Home › Forums › Destiny of an Emperor › DoaE / DoaEditor Prioritized Bug List
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July 20, 2014 at 5:30 pm #53618MiDKnighTModerator
2. If you check the savestate, Ma Chao’s defense items de-equip after 1 encounter.
Fix: 0x7A53C: “06” –> “05”
July 20, 2014 at 7:16 pm #53619sonic.penguinModeratorAwesome, will try these out and let you know. Out of curiosity, how does this hold up in the Tian Feng battle?
Life Tactic: Still bugged. When an enemy uses it, it fails.
July 21, 2014 at 3:46 pm #53620MiDKnighTModeratorEww, when an enemy uses it it goes through a different code path. Looks like some aspects of my major tactic overhaul (tactic expansion, etc…) are coming back to bite me. Will trace when the enemy uses it.
July 21, 2014 at 5:13 pm #53622sonic.penguinModeratorGot it, no problem as enemies don’t use it often, but it does mess things up pretty bad when they do.
*There IS an all-out bug I’m running into when fighting with specific officers… There has got to be some tactic they are using that messes things up, but I’ll have to test more to find out which.
*Whenever I use a tactic, the graphics are messed up. For example, a fire tactic just shows a bunch of garbled graphics.
*EDIT: Additional bugs-
*For some reason, when enemy officers are trying to duel my guys and get refused, they keep trying to duel the guy @ the top of the formation and don’t pick anyone else. Is this the way the code works and I didn’t notice it before?*Officers are using duel/charge and failing because they are using it on dead officers. Something with the targeting code perhaps. I found this out in testing a battle with Lu Bu and had 1 officer left alive, he kept failing those tactics probably for that reason.
July 22, 2014 at 11:54 am #53623MiDKnighTModeratorPlease test this potential fix. This has duel, life, and raise bypass the auto succeed check.
0×4180: D0034CD082
0xe83b0: 4C5DB9
0xeb9A0:
C01DD0034CA5BAC01ED0034CA5BAC012
D0034CA0834C5DB900000000000000000xebab0:
0000000000A44BB99C60A8A91E2082C4For the life/raise/duel thing try adding this to the above and test:
0x3B960: 39AAA44DA67AEAEAAE3262EAEAA93A20
July 22, 2014 at 1:43 pm #53624sonic.penguinModeratorAh so you EA’d them out eh? Got it, will give it a shot.
Also, I think I have narrowed down what is causing the “All-Out” bug with the specific officers. I believe it is occurring when officers are trying to use douse/castle/ and Shui Jian (forgot the changed name), the tactics you readded to the game during all-out as it is only vs. those specific officers when i go all-out that it has a chance of locking up during all-out. Other battles work fine and officers using guard/protect work fine.
*If you can re-educate me on how/where to set break points and save the log, I can probably trap the bug when it occurs.EDIT: Code seems to be working fine with Life. The enemy used it and now rebel forces come back from the dead. Cool stuff.
July 22, 2014 at 2:48 pm #53625MiDKnighTModeratorIs Duel working ok when the enemy uses it?
I’ll see if I can trap that all-out thing with your mod.
July 22, 2014 at 5:43 pm #53627sonic.penguinModeratorHmm, for some reason my TP dropped to 0 permanently :O
July 23, 2014 at 1:19 pm #53628MiDKnighTModeratorThat should be easy to (temporarily) fix by changing the memory address at: $61FB -> $61FC = Tactic Points – Current
But we should find out what’s causing that. Do you know what you were doing when it happened? Could trap it with a “write” breakpoint for $61FB-$61FC but that would trigger every time current TP changed.
July 23, 2014 at 3:25 pm #53630sonic.penguinModerator0x3B960: 39AAA44DA67AEAEAAE3262EAEAA93A20
This made it go to 0
July 23, 2014 at 4:20 pm #53631MiDKnighTModeratorYou sure? Well dang. Looks like I need to analyze that bit of code deeper.
July 23, 2014 at 9:08 pm #53632sonic.penguinModeratorOriginal: 39AAA44DA67AD00FAE3262D00AA93A20
Changed: 39AAA44DA67AEAEAAE3262EAEAA93A20July 27, 2014 at 10:47 am #53633MiDKnighTModeratorLooks like with the changes enemy tactics are getting charged against your TP.
Adding this will prevent that:
0x3B960:
39AAA44DA67AEAEAAE3262EAEAA93A200xEB970:
82C4A578C905B00AADFE611879F0878D
FE614C90B900BDF0832901C901D00BAC
3164C0079004A9008510AC3764600000July 28, 2014 at 7:09 am #53634sonic.penguinModeratorCurrently, this code is making it impossible to enter battles, however. Game freezes up. Emailing you the current version.
July 31, 2014 at 10:37 pm #53636sonic.penguinModeratorAny luck?
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