Suikoden 5 Coronation Doraat Suikoden V Index : Walkthrough/FAQ
Post-Coronation to Doraat
After seeing Lymsleia accept the Sun Rune, this means the Godwins have the necessary power to be on the offensive. First things first, more of the 108 SoD. As your castle has advanced, check out the area. On the exterior, take the bridge leading west (past Logg and Genou) and you’ll meet a Giant Snake. Defeat it in battle (not hard at this stage of the game) and Genou or Levi will come up and allow you to recruit it. Her name is Byakuren, who has lived in this lake for many years evidently. Allow her to stay at your HQ instead of have to find a new place. Genou will appreciate the company.
Next is to Yashuna Village to see Miroon, the beaver at the Tricolor Inn. Bring the other two beavers you have, Maroon and Muroon (you might just need Muroon), and then offer to help fix the Hot Springs by checking the nearby door. Go to the end of this area (tough monsters by the way) and you’ll see some dwarves who messed up the Hot Springs. It’ll take a while to repair so you can invite Miroon to your HQ, so do that.
Put all three beavers in your party and have Logg take you to Baska Mine, so you can talk to that other beaver Moroon. He thinks you’re lying when you say Beaver Lodge burned down, so teleport there. Little Meroon is there, wondering if Moroon knows of the Lodge burning. Well, you obviously know he doesn’t know about it since you just talked to him and he told you off when you suggested the Beaver Lodge burned down. So, recruit Meroon and take her to Moroon at the Baska Mine once again. Moroon STILL thinks you’re lying so take Moroon to the Beaver Lodge, where he will be in denial, saying it’s the fault of the beaver for getting involved. The other four beavers will voice their opinion until Moroon finally gives in and you can thank him (thus having him join).
The beavers will leave for the HQ, so you should too. Take Sorensen to the bottom of the expanded HQ and have him go to the Gears room. He’ll get excited and mention something about the professor seeing it. Well, time to go to Estrise with Sorensen, and then bring the two back to the gear room. It’ll take a while so let them look at it. Meanwhile, read the paragraph below and try to get Retso the cook. When they are finished working, head to the gear room and they will reveal that they got the gear working, and that you have an elevator because of it. Fabulous.
Retso in Raftfleet is another character that is accessible now. Talk to him and ask him to join, but he’s on a mission to find Sashimi. You must find this fish to please him, so go to HQ and play the fishing game until you find “Strange Fish”. It took me four or five rounds to get it; it was a smaller fish, if that matters at all. Not entirely sure if it’s random or what, but after a while you’ll get good enough to get several fish per round, and in turn you’ll come across the Strange Fish eventually. After you quit out of the fishing contest, Sabaru will mention that the fish tastes disgusting regardless of how you cook it. Well, head back to the Raftfleet Inn now. Have Retso examine the fish and he’ll cook it, but it will not taste good. Retso and Shun Min then join, so head back to the HQ. Take them outside and a scene will begin near Sabaru and Logg, and Retso and Shun Min will join here. At this juncture, if you were waiting for the Babbage gear-inspection to ensure, you can check back and he should be done with it.
After the Babbage recruiting is done, you can now get Lu. Bring Sorensen to the Babbage shop in Estrise, and Lu will be there. She lost a gear and needs you to help find it (or actually you can offer to help). Search around (it’s on the bottom-right side of the screen, but a little left from the southeast corner of the room basically) and when you find it, Lu will join you permanently.
Put Bernadette back in your party, and go back to the Estrise port so that you can visit Nirva Island again. Pirates will be on the loose as soon as you enter, and you can offer to help. Head west and you’ll get a detailed explanation on Rune Cannons (Suikoden 4). With Bernadette, go talk to Chisato in the back part of town. Tell her she can help, and Bernadette will form a plan. Chisato is to be the Pirate Leader and she is to be exchanged for the hostage. When the hostage is safe, the pirates are to be dealt with. Once the pirates fall for it they’re screwed, and afterwards go find Chisato again and ask her to join. She will and she takes the Voice Settings you’ve been coming across. Take her back to your HQ and she’ll leave. Oddly enough you’re not done at Nirva Island so head back there.
If you have Bernadette and you go to the Inn (you MUST go back to HQ if you’re doing the Chisato story. You can’t get them all at once) you’ll see Nelis and Yahr, subordinates of Bernadette. After talking to them and seeing the Rune Cannon in the southwest of town, try to leave. As you tell your port-guy that you’re ready to go, Nelis and Yahr will impose on you and ask to go with. On the way there you’ll see a light and will veer off with the rest of the ship towards it. You are now in a Ship Graveyard area, and talking to the guy near you takes you back to Falena or allows you to rest. Anyway, head east for a Water Ring and then west to continue into the ship. Go northeast for Taira Armor and then south and you’ll be fighting a boss named Dagon. Not too tough, he’ll drop a Water Orb, Flowing Leather, Fire Sealing Piece, and a Stone of Luck. Go south and east to go deeper into the ship graveyard area. East is a Robe of Destiny and south of this is a set of Pale Moon Boots. Head out east of the Robe of Destiny room and climb the rope. In this area, head east and north into a room for a Blinking Rune Piece. Continuing on, when you get on the ship deck go west for the Window Setting 8.
The opposite end of the ship is three pirates and then your group will examine the Rune Cannon. However the boss you defeated earlier is back, and you are prompted to choose between “…” and “Rune Cannon!”. Choose “The Rune Cannon” to shoot the monster and to get Yahr and Nelis. This is a timed choice and doing it fast allows you to get Yahr and Nelis right now, although ultimately you can still get them if you don’t choose that in time. Anyway, assuming you chose “The Rune Cannon!” fast enough (and assuming you ask them to join at the port), Yahr and Nelis will join you. That does it for the Stars of Destiny that you can recruit as of right now.
The War Room is where to go now. Lucretia is there alone, and she asks you if you could take up arms against your own sister (since the installation as Queen means this is a likely scenario). She then suggests going up against Doraat as that would decrease the moral boost the Godwin’s received from the Princesses Coronation. However with Doraat being one of the more heavily guarded strongholds in the area you’re not quite ready to go straight up against it. Instead, you’ll have the Oboro Agency and Taylor infiltrate the town to spread rumors (truths, actually) of the Godwin army.
You’ll be in your room and the next scene at the War Room will prompt the invasion of Doraat.
This battle isn’t too hard, as the enemy is on the defensive. Re-make your squad, with more Cavalry Units and a Beaver unit or two. The Beaver’s are fast, as are the Cavalry. The enemy ground units are littered with Infantry/Spear type, so send those three Cavalry units to destroy them. The ships are pretty spread out so hopefully you have some options there also. After a few turns, Oboro and friends will “burn” the city, although it’s really just a little smoke. This, combined with the rumors about the Lelcar fire just a few scenes earlier, allow our army to make it look like the Godwin’s are setting Doraat on fire. The Beavers should be dominating whichever unit gets in their way, and try to kill all the ship units for some nice items. Alenia will use the Twilight Rune, but it shouldn’t do much. You can’t harm her unit though so just get the hero in town to end the battle. A Guardian Scarf is your reward.
Inside, your army will want to charge to town, but don’t be so hasty. That magic Alenia used was dangerous, so you don’t want her to be able to harm your army with it.
Zerase will come in, saying it’s imperative that whoever used that rune be stopped. Sialeeds will go around back and you’ll go in front. Don’t take the gate to the northeast of you though, go south a little then east and follow that until you see a raised treasure (Quad Tactic) and the Window Setting 8 at the very east end. Now head back and take that initial gate that is front in front of Lucretia and the rest of the army. Head to the northeast now for a Pale Gate Piece and a Pale Moon Casque. Now go to the southeast for a Crane Wing Tactic and a Flame Ring. It is time to face Alenia now
Head into the “Fortress” where Alenia and her Godwin friends are. She shows you the Twilight Rune that you knew she had and then Zerase will say a few words to her. When the battle begins, have Zerase abuse her Star Rune on this group of six and it’ll shortly become a group of one. Alenia didn’t do anything but attack for the two turns she was alive. I used Goesch, Zegai and Kyle as the other three characters, by the way. A Red Ribbon and a ? Painting are your rewards.
Alenia will self-destruct after the battle and then will be saved by Dolph.
Go east now and then northeast into a room with a Blinking Rune Piece and a Triple Harmony EP. Backtrack and take the left door and then go southwest for a Guardian Chain. Take the right stairs when you are prepared.
A depressed and crying Miakis will be waiting at the door, so ask her to join and you’ll duel her. What a sad situation, well you must defeat her. After the battle Miakis will apologize for not being able to protect the princess. Meanwhile Dolph will find Miakis, and there will be a scene will Zerase and Jeane regarding the runes. Then you’ll be at your HQ trying to figure out why the Twilight Rune didn’t work. Go talk to Zerase on the fourth floor sealed room. Leknaat will appear and the Stone Tablet will too. You’ll get some invaluable information regarding the Dawn Rune, Sun Rune and Twilight Rune, and how they are all intertwined. Check out the tablet when you are allowed to; if you have as many Stars of Destiny as I have at this point, you should have a lot (nearly all of the lower-half of the tablet).
Heading down you’ll say hi to Georg. Miakis will see him and get upset. She has a flashback of Georg killing the queen. Georg does not say anything regarding it and walks away.
Georg then walks past Lucretia on the bridge out of the HQ, but they seem to have an understanding. Miakis will go into your room at night and apologize, but with make assertions that Georg truly did kill your mother. Maybe that’s what Ferid asked of Georg the night before all of this happened so that Arshtat didn’t use the Sun Rune. Hm…
The scene switches to the Godwins, where a shamed Alenia is with Zahhak and the Godwins. Gizel tells Alenia that he is going to take the rune from her and she takes it like a demotion. Lymsleia then yells at everyone and says she’s going to battle herself. Shades of her mother’s blind ambition and self-righteousness if you ask me. Time to recruit some more before another war battle.
Now that you’ve finished the Doraat section, go to Haud Village and then south to get to Rainwall. From there, go northwest to the Big Hole and go to Levi and Bergen. Levi knows you’re around some high-powered magic and Bergen is a magic-fiend that needs to see some “craaazy” magic. They’ll join you and this is good because Levi is the skills teacher for magic users, not to mention a top notch in-battle magician himself. He’s right up there with Zerase, and it’s not like you need another dominant magician. Bergen isn’t much though, at least starting off.
Head to Raftfleet now, with Levi in the party.
Go to the left room in the Inn to talk to Norma and Ernst. If Levi is there, a scene with Ernst will occur where Ernst turns into a human for a short period of time. Ernst however will turn back. The two of them dislike this but can’t remove the rune and neither can Levi; not yet at least. They’ll join you, so ask them to come with. Also in Raftfleet is that pervert Gavaya, who will join you if you have the Pretty Girl triad in your party; Viki, Norma, and Faylen. He’s not much but now Raftfleet is clear of recruits I believe.
Speak with Solis (leader of Sable) and he’ll mention a break-in at his place. Someone made off with the family tree for whatever reason. Talk to Oboro at your castle for some ideas. He’ll send Shigure with you to find someone in the castle who might have an idea. Family tree…well, go talk to Egbert in the Inn. He’ll give you the Family Tree Chart, and take that back to Oboro. Taylor will write up an article and spread it around so that Crow will hear. Take a rest at the Inn now, and you’ll wake up and capture Crow.
He gets upset and says his name is Raven since he has the Raven Rune.
Before you continue on, put Cornelio in your party and go to Doraat Fortress. Head to the Armor Shop and buy a bunch of armor to get Mohsen to join (I believe 50,000 total potch is the trigger). Outside of the fortress to the southeast (in the forest) is another Do Re Mi elf, the orange one Mi Fa So. Before you go to the War Room, get Roy and especially Kyle up to speed with levels, equipment, skills, etc. They’ll be important soon. Save, rest, and go discuss the next move.
The plot is to kidnap the princess, as that would end the Godwin’s legitimacy. To do this, you’ll have three different groups; one led by Roy, one by Kyle, and one by you. Roy will have Zerase and four others, Kyle will have five others, and you will have Sialeeds, Miakis, Lyon and two more. Try to load up Roy’s party, although Zerase is a great magician. Hopefully you have Jeane, Viki, Levi, and some other magicians to spread around; they are the key. Try to position them in the order you would like them, as you won’t get to customize them at all (they’ll start in the standard formation). The night before the battle you can talk to everyone and then talk to your maid to get the battle.
A strange scene with Dolph and Sialeeds is next.
In the morning you’ll have Boz cheering for your army. Great. Now it’s battle time. Lot’s of freedom here. 9 units to choose, so try to keep them somewhat equal. You’ll be on the defensive here as your power-monger sister is stressing to push forward. Set up your army to receive the enemy; spread out so you can match up the strengths/weaknesses. Your good friends Zahhak and Alenia are Infantry Units while your sister is a Rune Archer.
At the beginning of the battle, every unit moves towards you except the three listed above. Eventually they stop, with the three Cavalry Units in the center, the Archers on the ends, and the Spears in between. Slowly work your way towards them; once you get in a certain proximity, they’ll go after you. Also of note is that my Catapult-type unit that Sorensen was leading, well, he had 150 HP but died in one encounter with a Cavalry Unit. Not sure why that happened though but be careful I guess. Overall the enemy puts up a good fight and even when you have a strength against their weakness, they’ll do some damage. Recover when you can and Rest when you can, you’ll need it with the last three.
Now, the others would go after you when you were in a certain proximity; these three, you can basically sit in front of them and they won’t go at you. Having Cavalry with the Rest ability allows you to sit and wait until you have a full 100/100 to go kill the Infantry troops of Zahhak and Alenia. Once they are gone, send Roy towards Lym to end this thing.
You’re near the enemy camp and Alenia runs up to you. Roy does a horrible job acting as you, but it doesn’t matter. Alenia is with six godwins, basically the same fight you had with her earlier. Her magic defense is pretty high, but a Meteor Shower by Zerase should put Alenia in a pretty bad position. She Parry’s most of your physical attacks, but you would assume as much since you can do what you want with runes on her. Alenia gets pissed and then the scene switches to Kyle and Zahhak. By the way, if you lose any of these, you’ll get Bad Ending number three.
Kyle taunts Zahhak and that goes back and forth for a while. The battle is the same, although Zahhak is a bit tougher than Alenia, as you would have probably assumed. Not to mention my party wasn’t quite as stacked. Luckily, my one powerful magic user (Viki) managed to lock in a level 4 Lightning Rune Chain Magic to quickly knock Zahhak out.
Afterwards, more shit-talking on Kyle’s part and Zahhak doesn’t back down. The two fight again and the scene shifts to the Prince.
The Prince will run up to the Princess’s quarters and Galleon of all people will be protecting it. He won’t reason with you although he goes about his job a bit differently than Zahhak and Alenia. For this battle I had Levi and Jeane as the other two members and I absolutely destroyed poor old Galleon. Afterwards, a Rage Sword Orb is your treasure.
The princess will now come out and tell Galleon to stand down. Now, mayhem ensues. First, everyone is happy to see eachother after being away for so long. However, Dolph comes out of nowhere to stab Lyon in the back, and then Sialeeds grabs the princess and says she’s going to take her to…Sol-Falena. Lyon is in critical condition here, until the Dawn Rune fixes her pulse somehow.
Back at the HQ, Roy will be blaming you. Silva then walks up and says you can see Lyon now, and that she’s fine. Meanwhile, Lucretia is trying to figure out why Sialeeds betrayed the Prince. What’s more, why she didn’t do more to ruin your army.
That said her motives are unclear. Go back near your room to speak with Galleon, Kyle and Miakis. Galleon gives his version of what happened on that fateful day when your parents died.
Ferid, Galleon and Georg defended the Queen from the Nether Gate assassins, only to have Arshtat snap and use the Sun Rune on a few of them, even Ferid. Previously, Ferid had asked Georg a special favor. Obviously this favor was to take out Arshtat when she got out of control, and Georg does just that. Arshtat even thanks Georg as she’s dying, for saving Falena from the fate she was about to bring down upon it. Thus Miakis didn’t see the entire thing while Galleon did, allowing you to truly understand what went down on that night. Because Galleon knew the truth he was kept under lockdown until now.
i’m stuck with the fight of Alenia after you do that battle system and she used the dawn rune…i think im in trouble, i have no potions and low health, is there a way to escape the place and get more? please email at Ninja_loserkid@hotmail.com
Sorry… i ment **Twilight Rune.
Best walkthrough ever.
Especially Suikoden IV? HA! For all four’s faults, hree is MUCH worse than four. It’s such a drag one can barely get through the game!
Especially Suikoden IV? HA! For all four’s faults, three is MUCH worse than four. It’s such a drag one can barely get through the game!