Home › Forums › Destiny of an Emperor › DoaE Artificial Intelligence Enhancements + New Tactics
Tagged: Destiny of an Emperor, Destiny of an Emperor hack, Destiny of an Emperor hacking, Destiny of an Emperor Rom, DoaE artificial intelligence, NES AI, NES Artificial Intelligence, NES hacking, ROM Hacking, Yuan Shu
- This topic has 645 replies, 10 voices, and was last updated 2 years, 9 months ago by MiDKnighT.
-
AuthorPosts
-
July 12, 2012 at 1:07 pm #43862MiDKnighTModerator
It might be more trouble than it's worth. I guess it will stay on the back burner for now. I figured out the targeting issue for Rally/Bei Ji and Haste/Qi Shou. Will try a fix… Then I'll probably make Ce Mian, Ji Mian, and Ji Rou mutually exclusive since that is probably low hanging fruit.
July 12, 2012 at 4:56 pm #43863MiDKnighTModeratorFixed the Rally/Bei Ji and Haste/Qi Shou issue and also added phase 4 as it was low hanging fruit.
YS Test 2 Mod for testing: https://www.box.com/s/bacd2089345a79e86479
Things to test:
Phase 2 Changes:
– Enemies with INT > 180 should be complete bastards now as they should not re-use tactics that are already active… Difficulty should be higher against smart enemies.
– If Thwart is already active, they won't run it again (unless negated or expired).
– If the good guys used Thwart, smart enemies (180+) with negate will only attack or attempt to negate.
– If Evade is already active, they won't run it again (unless negated or expired).
– If Guard is already active, they won't run it again (unless negated).
– If Douse is already active, they won't run it again (unless negated or canceled by Thwart, Evade, or Guard).
– If Levee is already active, they won't run it again (unless negated or canceled by Thwart, Evade, or Guard).
– If Barrier is already active, they won't run it again (unless negated or canceled by Thwart, Evade, or Guard).
– If Doubt is already active vs one of your allies, they shouldn't try to doubt the same person.
– If Mislead is already active vs one of your allies, they shouldn't try to mislead the same person.
– If Haste is already active for one of the bad guys, they won't run it again (unless negated).
– If Rally is already active, they won't run it again (unless negated).
Phase 4 Changes:
– If Ce Mian is used by an ally or enemy, it cancels Ji Mian, Ji Rou, Wuo Jian, Shui Jian, and Cheng Nei
– If Ji Mian is used by an ally or enemy, it cancels Ce Mian, Ji Rou, Wuo Jian, Shui Jian, and Cheng Nei
– If Ji Rou (Guard) is used by an ally or enemy, it cancels Ce Mian, Ji Mian, Wuo Jian, Shui Jian, and Cheng Nei
July 12, 2012 at 5:36 pm #43864MiDKnighTModeratorWhile we're testing phase 2 and 4, starting to think about phase 3. I think it would be pretty easy to combine Wuo Jian, Shui Jian, and Cheng Nei into one tactic called "Protect" if we wanted to. Ie…if you cast protect you get the benefit of all 3 of those tactics. That would give us two free tactic slots. Or perhaps we could just add Cheng Nei to Wuo Jian and Shui Jian separately. Here are some options:
Option 1:
– Cheng Nei effects added to Wuo Jian
– Cheng Nei effects added to Shui Jian
– New tactic called "Charge" (power pill effects) to replace Cheng Nei
Option 2:
– Wuo Jian, Shui Jian, and Cheng Nei combined into one tactic called "Protect"
– New tactic called "Charge" (power pill effects) to replace Cheng Nei
– New tactic called "Ultima" which does Qi Shou, Bei Ji, and Guard on everybody…
Option 3:
– Wuo Jian, Shui Jian, and Cheng Nei combined into one tactic called "Protect"
– New tactic called "Charge" (power pill effects) to replace Cheng Nei
– An Sha stays and Duel is eventually used in the new slot.
Option 4:
– Wuo Jian, Shui Jian, and Cheng Nei combined into one tactic called "Protect"
– New tactic called "Charge" (power pill effects) to replace Cheng Nei
– Some new tactic that I haven't thought of yet.
July 12, 2012 at 6:05 pm #43865sonic.penguinModeratorActually, having them seperate + using Luds tactic code, I have it set up so some officers have Huo Jian others have Shui Jian which makes it so you need different types of officers in your party. So combining them allows players to diversify their party. Unless you have some ideas for new tactics?
July 12, 2012 at 6:13 pm #43866MiDKnighTModeratorQuote:Actually, having them seperate + using Luds tactic code, I have it set up so some officers have Huo Jian others have Shui Jian which makes it so you need different types of officers in your party. So combining them allows players to diversify their party. Unless you have some ideas for new tactics?So are you saying you're for option 1?
Ideas for new tactics (besides charge/power pill) are Ultima (which does Qi Shou, Bei Ji, and Guard on everybody and would be super easy to implement) or Duel (if we kept An Sha…or Duel could replace An Sha) or ????
I'll do option 1 for now and add the other stuff as a possible future change.
July 12, 2012 at 6:53 pm #43867MiDKnighTModeratorJuly 12, 2012 at 8:17 pm #43868sonic.penguinModeratorUltima? heh, you mean Game-breaka! Any way we can make Defend more useful?
July 12, 2012 at 8:48 pm #43869MiDKnighTModeratorQuote:Any way we can make Defend more useful?It would be nice to give someone who used defend "guard" status but the trick would be making it go away after the turn.
July 12, 2012 at 9:14 pm #43870MiDKnighTModeratorI have your beloved power pill tactic sonic!
Try this version: https://www.box.com/s/7a39d9e9028c38c8c221
And here's a save state for you (put in your fcs folder and use save state 1):
https://www.box.com/s/918c929430399c7a14ff
Then just walk around, get into a fight, and use "Charge". Here's how it works:
– Uses Cheng Nei's tactic slot.
– If "Charge" is used, the Cheng Nei status is *not* added.
– Still using Cheng Nei's success/fail code so INT does play a factor. Would take more work to change this part…
– Calls power pill code for a guaranteed critical hit then may hit again with a normal hit due to agility based attacks.
Now the question is…should I add the "Cheng Nei" effects to Wuo Jian and Shui Jian so that tactic isn't completely gone?
July 13, 2012 at 12:55 am #43871MiDKnighTModeratorNew version… In this one I added Cheng Nei effects to Wuo Jian and Shui Jian so it's not totally gone…
https://www.box.com/s/d43a10a9ec38c2096b95
Updated first post.
July 13, 2012 at 1:05 am #43872sonic.penguinModeratorMight need to check tactic priority, I cant find anyone who has it >_>
July 13, 2012 at 1:08 am #43873MiDKnighTModeratorWell in the mod I had made barrier (cheng nei) available for 1 level only. I'd have to re-balance my mod if I were to use "Charge" everywhere… The save state I gave you should let you try it out against a bad guy.
July 13, 2012 at 1:16 am #43874sonic.penguinModeratorJuly 13, 2012 at 1:50 am #43875sonic.penguinModeratorFYI, going on vacation tomorrow, but looking forward to coding some of this new stuff after next week :) Its all very promising, great work Midknight
July 13, 2012 at 2:53 am #43876MiDKnighTModeratorThank you sir. I'll dump out all the changes soon once I know that it is all stable. Looks like it's about there.
-
AuthorPosts
- You must be logged in to reply to this topic.