LoCC Chapter 1 Prologue
Legend of Cao Cao Walkthrough
This is the official English Legends of Cao Cao guide for Lordyuanshu.com.
Note: The red-blue line affects your storyline. Red is for the “Evil” path and Blue is for the “Good” path. The walkthrough
for the Red Storyline is completed, while the Blue Storyline path is in progress. Both storylines are the same up until about
halfway through Chapter 3.
_________
Prologue
Story:
Cao Cao and some soldiers are walking down the street when Xu Zijiang stops them. You’ll have a choice here, which
will affect your red-blue bar up top a good deal. The bar dictates how good/evil your actions are. Pick the top choice for a
red boost or the bottom choice for a blue boost. After this, you’ll begin a battle.
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Battle 1: Yellow Scarves
—————————–
Conditions for Victory: Defeat Zhang Bao and Zhang Liang within 20 turns!
Player Units: Cao Cao
Enemies:
Bandit x 12
Zhang Bao (Status Mage)
Zhang Liang (Status Mage)
Allies:
Soldier x 2
Calvary x 2
Archer
Liu Bei (Ruler)
Guan Yu (Special Cavalry)
Zhang Fei (Special Cavalry)
Map Items:
Tent where Zhang Bao stands: Herb
Upper tent in SE corner of camp: Herb
Rewards:
1000 Gold
Special Items:
Way of Peace (kill Zhang Bao)
Events:
If Cao Cao moves adjacent to Zhang Bao, there will be some extra dialogue
Comments:
The Scarves are camped out in the middle of the map, with the Zhang brothers in the middle and a few bandits at the
bottom killing off some Han troops. The Han forces will get their turn to move and, on the enemy turn, Liu Bei and his
brothers will show up in the northeast. On the second friendly turn, Liu Bei’s group will light a few fires, Xu Zijiang uses
a fire spell to cause the fires to engulf the top half of the camp, and all the Scarves will become confused.
Cao Cao and two Wei officers will also arrive and move south to the camp entrance. Xu Zijiang will pop up and offer to show
you the battle basics; pick the first option each time to learn, or pick the second option if you already know how to play
(or you’re like me and don’t understand what he’s saying anyway). If you’ve beaten the game and are playing through a
consecutive time, Xu Zijiang will also offer to boost your level a little for each time you have completed the game (so if
this is your third game, you can boost up two levels); if you turn him down, he’ll give you some gold instead.
To win this battle you need to kill the two Zhang brothers in the middle. You can only control Cao Cao in this battle, so
just move him around and hit some Scarves so you’ll know how the battle system works. Don’t worry, the rest of your army is
powerful enough to easily kill all the enemies. Make sure to move Cao Cao over to the tents so you can raid them for
treasure. Zhang Bao tends to cast Poison on your units while the other Scarves just attack. After both Zhang brothers are
dead, the battle ends and you’ll get 1000 gold. You’ll be asked to save your game as well.
Staying low level:
The enemies in LoCC have levels based not on the map, but of the average level of your active party (all party
members on the map). You might therefore want to keep your level low in order to force the enemies to have less strength and
abilities. For this map, just move Cao Cao to the tents for the free items while Liu Bei’s group and the Han soldiers kill
everyone.
____________________________
Chapter 1: Birth of a Conquerer
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INTERLUDE
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Story:
You’ll learn the backstory here. 1800 years ago, in 184 AD, the Han dynasty, which had ruled over China for
centuries, had become corrupt and inept. Zhang Jiao and his brothers Zhang Bao and Zhang Liang started a revolt, the
Yellow Turban Rebellion, to try and overthrow the Han. The Han forces, including Cao Cao, managed to suppress the
rebellion, but the damage to the Han was already done. Five years later, after Emperor Ling’s death, the leader of the Army
He Jin called all of Han’s generals to the capital Luoyang to eradicate the Ten Eunuchs. During the confusion, Xi Liang
governer Dong Zhuo manages to seize power. At a banquet, he proposes removing the young current Emperor, Emperor Shao, and
replacing him with another prince, Liu Xie. Cao Cao and his friend Yuan Shao are against the plot, but with Li Ru and Lu Bu
on Dong Zhuo’s side, they can do nothing.
Later that night, at minister Wang Yun’s house, Cao Cao comes to talk about Dong Zhuo. There will two more red-blue
choices here; top is for red and bottom is for blue. Cao Cao says he’ll assassinate Dong Zhuo himself, and Wang Yun gives him
the Seven Star Sword for the job. Cao Cao fails at the attempt, however, and flees to nearby Chen Liu as a fugitive. He
begins building an army, and calls for local lords to form a coalition to topple Dong Zhuo and save the Emperor. Cao Cao
decides to enlist capable officers for the coming battles. His relatives, Xiahou Dun and Xiahou Yuan, arrive and join his
army, and Yue Jin and Li Dian also come to aid Cao Cao. The last to join up are Cao Cao’s brother and cousin, Cao Hong and
Cao Ren.
The local governers arrive at Cao Cao’s camp to form the coalition. Cao Cao recommends that Yuan Shao,
because of his family name and his high position, be elected Grand Commander, and he accepts. The coalition army
moves out from Chen Liu on their march to Luo Yang. Before they can reach the capital, though, they must pass through two
gates: Si Shui Guan and Hu Lao Guan. Dong Zhuo sends one of his most able generals, Hua Xiong, to guard Si Shui
Guan. Yuan Shao asks who will lead the vanguard in the attack, and Sun Jian volunteers. Now you’ll be at the Camp Menu. This is what you’ll be looking at before most battles. Click on your officers and
they’ll tell you some info (not much use if you can’t read Chinese). For the bottom buttons, the far-right will show you your
items, the center-right brings up a shop menu, the center-left will bring up your equipment menu, and the far-left button
will show you the deployment menu.
The items menu will bring up a list of everything the Wei army has bought or found. The first page has all your
equipment; click on the tab at the top to look at consumables. If an item you have can be sold, click on it and you will have
the option to sell it for 75% of it’s buying price.
The shop menu lists the items that the local shops have for sale. Again, equipment is the default and consumables are
on the other tab. There’s no need to buy equipment yet as only the default items are for sale, but you may want to buy some
beans (a healing item) if you think you’ll need them.
The equipment menu lets you equip the gear you’ve found during the game. Unless you bought something, the Way of
Peace will be the only thing here; equip it on someone if you like.
The deployment menu selects the officers you’ll be taking on the next mission. Click on the officers to move them to
the bottom. Each battle has a minimum and maximum number of officers you’ll have to bring, and sometimes you’ll have to bring
certain officers (like Xiahou Dun here) for story purposes. You’ll have to bring at least four officers, but you’re able to
deploy all seven if you like. Press the confirm button here once you’ve got who you want and you’ll head to the battlefield.
——New Characters——
CAO CAO: Main character. Cao Cao is an excellent all around character with some awesome tactics. His attack tactics isn’t his
main strong point, it’s his stats boosting tactic. That tactic boosts pretty much all his stats (except for mind, or magic
power in RPG terms) for a random number of turns. His Wind and Fire Attack spells are weak, but can come in handy once in
awhile. He can also heal, but again, it’s weak. Cao Cao probably ranks second out of everyone for being the hardest to hit.
But that doesn’t mean you should be careless. There is an easy way to equip Cao Cao with some of the easist to find special
treasures that can really beef him up. His Sword of Heaven, (the default sword he comes with) the Silver Armor, and the Wind
God Shield will reduce both physical and tactical damage by a grand total of 30%. None of his growth can go up any high so
don’t ever waste your stats boosting beans on him.
XIAHOU DUN: Definitely a top 5 character. He has excellent growth and really good reflex. He has the third highest reflex of
anyone (either tied or a little below Cao Cao). Xiahou Dun can execute quite a few double attacks and dodge often. He is tied
with Xu Chu for raw power. You might consider giving Xiahou Dun 12 luck beans to turn his luck growth to A rank, but it’s
pretty hard.
XIAHOU YUAN: He is a good all around character with good growths. You might want to use 5 defense beans to increase it from B
to A. It’s pretty easy to do, but I wouldn’t try it with his other stats.
YUE JIN: Better than Cao Hong and has potential, but Li Dian has better potential. It takes 6 strength beans to boost his
strength growth from B to A. While you only need 2 luck bean to go from B to A. Neither of them are hard to accomplish.
Boosting reflex requires 18 beans, very hard so I wouldn’t bother.
LI DIAN: Li Dian’s strength is in his potential, not his original stats. You need to give him some beans to really make use of him. You need 4 strength beans to go from B to A, 1 intelliegnce bean to go from B to A, and 8 reflex beans to go from B
to A. Intelligence is pointless so I wouldn’t waste my time with intelligence, but if you bring up his strength and reflex,
he becomes the best tank.
CAO REN: Decent mounted character, but you have better generals available. Forget this guy when you get Zhang Liao. If you
still want to use him, you should definitely give him 1 strength bean to increase his strength growth. Yes, 1 bean is enough
to make him stronger, but still not as good as Xiahou Dun or Zhang Liao.
CAO HONG: Crap. Just ditch him as soon as you can. Cao Hong is an armor unit, and armor units have one advantage; they can
travel normally in water terrain. Very helpful in Wu chapters. That doesn’t save Cao Hong though. I wouldn’t waste my beans
on him either.
————————–
Shop Inventory
—————
Equipment: Short Sword………500G
Spear……………500G
Bow……………..500G
Leather Armor…….700G
Consumables: Herb…………..100G
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END INTERLUDE
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Battle 2: Si Shui Guan
—————————
Conditions for Victory: Defeat all enemies within 20 turns!
Player Units:
Cao Cao
Xiahou Dun
5 Other Units (at least 2)
Enemies:
Soldier X 7
Archers X 4
Cavalry X 3
Li Su (Status Mage)
Hua Xiong (Chariot)
Li Jue (Soldier)
Guo Si (Soldier)
Allies:
Soldier x 5
Cheng Pu (Cavalry)
Huang Gai (Cavalry)
Sun Jian (Ruler)
Yuan Shao (Ruler)
Guan Yu (Special Cavalry)
Map Items:
Lower tent inside gate: Antidote
Reward:
1100 Gold
Special Items:
Ancestral Sword (protect Sun Jian; see below)
Events:
Yuan Shao and his soldiers will not move from their position.
If Hua Xiong attacks someone, there will be dialogue between the coalition officers, after which Guan Yu will begin
moving toward Hua Xiong’s position.
If Guan Yu moves adjacent to Hua Xiong, they will duel and Hua Xiong will be killed. He drops a Glove.
If you complete the battle and Sun Jian is still alive, he will give you the Ancestral Sword.
Comments:
This is your first real battle. Dong Zhuo’s army is defending the gate here, and Sun Jian is already at the front
line with his troops weakened from battle. Your units are along the east side of the map, with coalition forces above and
below you. Several more enemies will pop up in the south and north forests. To win you’ll need to kill all enemies, although
this isn’t too hard a task.
Move your forces west to help Sun Jian. Most of the Wu forces will fall quickly, but you should try to keep Sun Jian
alive. Use some healing items on him if his health gets low. Once Hua Xiong attacks someone, Yuan Shao will ask who will
battle him and Guan Yu appears to take him on. Between your forces, Sun Jian’s group, and Guan Yu you should easily clear out
the enemy in front of the gate. If Guan Yu stands next to Hua Xiong, they’ll enter a duel, which is just a cutscene of the
two officers fighting. Most of the time duels are just triggered for flavor purposes, but sometimes on of the officers will
retreat or will die outright. Guan Yu will easily kill Hua Xiong. Hua Xiong drops a glove upon death. Now send your cavalry
to take out the soldiers guarding the gate, and then send your own soldiers after the archers on top. Finish off Li Su and
the remaining soldier to win the battle. Make sure to walk onto the tents to get the items. Don’t worry if one of your
officers is defeated, they’ll just withdraw. If Sun Jian is still alive, he’ll give you his sword.
Staying low level:
Just focus on the weak generics and let Guan Yu and the Wu troops go after Hua Xiong and the officers.
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INTERLUDE
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Story:
Dong Zhuo learns that Hua Xiong is dead and Si Shui Guan has fallen to the coalition. Lu Bu volunteers
himself to go and defend Hu Lao Guan. Dong Zhuo decides to go as well. At the coalition’s main camp, Yuan Shu is
yelled out for failing to deliver the needed supplies to Sun Jian. Sun Jian himself soon arrives and takes out his anger on
Yuan Shu. Liu Bei and Cao Cao resolve the arguement, and Yuan Shao informs the lords that their next target is Hu Lao Guan.
You’ll be at the camp screen again. Give the glove from Hua Xiong to someone. If you got the sword from Sun Jian,
you can give it to one of your officers for a few extra points of attack. Deploy your units for the next battle when ready.
Shop Inventory
—————
Equipment: Short Sword………500G
Spear……………500G
Bow……………..500G
Leather Armor…….700G
Consumables: Herb…………..100G
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END INTERLUDE
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—————————
Battle 3: Hu Lao Guan
—————————
Conditions for Victory:
Defeat all enemies within 15 turns!
Player Units:
Cao Cao
Xiahou Dun
5 Other Units (at least 2)
Enemies:
Archer x 10
Cavalry x 4
Soldier x 4
Zhang Ji (Cavalry)
Fan Chou (Cavalry)
Lu Bu (Special Cavalry)
Li Ru (Attack Mage)
Dong Zhuo (Chariot)
Allies:
Soldier x 4
Tao Qian (Cavalry)
Yuan Shao (Ruler)
Liu Bei (Ruler)
Guan Yu (Special Cavalry)
Zhang Fei (Special Cavalry)
Map Items:
Lu Bu’s starting tent: Herb
Rewards:
1100 gold
Helmet
Events:
Tao Qian and Liu Bei’s groups will begin moving after the Wei officers approach the enemy. Yuan Shao’s group will not
move from their position until turn four.
If Liu Bei, Guan Yu, or Zhang Fei move adjacent to Lu Bu, a duel will ensue. None of these duels have an effect on
the battle.
When Lu Bu dies, all enemies inside the gate will retreat, and all remaining enemies will become confused.
Comments:
Keep your forces together and focus on the same units so you can thin the crowd a little. Tao Qian’s group will serve
as targets for the enemy, while Liu Bei and his brothers will definately help out killing the enemy. On turn four Yuan Shao
will talk to Cao Cao and you’ll have a choice. After this, Yuan Shao’s troops will also begin moving and attacking the enemy.
Zhang Fei, Guan Yu, and Liu Bei can each duel Lu Bu, although this doesn’t make him retreat. Liu Bei and Yuan Shao will heal
your troops if they get weak, so don’t waste your healing items. After you’ve killed Lu Bu, Dong Zhuo and all units inside
the gate will retreat, and any remaining enemies will become confused, making them easy to finish off.
Staying low level:
Wait until Lu Bu is exposed and then kill him. Now let your allies slaughter the confused enemies.
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INTERLUDE
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Story:
With Hu Lao Guan under their control, nothing stands between the coalition army and Luo Yang. Dong Zhuo decides to
burn the capital and move his army and the people of Luo Yang west to the old capital of Chang An. There is a scene where
Wang Yun and Diao Chan talk together. The coalition troops arrive in the burnt-out shell of Luo Yang. Yuan Shao decides to
stay at Luo Yang instead of continuing after Dong Zhuo. Depending on how you answer (there is a very slight red-blue effect
upon your answer), Cao Cao will either send out his own army in pursuit of Dong Zhuo, or will agree to stay behind with the
others.
If you agreed with Yuan Shao, skip this battle and go down to the next one. Otherwise, equip your new gear and buy
some healing items if you want (the shop doesn’t have any new gear), then deploy for the next battle.
Shop Inventory
—————
Equipment: Short Sword………500G
Spear……………500G
Bow……………..500G
Leather Armor…….700G
Consumables: Herb…………..100G
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END INTERLUDE
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Battle 4: Dong Zhuo Pursuit
———————————
Conditions for Victory:
Defeat Li Ru within 20 turns!
Player Units:
Cao Cao
Xiahou Dun
5 Other Units (at least 2)
Enemies:
Soldier x 4
Archer x 1
Li Ru (Attack Mage)
Enemy Reinforcements:
Ambush Party A
—————
Soldier x 3
Archer x 2
Xu Rong (Cavalry)
Ambush Party B
—————
Soldier x 3
Archer x 2
Li Jue (Soldier)
Ambush Party C
—————
Cavalry x 3
Mounted Archer x 2
Lu Bu (Special Cavalry)
Map Items:
Western Fort: Strong Herb
Rewards:
1200 gold
Shield (kill Xu Rong)
Special Items:
Grey Horse (kill Li Ru)
Events:
If you capture the western fort before the ambushes appear, Cao Cao will wonder where the enemy is.
If any of your units enters the mountains southwest of the western fort or the forest northeast of the western fort,
all three ambush groups will immediately appear.
If any of your units reaches the river and none of the ambushes have been triggered, all three ambush groups will
appear on the enemy’s next turn.
If you triggered the ambushes by uncovering Xu Rong’s group or Li Jue’s group, Lu Bu’s group will not move until turn
ten.
If you reach turn eleven, Cao Cao will have a choice. The first option changes the victory condition to moving Cao
Cao to the line on the far left edge of the road. The second option will keep things as is.
Comments:
Dong Zhuo will realize you’re coming after him and will retreat, leaving you to deal with his rear guard. Move
forward and clear out the small garrison at the fort. Heal up if you need to and move just south of your current position to
the mountains. Xu Rong’s and Li Jue’s ambush parties will be exposed, as well as Lu Bu’s cavalry appearing across the river.
Stay where you are and work on killing the enemies below you. Lu Bu won’t move as long as you don’t approach the river and
the other ambush party will take a few turns to reach you, so you should be able to clear out the area in time. Engage the
other ambush group once you’re done, and be careful not to let the enemy gang up on you. Killing Xu Rong will net you a
shield. Lu Bu will start moving toward you on the enemy’s tenth turn, likely killing some of your officers. On your eleventh
turn, Cao Cao will have the option to retreat; pick the first choice and your victory condition will change. Now just have
your army hold back Lu Bu while Cao Cao moves to the exit panels on the far left. Once you reach the panel, Cao Cao will
retreat and you’ll win the battle.
If you want to actually kill Li Ru, Terranigma Freak has this strategy: “…you can win this chapter without having
to run away. You have to kill Li Ru. When Lu Bu attacks you, he’s in the upper section of the map. Split your team into 2
groups. Bait him and surround him with 4 units to keep him from moving. Heal with lots of beans. And the people who surround
him shouldn’t attack him. The other group should go for the lower group of enemies. If you have the chance, charge through
and ignore them and go for Li Ru. If you kill him, you win and get the Grey Horse special item.”
Staying low level:
The best way, of course, would be to skip this level. But if you do play it, just wait until turn 11 and then retreat
without killing too many people.
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INTERLUDE
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Story:
The coalition breaks down as the lords leave for their own reasons. Wang Yun decides to use Diao Chan to strain
relations between Dong Zhuo and Lu Bu. It works and Lu Bu kills Dong Zhuo, but Li Jue and Guo Si drive him off and force Wang
Yun to kill himself. Meanwhile, Cao Cao’s troops are trying to set up a flag when Dian Wei comes along and sets it up
himself. Cao Cao adds him to the Wei lineup. Next Xun Yu and Xun You arrive to work for Cao Cao, and you’ll get another
red-blue choice. Cao Cao decides to go fight some Yellow Scarves who are causing trouble.
The shop’s lineup has expanded. Equip the shield and any other items you might have, and deploy.
——New Characters——
XUN YU: He’s an attack based tactican. USE ALL tacticans. They don’t need any boosting since their main strength is their
intelligence, and every single one of your tacticans have S rank intel growth from the start. I think their real weakness is
that it’s hard to increase their armor’s experience points. You have to take damage for it to go up. One of the most obvious
ways is to get hit by tactics since they can take tactical damage better than the physical units. The other way is to walk up
to an enemy tactican and wack him with a physical attack, he’ll counter with his own physical attack doing very little damage
and giving you some armor experience points. This trick works for all your tacticans.
XUN YOU: He’s a healer and uses support based tactics. Use him. Here’s another tip if you’re having trouble raising the
weapon experience points of any of the tactic based guys. You might consider spamming your tactics when victory is clearly in
sight. That extra few turn of spamming could net you about 10 weapons experience point in a few turns. This trick works for
all your tacticans.
DIAN WEI: IN-FREAKING-SANE!!! Sadly, despite his historical profile giving him a 100 point strength, he is limited by his
class abilities. His strength won’t be as high as Xu Chu or Xiahou Dun or Zhang Liao. But he has so many advantages it’s not
even funny. Ok, this guy has the best reflex growth tied with Diao Chan. That means Dian Wei will have a much higher accuracy
than other. It’s virtually impossible to hit him; he can pull off critical and/or consecutive attacks like mad, and can use 2
of the best special weapons in the game. And the only one able to pull off 4 critical attacks! If you equip the Twin Whips,
you have a character who can pull off 3 critical attacks in one turn if you’re lucky! Sure, the odds of pulling off a
consecutive attack plus a critical twice is rare, but seeing 2 critical attacks is not. His class is martial artist type
meaning most terrain can’t slow him down and can travel like normal in water. Dian Wei has tactics that can be used despite
his low intel. First of all, his lower strength isn’t an issue when you use his strength boost tactic (looks just like an up
arrow icon) making up for his slightly lower strength–and his strength not bad to begin with–along with even deadlier
tactics when he class changes. This guy can lower people’s reflex (yellow down arrow icon I believe) and can poison people.
While poison’s damage isn’t high, especially with Dian Wei, poison can cause all sorts of headaches. It can do damage and
poison enemies for a random amount of turns, or it can do damage and not poison. It can also poison and not do damage, and it
can completely miss. Poison can slowly drain enemy’s HP, very nice! Reflex down reduces the same amount no matter the
intelligence!!! Oh and if you still want to make him more powerful, give him 11 luck beans to increase his luck growth. It’s
pretty hard to do, but the rewards are great.
————————–
Shop Inventory
—————
Equipment: Short Sword………500G
Spear……………500G
Bow……………..500G
Rod……………..500G
Fan……………..500G
Staff……………500G
Leather Armor…….500G
Robe…………….500G
Consumables: Herb…………..100G
Antidote……….300G
=============
END INTERLUDE
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——————————————–
Battle 5: Yellow Scarves In Qingzhou
——————————————–
Conditions for Victory:
Defeat all enemies within 20 turns!
Player Units:
Cao Cao
Dian Wei
Xun Yu
Xun You
6 Other Units (at least 2)
Enemies:
Bandits x 27
Map Items:
Northwest village: Herb
Rewards:
1300 gold
Special Items:
Dark Taoist Robe (choose Xun Yu’s or Xun You’s plan)
Flying Dragon Robe (choose Dian Wei’s plan)
Events:
If you pick Xun Yu’s plan, all enemies in the northwest block will be eliminated.
If you pick Dian Wei’s plan, two enemies from each block will be eliminated.
If you pick Xun You’s plan, the block to your east will move to your starting position while your troops move to
surround it, as well as confuse some of the Scarves.
Comments:
Before you can move, Xun Yu, Dian Wei, and Xun You will come forward and present plans. You’ll have a choice of who
to agree with. Pick the plan you like and go from there. Xun Yu and Xun You are your first mages, with Xun Yu using attack
magic and Xun You using healing magic. The fire spell will work on almost any terrain (unless it’s raining), while the earth
magic works around hills and mountains. Nothing too hard here, just take the enemy one block at a time and you’ll do fine.
The enemies won’t stray from their villages for a few turns, so you shouldn’t be flanked. You’ll get a robe as bounty, which
differs depending on whose plan you went with.
Staying low level:
Choose Xun Yu’s plan so you’ll have the least amount of enemies, and try to keep your levels balanced without letting
one or two people get too much experience.
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INTERLUDE
=============
Story:
Guo Jia and Cheng Yu arrive at Cao Cao’s court and pledge to serve him. Cao Cao’s father was on his way to
visit him, but he was killed by Zhang Kai, a subordinate of Tao Qian. Cao Cao decides to invade Xuzhou in anger. Liu Bei
leaves Gongsun Zan and moves south to help Tao Qian. Meanwhile Lu Bu takes Yanzhou while Cao Cao is away.
You can now buy more gloves and shields if you’d like. Give the robe you picked up to Dian Wei or one of your mages. For the first time, you won’t be able to deploy everyone, so pick the officers you prefer and let the others warm the bench.
——New Characters——
CHENG YU: Same as Xun Yu. Alternate between him and Xun Yu, or use both at once, it’s up to you.
GUO JIA: Kind of a dark magic like class. You’ll probably be using his poison as his main offensive attack. His class give him better healing abilities compared to Chen Yu and Xun Yu, but not as good a Xun You and Man Chong. He can also lower enemy stats and cause other status problems to the enemies.
————————–
Shop Inventory
—————
Equipment: Short Sword………500G
Spear……………500G
Bow……………..500G
Rod……………..500G
Fan……………..500G
Staff……………500G
Leather Armor…….500G
Robe…………….500G
Shield………….1000G
Glove…………..1000G
Consumables: Herb…………..100G
Antidote……….300G
=============
END INTERLUDE
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Battle 6: Attack on Xuzhou
——————————–
Conditions for Victory: Defeat Tao Qian within 20 turns!
Enemies: 15 Soldiers, 7 Archers, 4 Cavalry, 2 Mounted Archers, Catapult, Tao Qian (Cavalry), Mi Zhu (Mounted Archer), Liu Bei (Ruler), Guan Yu (Special Cavalry), Zhang Fei (Special Cavalry), Zhao Yun (Special Cavalry)
Reward: 1300 gold
Special Items: Silver Armor (agree to retreat, or kill Tao Qian)
Tao Qian’s main army is inside the castle, with smaller groups at the outposts around it. Move forward and clear out the outpost in front of you. The cavalry in front of the castle will begin attacking you, so get rid of them as well. Now move foward to the gate and kill off the infantry guarding the gate. The archers and the catapult will take shots at you, so once you clear an opening move through and take them out as well. Once you’re inside the castle, the soldiers from the other outposts will begin moving toward you. On turn 8, Liu Bei’s group will arrive and Cao Cao will talk with him. You’ll have a choice here, pick the first one to retreat and receive a new armor or the second choice to keep fighting. Defeat Tao Qian to win the battle.
Staying low level: Stay at the starting point the whole time. Only the cavalry will attack you, so deal with them and then wait until Liu Bei arrives, then retreat.
Between battles: Cao Cao will cease his attack on Xuzhou as he learns that Lu Bu has come from behind and taken Yanzhou while he was away. He returns to Yanzhou to deal with Lu Bu. Yu Jin will enter your service here. You’ll access the camp menu. Deploy who you want and move out.
Battle 7: Reclaiming Yanzhou
———————————-
Conditions for Victory: Defeat all enemies within 20 turns!
Enemies: 18 Cavalry, 10 Mounted Archers, 4 Soldiers, 4 Archers, Zang Ba (Bandit), Zhang Liao (Special Cavalry), Chen Gong (Attack Mage), Lu Bu (Special Cavalry)
Reward: 1300 gold Special Items: Li Guan’s Bow (defeat all enemies)
For victory here you have to kill everyone, which doesn’t look easy. Lu Bu’s in the castle with both the north and the west gates well fortified. Go after whichever gate you think will be easier and focus on it. Zhang Liao and Zang Ba will start moving on the enemy’s third turn if you’re not already near one of them, and Chen Gong will send out the gate guards after you on turn four, so you’re going to have your hands full. Just kill whoever you can while keeping your health up. If you want, put Dian Wei next to Zhang Liao and they’ll duel, although this affects nothing. If two of your units have died by turn seven, you’ll have an option to retreat. If you pick the first choice, the victory condition will change to getting Cao Cao back to the starting position. You’re probably surrounded at this point, though, so have the rest of your army break a path for Cao Cao to escape through. Get Cao Cao to the escape point and you’re clear. You don’t have to retreat, though. If you can manage to defeat all the enemies, you won’t have to do the next two battles, plus you’ll get Li Guan’s Bow. Skip down to battle 10 if you defeated everyone.
Staying low level: Keep Cao Cao at the start and send out two people toward the enemy. Let them get killed off so you can escape, then just move Cao Cao up to the exit point.
Between battles: Lu Bu gloats over his victory, while Cao Cao formulates plans to take back Yanzhou. A man from the castle will arrive and offers to open the gate at night to let you in. Liu Ye also joins you now. Buy items if you need them and move out. {mosloadposition advert2} Battle 8: Ambush at Yanzhou
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Conditions for Victory: Move Cao Cao to the escape point within 20 turns!
Enemies: 8 Soldiers, 8 Archers, 6 Bandits, 4 Cavalry, 2 Mounted Archers, Zang Ba (Bandit), Zhang Liao (Special Cavalry), Chen Gong (Attack Mage), Lu Bu (Special Cavalry)
Rewards: 1400 gold
Special Items: Chain Mail (Defeat all enemies)
The merchant will tell you to come inside. You’ll have the option of sending in your whole army or just half. After Cao Cao’s group reaches the center, Chen Gong will spring his trap and fire will start burning across the city as Lu Bu’s ambush troops appear. If you sent your whole army inside then your rear guard will become confused, however if you told them to wait they’ll be outside the city and won’t able to meet up with you for a few turns. Luckily, the fire blocks Lu Bu’s group in the center from getting at you, although Chen Gong can still hit you with his magic. You’ll need to break out of the north gate, since the east gate is blocked off, so move your troops north and kill enemies along the way. Hurry and make an opening through the enemies so Cao Cao can get out, and then block the gate with your own people to slow down Zhang Liao’s pursuit. You should be able to reach the exit in a few turns and (once again) retreat. Again, you can opt to fight the enemy here if you think you can defeat them. Winning will earn you a Chain Mail Armor and you won’t have to fight the next battle. Go to battle 10 if you won here.
Staying low level: Choose to leave half your army outside. Use your outer forces to kill one of the north gate’s guards while Cao Cao’s group deals with the bandits near their area. Then just send Cao Cao out the north gate to the exit.
Between battles: Tao Qian dies and Liu Bei takes over Xuzhou in his stead. Cao Cao backs off for a while so he can make a better plan for beating Lu Bu. While chasing some Scarves, you’ll meet Xu Chu and, after you trick him into falling in a pit, he’ll join up. You’ll get to bring everyone for this battle.
Battle 9: Second Assault on Yanzhou
——————————————– Conditions for Victory: Defeat all enemies within 20 turns!
Enemies: 10 Cavalry, 7 Mounted Archers, 4 Soldiers, 4 Archers, Zang Ba (Bandit), Zhang Liao (Special Cavalry), Chen Gong (Attack Mage), Lu Bu (Special Cavalry)
Rewards: 1500 Gold
Special Items: Lu Bu’s Bow (have the scene where the merchant closes the gates, then you must forgive the merchant)
Lu Bu’s troops are set up pretty much the same as Battle 7, just now you’re in the southwest corner. Zhang Liao and Zang Ba will move their groups toward you while the troops in the castle wait. Go to either group and start clearing them out. Zang Ba’s special item, the Featherless Arrow, allows him to attack from further way, so watch out for him. The inner castle groups will begin their attack on their fourth turn, although the gate guards won’t move. On the sixth enemy turn, Lu Bu will order the gate guards to attack too, so you’ll have everyone coming at you. Wait for all of Lu Bu’s forces to leave the castle and the merchant from before will close the gates, confusing Lu Bu’s army and making it easy to defeat. If you move Xu Chu next to Lu Bu they’ll talk and take a few swipes at each other, this also works with Xiahou Dun and Dian Wei. Chen Gong will run around healing people, but you can take advantage of this by always leaving one enemy injured. He’ll tend to keep healing til his MP runs out. Defeat all the enemies to win the battle. Even though there are a lot of them, if you brought everyone you should be able to endure long enough to kill them all. After they’re dead Cao Cao will enter the castle and will talk to the merchant. You can choose to forgive him or not. If you do, you get Lu Bu’s Bow; if not, some money.
Staying low level: Well, you have to kill everyone and you don’t have any allies this time to take the EXP for you, so just fight this battle as you usually would. Make sure to have your lower level people get in some killing blows too, especially your mages.
Between battles: Lu Bu swears revenge and retreats to Xuzhou, where he stays with Liu Bei. Meanwhile, Emperor Xian talks to Jia Xu and decides to flee with several ministers flee from Chang An. Yuan Shao is brought in but refuses to help. Cao Cao is contacted and agrees to assist the Emperor’s escape.
In the camp, give the bow to one of your archers. You get to deploy everyone again, so do so.
Battle 10: The Emperor’s Flight
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Conditions for Victory: Protect the Emperor until he reaches the escape point/Defeat all enemies within 20 turns!
Enemies: 6 Cavalry, 6 Mounted Archers, Xu Huang (Archer), Li Jue (Soldier), Guo Si (Soldier)
Allies: 2 Soldiers, Emperor Xian (Emperor)
Rewards: 1500 gold
Special Items: Golden Armor (when talking to the Emperor, pick the first choice), Sage’s Sword (when talking to the Emperor, pick the second choice)
The Emperor and two friendly officers are over on the left, just south of the Li Jue/Guo Si army. Cao Cao’s army is spread out on the other side of the mountain. For this mission, you need to protect the Emperor until he arrives at the escape point above your starting point. Quickly move around the bend and help the Han officers fight back the enemy army. The Emperor will move around behind you, so don’t worry about him unless an enemy manages to get past you. Have Cao Cao move next to the Emperor and he’ll ask you a question; you’re answer will be important when the battle ends. You can also move Cao Cao next to Xu Huang and they’ll have a conversation. The enemy army isn’t very strong here; you should have no problems. The Emperor should reach the escape point by turn 8 or so, but if you can destroy all the enemies before then, you’ll get either the Sage’s Sword or Golden Armor depending on how you answered the Emperor.
Staying low level: Move all of your forces west so you can put a wall between the Emperor and the enemy; they’re just there as diversion, don’t actually fight anyone. Have Cao Cao and Xun You escort the Emperor to the exit once he gets close, in case he needs healing.
Between battles: The Emperor, now safe, leaves for Xu Chang. Man Chong arrives, and Cao Cao sends him to recruit Xu Huang; they both join your army. The court is moved to Xu Chang, Cao Cao’s capital. Liu Bei and his brothers come to Xu Chang, having been driven out of Xuzhou by Lu Bu. Cao Cao wants to get rid of Lu Bu, but decides to first secure his rear by taking care of Zhang Xiu.
A few more items are at the shop now. Equip all your best gear on Dian Wei and buy a lot of healing items. You only get 9 people for this battle which includes Cao Cao and Dian Wei. Pick your people and move out…or not. Jia Xu comes in and tells you that Zhang Xiu surrenders. In the next scene you’ll get another red-blue choice. If you picked the red choice, Cao Cao decides to have some fun with one of the castle women. Zhang Xiu gets pissed off and Hu Che Er and Jia Xu help him launch an ambush. You’ll be thrown into battle.
Battle 11: Dian Wei’s Stand
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Conditions for Victory: Move Cao Cao to the escape point within 20 turns!
Enemies: 9 Soldiers, 5 Archers, Hu Che Er (Monk), Jia Xu (Status Mage), Zhang Xiu (Cavalry)
Rewards: 1500 Gold
Special Items: Flying Dragon Robe (kill Hu Che Er), Phoenix Robe (finish battle without saving Dian Wei)
Cao Ang doesn’t last long as Hu Che Er quickly kills him. If you want to save Dian Wei, then this fight will be incredibly difficult. You’ll only have five officers here (Cao Cao, Dian Wei, and the first three officers you picked for deployment), while you’re surrounded by fire and the enemy. Dian Wei is at the east gate, and is pretty much cut off from the rest of the army. Note that if Dian Wei dies here, it’s permanent. Have Dian Wei move away from the east gate and towards the south gate, with the other officers helping him. Move Cao Cao out the west gate to make Cao An Min show up as help. Once Cao Cao reaches the escape point, Cao Hong and the rest of your troops will arrive at the same area. You’ll have the option of retreating or going back to save Dian Wei. If you leave, Dian Wei will die; but if you stay, you’ll need to get him to the escape spot. Have your slower forces move to the west gate to divert attention while your faster forces move around to the south, where Dian Wei should be. Keep him healed and kill any soldiers in his way so he can run to the river. Once he’s across, he’ll escape and you’re done. If you can, try and kill Hu Che Er during the fight for his robe.
Staying low level: If you don’t care about Dian Wei, just move Cao Cao to the exit and leave. If you want to save him, use the same strategy as above, but don’t attack with your diversionary group and only have your escort group kill soldiers that are blocking Dian Wei’s way. Dian Wei should be healing every turn.
Between battles: If Dian Wei died there will be a monument for him that Cao Cao mourns at for a bit. Cao Cao leaves Wan behind and considers his options. He decides to attack Yuan Shu, who has proclaimed himself Emperor, and forms a coalition with Liu Bei, Lu Bu, and Sun Ce to defeat him. Pick your units and go.
Battle 12: Yuan Shu
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Conditions for Victory: Defeat all enemies within 20 turns!/Defeat Yuan Shu within 12 turns!
Enemies: 12 Archers, 8 Soldiers, 4 Bandits, 2 Monks, 2 Catapults, Yuan Shu (Cavalry)
Allies: 2 Bandits, 2 Cavalry, Lu Bu (Special Cavalry), Sun Ce (Ruler), Liu Bei (Ruler), Guan Yu (Special Cavalry), Zhang Fei (Special Cavalry)
Rewards: 1500 Gold, Leaf Fan, Wheel, Class Seal
Special Items: Leaf Fan (finish the battle), Wheel (finish the battle)
An advisor will ask you how you plan to fight the battle. Pick the first option to have 20 turns to kill everyone, or the second option to have 12 turns to kill Yuan Shu. The coalition forces surround the castle (which seems to be in a marsh or something) with Cao Cao up top, Liu Bei on the right, Lu Bu on the left and Sun Ce in the bottom-left corner.
Begin moving down to the entrance and taking out the guards there. You’ll notice you can’t just go straight south from here to Yuan Shu, as the water in front of the north gate is too deep. You’ll have to go around to one of the other gates. The east gate is the best bet as Liu Bei’s group is very strong and might even be inside the castle by the time you get there. Move over to Yuan Shu and defeat him. Go kill the rest of the enemies now if you need to. Once you win, you’ll get the money and a few prizes.
Staying low level: Go with the plan to kill Yuan Shu. Ignore the north gate and walk around to the east gate. Help Liu Bei and Zhang Fei clear out the enemies, and make sure to heal them (Guan Yu doesn’t move much for some reason). Then cover them as they enter the middle and kill Yuan Shu.
Between battles: Cao Cao returns to Xuchang, while Liu Bei gets permission from Lu Bu to stay in Xiao Pei. You’ll learn that Li Jue and Guo Si have died while fighting each other. In the council meeting, you’ll get another red-blue choice. With Yuan Shu dealt with, Cao Cao moves back to Wan to get revenge on Zhang Xiu for his night ambush.
Give Liu Ye the Wheel and the Leaf Fan to one of your mages. The Class Seal is an item used to class change at levels 15 and 30; chances are your levels aren’t that high yet, so hang onto it.
Battle 13: Revenge at Wan
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Conditions for Victory: Defeat all enemies within 20 turns!
Enemies: 12 Soldiers, 6 Archers, Jia Xu (Status Mage), Zhang Xiu (Cavalry)
Rewards: 1600 gold, Class Seal (if you win)
Zhang Xiu only starts out with a few more troops than you do. Kill the guards at the center gate and enter the castle through the gate and the holes to the north and south. Ambush troops will appear inside the castle. You’ll have the option to retreat (the escape point is to the northwest past the mountains). If you do, bandits will ambush you when you get close to the escape point, with some cavalry popping up in the south, so be sure to bring an escort. You can also decide to stay and fight. Most of the enemies, other than Zhang Xiu and Jia Xu, are weaker than you are, so keep your people together as you defeat them. Enemy reinforcements will arrive on turn seven, but they’re so far away that you’ll have plenty of time to clean out the castle before they reach you. If you kill everyone inside before the reinforcements reach the castle you’ll win, but if you’re too slow you’ll have to kill them too. Block the entrances so they can’t all get in, and pick them off one by one. When everyone is dead, you’ll get your rewards.
Staying low level: Send Cao Cao and most of your army to the northeast while one of your units enters the castle through the holes in the wall. When the ambush troops appear, choose to retreat and help Cao Cao get to the escape point to win.
Between battles: Zhang Xiu has been defeated for now, so Cao Cao returns to Xuchang. At the same time, Yuan Shao and Gongsun Zan are fighting again in the north. Another red-blue choice is in the next scene, but this time blue is the first choice and red is the bottom. Zhang Fei stole some horses from Lu Bu, so he decides to attack Xiao Pei. Cao Cao moves to assist Liu Bei.
The equipment in the shop now has better swords, spears, and bows, so buy some gear for your preferred generals. If you have any level 3 weapons or armor left over, you can sell them for special stat-boosting beans. The type of bean depends on the weapon or armor type being sold. Check the stat-boosting section for specifics.
Battle 14: Rescue at Xiao Pei
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Conditions for Victory: Protect Liu Bei/Defeat all enemies within 20 turns!
Enemies: 4 Archers, 3 Cavalry, 2 Mounted Archers, 2 Monks, Soldier, Bandit, Attack Mage, Status Mage, Cao Xing (Mounted Archer), Gao Shun (Chariot), Chen Gong (Attack Mage), Zang Ba (Bandit), Wei Xu (Chariot), Song Xian (Cavalry), Zhang Liao (Special Cavalry), Hou Cheng (Cavalry), Lu Bu (Special Cavalry)
Allies: Liu Bei (Ruler), Guan Yu (Special Cavalry), Zhang Fei (Special Cavalry)
Rewards: 1700 Gold
Special Items: Featherless Arrow (kill Zang Ba)
Liu Bei and his brothers are gathered at the southern fotress just west of the city, near Lu Bu and his core group. Xiahou Dun’s force is nearby, with your main army up north at the gate that Chen Gong’s guarding. Gao Shun’s force moves up to Xiahou Dun, and in a duel with Cao Xing, Xiahou Dun gets his eye shot out. You’ll be asked whether you want to protect Liu Bei; first choice will make the victory conditions protect Liu Bei and second will make it defeat all enemies. If you pick the second choice Mi Zhu will open the castle gate and let Liu Bei inside, and he’ll also do this if you pick the first choice and Liu Bei is defeated. Go ahead and pick the first option, Liu Bei can hold out for a few turns on his own and Guan Yu and Zhang Fei can easily kill some of Lu Bu’s group before they fall. If you’re defending Liu Bei, see if you can get Cao Cao down to his position and he’ll give you a Class Seal. Have Xiahou Dun’s group retreat north and meet up with your main army. While doing this, move your main army over to the gate and kill off Chen Gong. Now have someone strong, like Xu Chu, stand at the gate and hold back the enemy, with some archer support if possible, while you kill off Gao Shun’s force. Zhang Liao (and Chen Gong, if you ignored the gate) will start moving on the enemy’s fourth turn. If Liu Bei dies, Lu Bu’s group will move north along the east side, so both he and Zhang Liao will have to go through your unit guarding the gate. Defeat the enemy as they come and you should be able to kill everyone before time runs out.
Staying low level: Again, you have to kill everyone so this can be difficult, although Liu Bei can help you out by taking some EXP. Try to keep him alive as long as you can. Remember to spread the EXP around for your lower-level people.
Between battles: Lu Bu returns to Xuzhou, takes Diao Chan and retreats to Xia Pi. Cao Cao and Liu Bei continue the attack on Lu Bu. You should probably upgrade your equipment now if you haven’t already, and give Xu Chu the Featherless Arrow (only Bandits can equip it). Go ahead and deploy everyone for the next battle.
Battle 15: Seige of Xia Pi
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Conditions for Victory: Defeat all enemies within 20 turns!
Enemies: 8 Archers, 7 Soldiers, 2 Bandits, 2 Catapults, Monk, Hou Cheng (Cavalry), Wei Xu (Chariot), Song Xian (Cavalry), Gao Shun (Chariot), Zhang Liao (Special Cavalry), Chen Gong (Attack Mage), Diao Chan (Songstress), Lu Bu (Special Cavalry)
Allies: Liu Bei (Ruler), Guan Yu (Special Cavalry), Zhang Fei (Special Cavalry), Sun Qian (Archer)
Rewards: 1800 Gold, Class Seal
Special Items: Horse (kill Hou Cheng), Shield (kill Gao Shun), Mage’s Hat (kill Chen Gong), Lu Bu’s Halberd (kill Lu Bu)
Wow, check out that snow…Your army’s split into three groups, at north, west, and east, with Liu Bei’s group at the southern gate. Move forward and clear out the enemy. Liu Bei’s group is attacking the weakest gate, so they’ll have it clear rather quickly. Press on to the gates yourself and kill the enemy. Note that the snow prevents you from using fire magic, although you can use water magic on any enemies standing in snow. Xiahou Dun can have a duel with Wei Xu, which will eliminate him, so do that if you want. Xiahou Yuan can also duel Song Xian, Cao Cao can duel Hou Cheng, and just for fun, move Cao Cao next to Diao Chan and they’ll have a duel too. You shouldn’t have too many problems here. Lu Bu, Chen Gong, Hou Cheng, and Gao Shun will each drop items when they die. Kill everyone here (even Diao Chan) and you’ll be done.
Staying low level: You don’t have much choice when it comes to killing the gate guards. Try and trigger the duels so you won’t have to take that EXP from higher level enemies. Liu Bei’s group will easily reach the inside of the castle, though, so he’ll likely take a few enemies off your hands once inside. Try to keep the brothers healthy if you can and they’ll mop up.
Between battles: Lu Bu pleads for his life, but Cao Cao has him executed. He lets Diao Chan live, though. Zhang Liao asks to be executed like Lu Bu, but Cao Cao decides to add him to his army. You’ll have a short chat with Xun Yu in the garden as Chapter 1 ends.