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Terranigma Freak
ParticipantOh I see. I was looking in the profiles and stuff to try and figure it out. I can’t believe I missed the box there.
Thanks!
Terranigma Freak
ParticipantYeah, the prologue is the first battle.
Terranigma Freak
Participantalso i was unsure of the magic….
so there was attack magic…healing magic…status magic…and then a special one for sima yi? i put sima yi’s into the status magic page because they seemed similar…let me know what you guys think.
Actually, the way you did it could make things confusing. Instead of splitting them up into sections, you should put them all together and list who gains this list of magic instead.
For example, the first one (as in the first one I posted) is for Xun Yu and Chen Yu. The second list is for Guo Jia and Jia Xue. The third list is for Sima Yi. The forth list is for Xun You and Man Chong. Put them all together and tell them who learns this and that would make it easier.
The names of the chapters are wrong.
Prologue (it’s just called prologue)
Chapter 1: Birth of a Conqueror
Chapter 2: Battle for Hebei
Chapter 3: Birth of The Three Kingdoms
Chapter 4: End of The Three Kingdoms (evil path)
Chapter 4: Resurrection of The Demon King (good path)
BTW, I found these little official art from Sanguogame’s site. You should probably use these for your site, Lord Yuan Shu, instead of the crappy screen capture of Dian Wei that I made.

Young Cao Cao

Old Cao Cao

Chen Yu

Dian Wei

Guo Jia

Xiahou Dun

Xiahou Yuan

Xun You

Xun Yu

Zhang Liao
Saddly, this is all they have, I wish they had art for everyone, but they don’t.
Terranigma Freak
ParticipantOk, I redid a few more character info, and I also added pictures to the special weapons and items. Check it out. It turns out I missed an item yesterday. Caused me a headache trying to go through the entire list and matching all the pictures again.
BTW, do you guys want a full list of every possible duel in the game, or do you want to find them yourself? Some of them are extremely obvious while others are more obscure and harder to find. It is fun trying to discover them all.
I’ll post more later.
I’m just the copy and paste / SEO guy.
WOAH WOAH! Hold it! Check my info before posting. There are TONS of spelling and grammarical errors in them!!! I’m a very aweful proof reader. I couldn’t spot that I misspelled "earthquake" as "earthquack" until I had to reread something 5 times!!!
Also, look at your special weapons and armor section! You accidentally posted the bean info in that section. You should put that in the gameplay section instead!!!
Terranigma Freak
ParticipantAnd finally we have the healers. These guys cannot attack in any way… Well actually, they can attack with regular attacks, but they barely do any damage. The healers are Xun You and Man Chong. Healers are very important since they can heal and support your characters in many ways. You can’t beat this game without healing, that’s for sure.

1. Regular healing move that restores a little HP.
2. A shoter range but much more power healing.
3. A regular healing tactic that targets 5 people.
4. A shoter range but much more powerful healing tactic that targets a 3×3 square!
5. This final healing move can restore a large amount of HP to 1 unit ANYWHERE on the map.
6. Gives MP to another unit. I’m guessing it gives as much MP as it uses.
8. A move powerful version of the above tactic.
9. This tactic restores the status of one unit.
10. Same as above, but can target a 3×3 sqaure now.
11. This move will boost movement by 2 points for a random amount of turns.
12. Boost reflex for 5 units for a random amount of turns.
13. Same as above, except it now targets a 3×3 square.
14. Boost morale for 5 units for a random amount of turns.
15. Same as above, except it now targets a 3×3 square.
16. Boost strength for a single unit.
17. Same as above, but now targets 5 units.
18. Boost defense for a single unit.
19. Same as above, but now targets 5 units.
20. This tactic allows you to make a unit that’s already move get an extra turn.
21. The ultimate healing move that heals all your guys fully remove all status problems as well. It only requires the White Tiger Jade to use this tactic.
Terranigma Freak
ParticipantAren’t there additional wind tactics? And how about the healing/status tactics?
Nope, they only have 1 Wind Tactic. Wind based tactics are a specialty for Lords (Cao Cao, Sun Quan type) units and Sima Yi. There’s one healing tactic for tacticans which is in there. It’s the one with the heart icon. As for status, that’s for another class which we’ll get to in a minute.

This is Sima Yi’s tactics. They are very similar to the regular tacticans except for a few things. First of all, he has no water based tactics at all. Sima Yi does not have multi-targeting rock tactics either. He does have some wicked Wind Spells not available to other classes.
I don’t need to get too in depth about these spells here, but I will cover the new ones. The Wind tactics that target multiple people hit a 3×3 square instead of the center, up, down, left, and right like all other tactics. The final Wind Tactic (one that requires 24 MP) does damage to EVERY ENEMY unit provided they’re not standing in places that wind tactics can’t hit.
Sima Yi also has the paralyze tactic. It’s right above the heart icon (his regular healing tactic), and below the heart icon are 3 brand new tactics you haven’t seen before.
Looking at the icons, you can probably guess what they do. The first one causes the weather to become stormy, perfect for setting up Sima Yi’s ultimate thunder spell. The next one is a sunny day, perfect for setting up the ultimate fire spell. The last one is cloudy, I have no clue what’s the point, but it MIGHT be the condition required to use the… Turd Jade tactic. Sima Yi can also boost his own tactic points and drain his own HP to restore MP.
The final tactic is the thunder tactic. It is unpredictable in that it targets one enemy, but could actually move around and attack other enemies as well. The amount of time it hits, or how many it can hit is all random. Now I’ve never seen it happen, but it MIGHT actually end up hitting your own people. I’ve never seen it happen, but if you used the thunder tactic in ROTK 4 or others with this tactic, you know it can hit yourself. But this isn’t a traditional ROTK game, so I could be just being paranoid.
Terranigma Freak
ParticipantOk, these are the tactics used by a magician like class. Mainly Guo Jia and Jia Xue. They focus on messing up the enemies and other annoying effects. Most of these moves have effects that wears off after awhile. The time is lasts is pure luck.
IMPORTANT NOTE #1 Despite Dian Wei and Xu Chu’s low intel, it makes no difference when they use stats down tactics on enemies! They lowers the same amount as Guo Jia or Jia Xue, which makes Dian Wei and Xu Chu that much more lethal!
IMPORTANT NOTE #2 Whereas this magician type class can lower stats, the healer class can increase them. You can tell what’s been increase or decreased simple by looking at the colors of the icon and the spell graphics when they attack. Red is for strength. Yellow is for reflex. Blue is for defense. Purple is for morale.
A stat increase animation looks like the character are going Super Saiyan. When it wears off, a circle of stars swirl above your head. If you get hit by a stats down tactic, you’ll see a color ball surround you then see the swirling stars.

1. HP drain move that sucks enemy’s HP and restores your own.
2. A one hit kill attack. Confusion does not improve accuracy.
3. A move that lowers 5 enemies’ reflex at once. There’s no move that can lower one at a time.
4. A shoter range reflex lowering move that targets a 3×3 square of enemies.
5. A move that lowers 5 enemies’ morale at once. There’s no move that can lower one at a time.
6. A shoter range morale lowering move that targets a 3×3 square of enemies.
7. A move that lowers one enemy’s defense.
8. A move that lowers 5 enemies’ defense at once.
9. A move that lowers one enemy’s power.
10. A move that lowers 5 enemies’ power at once.
11. Confuses one enemy.
12. Confuses 5 enemy at once.
13. Can damage and poison a single enemy. It can also do damage but not poison, or vice versa. Or it can completely miss and not do anything.
14. Same as above except it targets 5 enemys and has lower accuracy.
15. Can damage and paralyze a single enemy. It can also do damage but not paralyze, or vice versa. Or it can completely miss and not do anything.
16. Same as above except it targets 5 enemys and has lower accuracy.
17. This move can silence all tactic users to prevent them from using any tactics.
18. Causes a hexagram that hits a 3×3 square with 100% accuracy doing damage or random affects. The catch is that this move can boost or hinder your enemies. Use with caution.
19. Recovers a small amount of HP.
20. Recovers a large amount of HP.
21. Same move as the Hexagram except now it targets every single unit including your own. It’s a double edge sword and requires the *ahem* Turd Jade that I mentioned before. There’s also another condition required to activate it, but I never figured it out. Honestly, you’re just better off not using it.
Terranigma Freak
ParticipantOk, time to cover all the tactics in the game.
Important Note
Most tactics get the benefit of 100% accuracy if the target is confused (regular attacks too actually), but there are a few exceptional tactics that don’t follow this rule. Those tactics are mainly tactics that can preform 1 hit kills. Their accuracy is around 30 as I recall. Or was it 50. You can see for yourself when you fight. Put the cursor on your enemy and you’ll see the damage and accuracy rate under the enemy’s HP if you select them with an attack.
Here’s the list of all the tactics a regular tactican can use.

1. Regular fire attack.
2. More powerful but less accurate fire attack.
3. A fire formation that can attack 5 enemies with a regular fire attack.
4. Fire dragon is a shorter range fire formation using the more powerful fire attacks.
5. This fire attack can attack and entire row of enemies. As long as one enemy is in range, it’ll cause a chain of fire that’ll burn all enemy behind as well. Most powerful, but also least accurate.
6. Regular water attack
7. More powerful but less accurate water attack.
8. A water formation that can attack 5 enemies with a regular water attack
9. Water dragon is a shorter range fire formation using the more powerful water attack.
10. A one hit kill water attack. Confusion doesn’t improve accuracy.
11. Regular wind attack
12. Regular rock attack
13. More powerful but less accurate rock attack.
14. A rock formation that can attack 5 enemies with a regular rock attack
15. Rock dragon is a shorter range fire formation using the more powerful rock attacks.
16. The most powerful and accurate rock attack that hits one enemy.
17. Recovers a small amount of HP.
18. Boosts YOUR OWN tactical power for a random amount of time. Only works on yourself.
19. Drains your own HP to recover MP.
20. The ultimate super fire attack. It requires the Phoenix Jade and a sunny day to use this move.
Terranigma Freak
ParticipantOk, I made a tiny change to the character info. I forgot what Yu Jin’s stats looked like and thought he was good. Turns out he sucks.
Also, I forgot one more item. It’s a peach (you first get them in Guan Du). They restore Hp fully.
I’ll update with all the spells later today.
Terranigma Freak
ParticipantPerhong_Angtong said:
Th’would be fun indeed to know what EXACTLY they are saying.
Sorry pal, no can do. I don’t have the time or the skills for something that big.
Terranigma Freak
ParticipantYou don’t need a patch, download a tool called NJwin and turn it on. It’ll covert the gibberish into Chinese. Besides, if you need help, you can take a screen shot of it and show it to me. That way, I can see what you’re talking about.
Anyway here are the minor little details I spotted so far.
Dong Zhou Pursuit – This is a bonus chapter, you don’t have to play this chapter if you agree with Yuan Shao in the chat before. Also, you can win this chapter without having to run away. You have to kill Li Ru. When Lu Bu attacks you, he’s in the upper section of the map. Split your team into 2 groups. Bait him and surround him with 4 units to keep him from moving. Heal with lots of beans. And the people who surround him shouldn’t attack him. The other group should go for the lower group of enemies. If you have the chance, charge through and ignore them and go for Li Ru. If you kill him, you win and get the Grey Horse special item.
Yellow Scarfs Again (Ching Zhou battle) – If you listen to Xun Yu or was it Xun You–I forget–you get the Black Taoist Robe. If you listen to Dian Wei, you get the Flying Dragon Robe.
Battle of YanZhou 1 – You don’t get the option to escape if no one dies. You only get the escape option when 2 units are defeated in battle. If you manage to win this battle, you get Li Guan’s Bow and you won’t have to fight it a second or third time.
Battle of YanZhou 2 – If you manage to win this battle, you get a Chain Mail Amor and will not get Yan Zhou battle a 3rd time.
Battle of YanZhou 3 – There’s an easy way to this battle the you missed. When Lu Bu and Chen Gong mobilize their troops to fight, let them ALL come out of the castle. Once they all come out, the merchant who tricked you last time will close the gates causing mass confusion to all of Lu Bu’s troops giving you an easy battle. You get Lu Bu’s bow if you forgive the merchant when you win, otherwise, you just get some money. Also, Xu Chu, Dian Wei, and Xiahou Dun all get a little extra chat with Lu Bu.
Emperor Rescue – Depending on how you answer the emperor, Cao Cao can get either a Sage’s Sword or a Golden Armor at the end of the battle.
Battle of Wan 2 – If you finish off all the enemies in Wan before the reinforcements from Liu Biao can step foot into the castle, you win the battle.
Rescue at Xuzhou – If you pick save Liu Bei, make sure he stays alive and move Cao Cao near Liu Bei. He’ll reward you with the first class change item.
Seige of Xia Pi – Xiahou Yuan can also kill Song Xian in a duel. This is not a real secret but… Cao Cao… also… has a duel with Diao Chan!!!!!!!!!!!!!!!!!!!!!!!
Guan Du – There’s an alternate way of recruiting Zhang He. Have him duel Xu Chu. Also, if Cao Cao is next to Gao Lan when you attack Wu Chao, Gan Lan will get killed by Cao Cao.
Cao Cao’s Pursuit – DON’T move any of your units until Xu Chu returns to Cao Cao. This’ll cause you to successfully ambush Yuan Shao confusing all or most of his troops. Xu Chu can get injured and cause Cao Cao to become nervous, but just ignore it and continue. But make sure Xu Chu isn’t defeated or the ambush won’t work. Make sure you kill Yuan Shao to get his Wind God’s Shield!
Ru Nan – Picking the first choice is the number 1 option. Sending more troops against the defenseless supply line is pointless. Xiahou Yuan will kill their only defense without breaking a sweat. Zhang He will also duel and kill the other guy.
Yuan Tan and Yuan Xi – It’s possible to stop Feng Ji, but you need to have beaten the game at least twice and choose to get all the special items. Have a mounted archer equip Di Lu and then have a healer increase his movement and charge after Feng Ji. This’ll stop the reinforcements from appearing. Again, this is only possible when you play the game a third time (and provided you got all the treasures).
Yuan Shang – This battle allows you to pick which place you want to attack first. You can also kill Shen Pi youself and get his Fire Fan. All you have to do is keep Xin Pi alive and also one or 2 enemies in the first section of the castle alive. if you killed all the enemies, Shen Pi will kill himself anyway. Keep one enemy alive and let Xin Pi walk up to the gate of the inner section. Another soldier will betray Shen Pi and open the gate for you. You can go in and kill Shen Pi for his fan.
Bo Wang Slope – You can win this battle by beating the crap out of Kongming and also get his rove as a reward.
Chang Ban – First of all, you can defeat Zhao Yun. It actually possible to beat him before Cao Cao even arrives, yet his face still appears in the conversation. Spare him for the Sword of Light, if not, you get his Silver Armor. I go for the sword since you get plenty of the Silver Armor. BTW, the guy he killed is Xiahou En. Also, if you ambush Liu Bei, kill everyone and keep him alive. I forget where he escapes from, but if you let him move a little closer to the river, you’ll trigger Guan Yu and Kong Ming’s reinforcements to appear. Kill them before killing Liu Bei and you get another class change item for free. You should be able to buy them from the shop by now, though.
Terranigma Freak
ParticipantIt’s wise to add Chinese font to your computer as you play, you can see number boosts like the pic I showed you. It says things like HP, MP, etc. You can figure out what they restore with that. Also, I’m actually missing an item in that picture. There’s another item that restores MP some more. You don’t get it till late in the game. It’s the same barrel icon with different colors.
Terranigma Freak
ParticipantThis game sounds awesome by the way…
IMO, this game is the best in the series. Legend of Heroes is the oldest so it’s the worst, but still not that bad. I like how these guys are actually kind of hard compare to other strategy rpgs. It really does make you use your head instead of going into random battles to beef up your stats and slaughter everything in sight.
I’ll post strategies later. Since I want to help translate as many menus as possible in the game. Not to mention I have read through Taishi Chi’s strategies to see what he missed.
I’m a little shocked you guys don’t know how to take screen shots. It’s actually very easy. Press the Prt Scrn button on your keyboard (it’s the first button to the right of F12), and then open an image program like MS paint. Right click on the mouse and choose paste to paste the image in paint and save it. Then just convert it to a JPG and upload it.

Here’s an image of the shop. The first 3 items I’m sure require no explaination. The green plant cures poison. The blue plant cures confusion. The green with a yellow bulb cures paralysis. The Redish one cure silence. The one with the roots is a cure all herb that cures any and all of the 4 problems above. The final gold thing is the class change item. again, you can buy these buy the time you’re in chapter 2. Oh yeah, the class change item also acts as a full HP restore item. When you class change while your HP is low, it fully restores your HP. Of course this side affect can only be used twice in the game. I recommend class changing a soon as possible.
Terranigma Freak
ParticipantBTW, Lord Yuan Shu or Taishi Chi, if you want to use my information, make sure you check it for spelling and gammar. I spent most of my time thinking about the game and I didn’t bother to check on the other things. Plus, it’s just too long and I’ve spent 4 hours on this forum typing out info already.
About the secrets, I’ll have to look through you guide before I can tell you what you don’t have. This will take some time. I’ll share some extra knowledge with you. You know when you kill someone, you get a item sometimes? If that enemy is killed by an NPC (like Guan Yu for example) you still get the item for yourself, so no need to worry about that.
Also, if you fill up the entire secret weapons chart, you can get all the secret weapons when you start a new game. I forgot who, but the guy in that teaches you how to play the game will ask you if you want them after he asks you if you want him to teach you how to play. first he asks you if you want him to teach you, then he asks if you want the weapons and stuff, finally, he asks you if you like a level boost. What’s even cooler is that with all the special weapons, you can get them again as you play through the game!
Now to fill out the special weapons chart, you have to play the game at least twice. Once in the good path, another in the evil path. Also, you are required to have some people die (Dian Wei, Guo Jia, Xiahou Yuan, and Pang De) in order to get them. The good part is that you can make a save in that stage, let them die, finish the chapter to get the item, then reload the chapter and save the character before going forward. You only need to fill out the weapon chart for it to work. You can check out the weapon chart by clicking the imperial seal icon I believe.
Some chapters can be skipped. The pursuit of Dong Zhou can be skipped if you picked the other option. You only need to attack Yan Zhou once (or twice) if you win the first or second battle without escaping.
How to Save Dian Wei
Saving Dian Wei is probably the hardest character save in the game. There are a few options on how to do this, and I’ll cover them all. first of all, during the character preperation screen, you might want to decide on who you want to bring. The order in which you pick them decides on who will appear where and when. So pay close attention to that. Cao Cao, Dian Wei, and Cao Hong can’t be changed. Remember to equip a horse (the one you get from Li Ru) on either Cao Cao or Dian Wei. This extra movement will help them. Although I think Cao Cao will make better use of it since he’s least surrounded.
One of the strategies I like to use is to keep Dian Wei safe and on a tent that can heal him. Make you character stick together to allow a safe path for Dian Wei. Being on tents and forts alos increase defense. Oh yeah, equiping a leather shield on Dian Wei also reduces damage. Just kind of slowly fight your way out of the chapter. The biggest problem is Hu Cherr, zhang Xiu, and Jia Xue. Oh, you might want to add a little extra fire power by making Cao Anmin (I think it’s him) appear. Cao Cao needs to be near the western exit though for him to appear. Having him appear is probably the last thing you can think about when you’re using this strategy. You have to slowly fight your way out towards the west stopping in the forts for defense. Oh yeah, the sand bag things also increase defense.
Another strategy is to move Dian Wei out of the camp site. You see, the stage is a big camp site surrounded by a wooden fence. There are exits on all 4 sides. The closest exit is the southern one for Dian Wei. Here’s the thing, you can have other character help Dian Wei clear a path to the southern exit and have Cao Cao himself flee the western exit. Sometimes I like to take a huge loop with Cao Cao and have him exit from the west, but instead of fleeing, run down to the southern exit to help with clearing out enemies. Once Dian Wei makes it out, then I flee. If Dian Wei is no longer within the camp site when Cao Cao reaches the exit, it counts as him being saved. If not, we move onto the next strategy. BTW, I don’t think the eastern exit counts. This strategy can help you get Cao Anming out fast to act as an extra target/attack strength.
The final strategy is similar to the one above except Dian Wei doesn’t escape from the camp site by the time Cao Cao flees. When Cao Cao reaches the exit and Dian Wei is still alive and within the camp site, Cao Hong and the others appear and you have a little talk. Choose to charge back into the camp site with the 2 or 3 extra guys to save Dian Wei. If you choose to correct option, the winning condition changes and you have to get Dian Wei to the western exit. I like this strategy the least since it’s slow. You have to cross a river and then come back with your reinforcements. Of course all three strategy involves making only Cao Cao flee while leaving the rest to fight with Dian Wei.
I think the second strategy is the easist. Just remember to carefully equip your characters before going to this battle.
Terranigma Freak
ParticipantARGHHHHHHH I forgot to explain consecutive attacks!!!!
Sometimes you’ll notice people can double attack. These are basically random, but the better the reflex, the better the chance. Catapults can get consecutive attacked quite often. This is NOT like Liu bei’s Sword though. The way Liu Bei’s sword works is attack, get counter-attacked, then attack again. Consecutive attacks hit twice before enemies can counter attack.
Character Ratings
Let me tell you a bit about the characters and how they stack up. It also includes some extra info on the classes.
First of all, EVERYONE can class change twice. Once at level 15, again at level 30. You can class change by buying this stamp like item from the shops. They’ll have it later. You’ll probably start encountering this item in the chapter where you save Liu Bei from Lu Bu. Just get Cao Cao near Liu Bei and they’ll have a conversation. Then Liu Bei will thank Cao Cao and give him a stamp like item.
Cao Cao – Main character. Cao Cao is an excellent all around character with some awesome tactics. His attack tactics isn’t his main strong point, it’s his stats boosting tactic. That tactic boosts pretty much all his stats (except for mind, or magic power in RPG terms) for a random number of turns. His Wind and Fire Attack spells are weak, but can come in handy once in awhile. He can also heal, but again, it’s weak. Cao Cao probably ranks second to Diao Chan and Dian Wei for being the hardest to hit. But that doesn’t mean you should be careless. There is an easy way to equip Cao Cao with some of the easist to find special treasures that can really beef him up. His Sword of Heaven, (the default sword he comes with) Silver Armor (from XuZhou chapter) and the Wind God Shield (from Yuan Shao) will reduce both physical and tactical damage by a grand total of 30%. None of his growth can go up any high so don’t ever waste your stats boosting beans on him.
Xiahou Dun – Definitely a top 5 character. He has excellent growth and really good reflex. He has the third highest reflex after Dian Wei and Diao Chan (but either tied or a little below Cao Cao). Xiahou Dun can execute quite a few double attacks and dodge often. He is tied with Xu Chu for raw power. You might consider giving Xiahou Dun 12 luck beans to turn his luck growth to A rank, but it’s pretty hard.
Xiahou Yuan – He is a good all around character with good growths. You might want to use 5 defense beans to increase it from B to A. It’s pretty easy to do, but I wouldn’t try it with his other stats. Xiahou Yuan can die ONLY if you play the "evil" route in Ding Jun Mountain. That means your bar has to be red and you must be stupid enough to walk up to Huang Zhong to duel. If you’re playing the good route, Xiahou Yuan will only get defeated rather than get killed if the duel is triggered. A very easy to escape death.
Cao Ren – Decent mounted character, but you have Xiahou Dun and Zhang Liao. Forget this guy when you get Zhang Liao. If you still want to use him, you should definitely give him 1 strength bean to increase his strength growth. Yes, 1 bean is enough to make him stronger, but still not as good as Xiahou Dun or Zhang Liao.
Cao Hong – Crap. Just ditch him as soon as you can. Cao Hong is an armor unit, and armor units have one advantage; they can travel normally in water terrain. Very helpful in Wu chapters. That doesn’t save Cao Hong though. I wouldn’t waste my beans on him either.
Yue Jin – Better than Cao Hong and has potential, but Li Dian has better potential. It takes 6 strength beans to boost his strength growth from B to A. While you only need 2 luck bean to go from B to A. Neither of them are hard to accomplish. Boosting reflex requires 18 beans, very hard so I wouldn’t bother.
Li Dian – Li Dian’s strength is in his potential, not his original stats. You need to give him some beans to really make use of him. You need 4 strength beans to go from B to A, 1 intelliegnce bean to go from B to A, and 8 reflex beans to go from B to A. Intelligence is pointless so I wouldn’t waste my time with intelligence, but if you bring up his strength and reflex, he becomes better than Pang De.
Xun Yu – He’s an attack based tactican. USE ALL tacticans. They don’t need any boosting since their main strength is their intelligence, and every single one of your tacticans have S rank intel growth from the start. I think their real weakness is that it’s hard to increase their armor’s experience points. You have to take damage for it to go up. One of the most obvious ways is to get hit by tactics since they can take tactical damage better than the physical units. The other way is to walk up to an enemy tactican and wack him with a physical attack, he’ll counter with his own physical attack doing very little damage and giving you some armor experience points. This trick works for all your tacticans.
Xun You – He’s a healer and uses support based tactics. Use him. Here’s another tip if you’re having trouble raising the weapon experience points of any of the tactic based guys. You might consider spamming your tactics when victory is clearly in sight. That extra few turn of spamming could net you about 10 weapons experience point in a few turns. This trick works for all your tacticans.
Dian Wei – IN-FREAKING-SANE!!! Sadly, despite his historical profile giving him a 100 point strength, he is limited by his class abilities. His strength won’t be as high as Xu Chu or Xiahou Dun or Zhang Liao. But he has so many advantages it’s not even funny. Ok, this guy has the best reflex growth tied with Diao Chan. That means Dian Wei will have a much higher accuracy than other. It’s virtually impossible to hit him; can pull off critical and/or consecutive attacks like mad. Can use 2 of the best special weapons in the game. And the only one able to pull off 4 critical attacks!!! If you equip the Twin Whips, you have a character who can pull off 3 critical attacks in one turn if you’re lucky! Sure, the odds of pulling off a consecutive attack plus a critical twice is rare, but seeing 2 critical attacks is not. His class is martial artist type meaning most terrain can’t slow him down and can travel like normal in water! Wait wait wait! Dian Wei has tactics that can be used despite his low intel! First of all, his lower strength isn’t an issue when you use his strength boost tactic (looks just like an up arrow icon) making up for his slightly lower strength–and his strength not bad to begin with–along with even deadlier tactics when he class changes. This guy can lower people’s reflex (yellow down arrow icon I believe) and can poison people. While poison’s damage isn’t high, especially with Dian Wei, poison can cause all sorts of headaches. It can do damage and poison enemies for a random amount of turns, or it can do damage and not poison. It can also poison and not do damage, and it can completely miss. Poison can slowly drain enemy’s HP, very nice! Reflex down reduces the same amount no matter the intelligence!!! Oh and if you still want to make him more powerful, give him 11 luck beans to increase his luck growth. It’s pretty hard to do, but the rewards are great.
Chen Yu – Same as Xun Yu. Alternate between him and Xun Yu, or use both at once, it’s up to you.
Guo Jia – Kind of a dark magic like class. You’ll probably be using his poison as his main offensive attack. His class give him better healing abilities compared to Chen Yu and Xun Yu, but not as good a Xun You and Man Chong. He can also lower enemy stats and cause other status problems to the enemies. Also, Guo Jia can die and alter what happens in Battle of the Red Cliff. Saving Guo Jia means you have to retreat from battle where you prusuit Yuan Shang and Yuan Xi further north. In this battle, you have to bring both Guo Jia and Zhang Liao. At the beginning of the battle, choose to retreat and Guo Jia survives. If you choose to stay and fight, Guo Jia dies at the end of the chapter. Also, keep in mind that even though you saved Guo Jia, you can’t use him for 2 chapters. I thought I’d tell you so you won’t freak out when he’s not selectable in the character selection screen. If you’re a perfectionist and wants to keep him alive, you’ll never see the bonus battle where Cao Cao flees after the lost in Red Cliff.
Yu Jin – He’s a foot based archer so his attacks are a bit more versitile than Xiahou Yuan, but he can’t move as far as the mounted ones. Forget this guy, he sucks. Use Xu Huang if you want a foot based archer. He’s surprior in every way!
Xu Chu – It’s Xu Chu for crying out aloud!!! Ok, want more convincing? Like Dian Wei, he can use tactics. Yeah, his earth based tactics don’t hurt as much until he gets the really powerful ones, but he also has the ability to travel freely on rough/mountainous terrain. Also, he can lower enemy’s defense to make use of his already high strength. Plus, Like Dian Wei, you might find yourself playing defensively in some chapters waiting for enemies to come to you. What better way to screw them up when you can lower their defense or cause a little extra damage while the enemies are trying to approach you!? Also, unlike the tacticans, tactics aren’t you main weapon, so you have no need to worry about MP. Once it runs out, you can attack with your regular attacks. It doesn’t get any better than this. Oh yeah, he’s the only one who can equip the featherless arrow allowing him to attack like an archer. His only weakness is naval battles. If you still want to make him better try giving him 11 reflex beans to give him a big jump. It’s pretty hard, but like Dian Wei, the results are spectacular.
Xu Huang – He’s the only other foot based archer besides Yu Jin. Xu Huang is also suprior to Yu Jin in every way. Like many others, he require reflex beans if you want him to become unstoppable. Of course with so many people needing reflex beans, it could be hard to decide. Give Xu Huang 6 of them if you want to see the results.
Man Chong – He can heal, use him!!!
Liu Ye – He’s the only catapult you get. Catapults aren’t very accurate or powerful, but they can attack from very far away, and they function just like archers giving you more damage on mounted units. One more thing, he can hit 5 units at once and gets his own exclusive catapult that can poison enemies. He’s an accquired taste. Very unique and fun to use. Some of you might not like him though. He’s hard to level up at first, but once he class changes he can attack 5 units at once. Liu Ye and Zhang Liao are my number one choice for reflex beans. Catapults miss often due to low reflex growth, but if you can give him 9 or more reflex beans, you’ll have better results. Oh yeah, he could also use 9 strength beans. There’s not much competion for these, so I would definitely give those to him as well. If you manage to give him 9 of both beans mentioned above, you’d be crazy not to bring Liu Ye to battle!
Zhang Liao – He’s Zhang Liao!!! He is a little weaker than Xiahou Dun, but like Li Dian, he has good potential. Unlike Li Dian, he’s still quite a worthy addition to your team without using the stats beans on him. My advise, use reflex beans on him to make him on par with Dun. Oh yeah, according to the chinese sites, they recommend getting Zhang Liao when he’s under level 15 for the best results. Enemy levels are based on the average level of your team.
Diao Chan – She’s like a mini Dian Wei, but not quite. She’s really weak and has low HP. She can also use the 2 awesome weapons Dian Wei can use, and has her own special tactics. She has a tactic that can boost other people’s (but not her own) strength. She can remove status affects, when when she’s at her highest class, she can automatically recover and remove status affects on all units surrounding her at the beginning of each turn. she also has a tactic that can suck enemy’s HP and restore her own. Actually, Guo Jia and Jia Xue also has this tactic but it’s inaccurate. I brought this tactic up because Diao Chan can use the shooting stars. That means she can confuse people and have 100% accuracy when she (or Guo Jia and Jia Xue) uses the HP drain move. If you lost Dian Wei, then I suggest you give all your strength boosting beans to Diao Chan and try to get her strength up. Give her 4 luck beans to boost luck, and 13 leadership beans to boost defense growth. It’s boosting her defense that’s the toughest part.
Jia Xue – Another Guo Jia on your side. Nothing wrong with that.
Cao Pi – LAME! Seriously, don’t waste your time on him. You have Xiahou Yuan and Zhang He.
Zhang He – If you don’t want to use Xiahou Yuan, you can use Zhang He. Forget that turd Cao Pi. Without he beans, Zhang He still has suprior luck and reflex compared to Xiahou Yuan. But he doesn’t join as early as Xiahou Yuan.
Sima Yi – Only mounted tactican in the game. Use him. He also has this wind based tactic that can hit pretty much every enemy anywhere on the map. Provided they’re not in places that protects them from wind tactics. It’s pretty cool how you can take a good chunk of many enemies’ HP before you even get near them.
Pang De – If you skipped out on Li Dian and Yue Jin, Pang De is the armor unit to use. He is very powerful. In the "evil" path, Pang De can die, but like Xiahou Yuan, it’s extremely easy to avoid. Just don’t touch Zhou Can, or if you do, make sure you land the final blow killing Zhou Can. Otherwise, you’ll get into a cinematic duel and get killed instead. Also, in evil path, Pang De gets the award for killing the most people via cinematic battles. Don’t bother with beans. Pang De joins too late to make use of them. Besides, he’s quite powerful without them.
Cao Zhang – He’s better than Cao Ren and quite powerful. He’s not too bad, but don’t waste your beans on him since he joins pretty late. Not bad if you need an extra character.
Bonus Hidden Character – This guy is only playable if you choose the "good" path. He is a famous person from Shu. A good character, though you probably already have the same type of unit with better stats by the time you get him. Like Cao Zhang, don’t bother with the beans. He also joins with a special weapon.
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