Home › Forums › Destiny of an Emperor › DoaE / DoaEditor Prioritized Bug List
- This topic has 156 replies, 10 voices, and was last updated 10 months, 2 weeks ago by
MiDKnighT.
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November 4, 2022 at 3:20 pm #55308
DragonAtma
ModeratorThis is absolutely much better. :)
I really need to finish optimizing the tilesets; sorry for not doing so yet.
EDIT: I’ve been taking far too long, so today (November 5, 2022) I’ll force myself to finish the optimized orders one way or another.
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This reply was modified 3 years, 5 months ago by
DragonAtma.
November 5, 2022 at 7:56 pm #55310DragonAtma
ModeratorOkay, almost everything is done; I’m at my limit, at least for now.
https://www.mediafire.com/file/0s0qleao4zqk3ps/DoaEd+most+tiles.zip/file
Included parts:
* 0 Overworld (Bridge, Castle/Town/Cave, Fence, Forest, Grass, Hill, Mountain, Path, Snow, SnowForest, SnowMountian, Wall/Camp, Water, Other)
* 2 Cave (Brown, Green, Orange, Yellow, Other)
* 3 Castle/Prison (Everything)
* 4 Fort (Inside/Outside)
* 5 Town (Bridge, Dirt, Grass, GreenTree, House, LightPath, Palace, RedTree, StonePath, Wall, Water, Other)Not included:
* 1 Shop/House (which are only in a few places)
* 6 BurntTown (one city only)Obviously some people may want to make them look different (e.g. they’re the emperor of Palamecia and they want to burn down half the map), but for most people this should be fine.
…I should add that 5_town.txt takes horrendously long to select (510 tiles in one file is way too much); I split mine into six files (0-99, 100-199, 200-255, second 0-99, second 100-199, second 200-255) for sorting, and that worked much better.
EDIT: Here’s the six files mentioned in the previous paragraph: https://www.mediafire.com/file/c24h92u5m42dgbi/DoaEd+all+tiles.zip/file
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This reply was modified 3 years, 5 months ago by
DragonAtma.
April 8, 2024 at 8:42 am #55540MiDKnighT
ModeratorI was trying to get Boneduke’s mod working with some of the newer bug fixes and discovered that the new fixes had broken the first officer profile (profile 00). This fixes it:
0xE97E0:
B9F08A2980C980F004A9008503600000
A9012082C4A90085B385B485B585B985
BA85BB85BFA44DB9F0832940C940D008
A5B965BC85B9E6BFA44DB9F0832920C9
20D008A5B365B685B3E6BFA44DB9F083
2910C910D008A5B465B785B4E6BFA44D
B9F0832908C908D008A5B565B885B5E6
BFA44DB9F0832904C904D008A5BA65BD
85BAE6BFA44DB9F0832902C902D008A5
BB65BE85BBA44BB910644A4A4A4A4A8D
30644CE0970000000000000000000000
8E38648C3964A9EF8500A98F8501AE31
64BDA860AABDF08ED0034CA798C91C90
05A9004CA798A8E000F015BDF08ED010
A001A9AF8500A98F8501EAEAEAEAEAEA
A5001869409002E601850088C000D0F2
AC386468C9CFD003AC396448B1008D3A
64AE386468C9CFD003AE3A64AC396448
AD3A64600000A67AA44DBD22622901F0
0DB9F08A2980F006461266116610BD22
622910F00DB9F08A2904F00646126611
6610BD22622920F00DB9F08A2908F006
461266116610BD22622940F00DB9F08A
2910F006461266116610BD22622980F0
14B9F08A2920D007BD22622940F00D46
1266116610EAEAEAEAEAEAEAEAEAEAEA
EAEAEAEAEAEAEAEAEAEAEAA93B2082C4May 31, 2024 at 3:54 pm #55546Boneduke
ParticipantHehe feeling guilty for not getting around to digging into this again. Honestly I feel like I’ve forgotten so much about how to do things its quite intimidating just to start :-/
May 21, 2025 at 3:36 pm #55660MiDKnighT
ModeratorAfter the expanded treasure feature trying to open an empty treasure chest froze the game (because of a never ending loop. After many hours of debugging I finally was able to fix it with:
0x30756: 40 –> 1F
Also updated the guide with the corrected code.
EDIT: Updated this again as the previous fix caused some treasure chests to not work.
May 23, 2025 at 1:50 pm #55662MiDKnighT
ModeratorOnward to YSR 3.06 Bug Fix Release in the near future.
Fixed a couple of annoying level up bugs.
Level Up Stop Reporting Non-Existant guys. In the early levels it was reporting levels up for officers not in the party. Fix:
0x3B58C: B99060854A –> A93A2082C4
0xEB590:
004C90B5A90E2082C400000000000000
B99060854AC9FFD0034CA7B5A80A0AAA
B9A860A84C84B5A90E2082C400000000Level Up Report on Tactics Learned. Now we get tactics learned with the expanded tactics feature :)

0x3B620: 200DD12C00 –> A93A2082C4
0x3BC02: 200DD12D00 –> EAEAEAEAEA
0xEB620:
A90E2082C4A93A8543200DD12C00200D
D12D00A90E85434C10B6
0xEB7B0: C900F005854D99A065600xEB816: 09 –> 03
Updating the guide to include these changes in the Tactic Expansion code.
May 25, 2025 at 5:16 pm #55667MiDKnighT
ModeratorSome duel bug fixes.
Finally got this feature back that was broken for a long time:

Now smart generals or specified rulers can send out their champion instead of taking the duel themselves.
Also fixed a couple of other issues. One where the wrong general was getting the Haste/Rally “boost” for winning. And the bug since the beginning of the duel tactic where an extra “U” gets written to the screen when a general loses the duel. Changes:
Perhaps you’d like to face… FIX:
0x45EA: EE–> EAFix wrong bonuses given / (skip cleanup up $B0-BF which was breaking this):
0x4A10:
D08DA678BDE46185BEAA20CB86C955B0
054C8F88EAEAA96D20508FA478EAEAEADual extra character on the scren fix:
0x4AFC: 60000000 –> 20188D60
0x4D20: A97D8D18032057E2A97D8D180360
0x4D6A: 2057E2 –> 20108D -
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