The Sorcerer’s here are deadly with their magic like Lightning – they really are the X Factor because Asura’s attacks are already destructive enough. UltraPoison might be even more annoying. Don’t even bother with the crystals at first. Your first objective should be to defeat the enemies around you not named Asura and keep as many characters of yours alive in the process.
Asura himself is something else. At the end of each turn he gets 1000 HP (basically, life cast on him so long as his barriers are there). He’ll use Inferno on an area-based group or DivineLightning on an endless row. There is also a crazy looking attack called Chaos that steals your MP and silences you.
Once you clear out the top area of enemies you’ll have the ground enemies and then Asura casting stuff on you. Have one member using the elevators (this step is sort of useless) and then Son Goku using Cloud to go to the crystals and “Use” them and kill or skip the enemy. Meanwhile, hopefully Asura is just using the Lightning attack on one character. Do damage control as best as you can but two enemies will keep coming (likely a Harpy and Crowman) if you kill them. Still, once the crystals are gone and the top is clear, you should be able to handle Asura. Leave the curing to Chin Genshi since he can just Magic Sink to get MP back anyway.
Have you ever wondered about Sanzo?
Great guide