Home › Forums › Other Video Games › Wild Arms series probably dead
Tagged: Akifumi Kaneko, Media.Vision, Wild ARMs
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July 30, 2009 at 9:29 pm #4984
Niahak
Moderatorhttp://www.neogaf.com/forum/showthread.php?t=369726
Akifumi Kaneko (the producer for every Wild Arms game, and likely the prime motivator behind the series) left Media.Vision in 2008 to start his own company (Witchcraft). Apparently this news took a while to get out.
Since Media.Vision (or Sony, depending on who you ask) owns the Wild Arms IP, this means that it's most likely that Wild Arms as we know it is dead.
All this said, this explains the Wizard of Oz RPG.
I'm not sure how to feel about this. Wild Arms had certainly departed from the formula in the first three games and had gone down the dangerous road of "Bold Kids saving world from Evil Adults". WA5 didn't have that bug as bad as WA4, but it was certainly there (it definitely wasn't in the first 3).
Likewise, they'd lost the relatively somber tone of the series. WA1-3 were definitely not happy games; hell, even 4 wasn't. But 5 felt super-happy in comparison. The loss of Michiko Naruke as composer certainly didn't do it any favors, either – while the music to 5 *is* good, it felt very different from the rest.
In the end, though, I was looking forward to seeing what they would do with 6, since the series changed tone significantly every two games (WA1-2, WA3-F, WA4-5). Ah well.
July 31, 2009 at 8:14 pm #36532Lord Yuan Shu
Keymaster:( I guess it happens to all of 'em eventually…You have to figure Kaneko was becoming disillusioned with the direction of the series, or possibly lost more of his creative power over time? Who knows. 5 seemed to be received somewhat well, maybe a tad over mediocre for some.
But yea, hard for me to say having only played 1 and 5. Completely different ends of the spectrum. 1 is a million times more memorable for me, of course the factor of playing it growing up goes into it. What's more is that I didn't even really appreciate WA when I first played it, took a few years to really acquire the taste for it. But it's still in a relatively short rotation of RPG's I'll always go back and play once in a while, something WA5 would never crack.
Again, another sign of the different times with how long RPG's are, because even the ones I liked I have a hard time committing 50+ hours or double that when I could play 4-5 games I like in that amount of time, you know…
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