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- This topic has 48 replies, 4 voices, and was last updated 12 years, 2 months ago by
sonic.penguin.
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February 9, 2014 at 4:13 pm #53483
sonic.penguin
ModeratorLooks promising. X and Y region and location for sprite data still are reading wrongly and wind up changing the values based upon navigation clicks through the menu to randomized numbers.
Also, managed to create this:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at System.Int32.Parse(String s)
at DoaEditor.MainForm.TileTypesSelectedIndexChanged(Object sender, EventArgs e) in C:\Users\mpolaski\Documents\DOAE\DOAE_Editor_Source\DoaEditor\MainForm.Mapping.cs:line 1481
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)February 9, 2014 at 4:34 pm #53484MiDKnighT
ModeratorIs this the DoaEditor just uploaded today? That line number in the exception doesn’t make sense for the type of error in the latest version.
The X1/X2 thing… Ugh…that’s been such a headache. Checking again.
February 9, 2014 at 5:30 pm #53485MiDKnighT
ModeratorX and Y region and location for sprite data still are reading wrongly and wind up changing the values based upon navigation clicks through the menu to randomized numbers.
OK try this one –> http://www.niahak.org/doaed/DoaEditor.zip
It was getting confused between hex and dec for the values.
February 9, 2014 at 9:15 pm #53486sonic.penguin
ModeratorIs this the DoaEditor just uploaded today? That line number in the exception doesn’t make sense for the type of error in the latest version.
The X1/X2 thing… Ugh…that’s been such a headache. Checking again.
Got this when going through the map editor and clicking through the map menu lists.
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