A Charge2 – e.g. a Charge that hits every enemy.
I’m going to do this for late game for a handful of special officers in YS 3.0. Going to use Tactic ID 5B
Changes:
0x42B0:
A91E2082C4A44DC015D0034C318DC05B
D0034C318D4C6081A5AD65AE290FC5F3
0xECD30:
000000000000000000000000000000A9
012082C4000000000000000000000000
0xEFE80:
02A9238514A90A85154C8AA1C05BD00A
EAEAEAEAEAEAEA4C2F8DC05C9007C07C
B0034C7DB84C02BB0000000000000000
0xEFF80:
00000000000000000000000000A90E20
82C40000000000000000000000000000
Note that you will have to manually enter the other stuff in DoaEditor (name, targeting, etc…) for tactic 5B.
I was playing with the animations. Currently the attacker runs all the way out and back, makes the first hit, then steps out and makes the next 4 hits like a normal tactic.
EDIT: Also adding 32 more damage tactics (5C through 7C) :)
-
This reply was modified 4 years, 3 months ago by
MiDKnighT.