Haha, thanks man. I try to use what I have learned from previous work around here and try to make sense of things in the Hex.
So I double checked this, it works. Only caveat is that I can't get my world map officers to exit the cave all grouped into 1 (like they usually are when leaving a cave). Instead, it looks like this


Which is kinda odd since your lead character is facing north and the other two characters start off in the crater. But I don't see anything in the code to designate that they all start off in the spot where the cave is, like every other cave when you exit.
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Huo Hu's Adventure started Destiny of an Emperor hacking