Lunar Silver Star Crystal Tower
Lunar Silver Star Walkthrough / FAQ : Sega CD
Destinations > Trial Cave : Vane : Lann : Island Cave : Silver Spire : Crystal Tower : White Dragon Cave revisited
Again, before you go on this adventure with Nash, you may wish to fight up and get all the new weapons and armor for the two. For advancing the storyline, you’re going to have to go to the Althena Temple to the east and then due south from there. Work your way around the mountain ranges and continue south for a good distance and you’ll come to the Vane Transporter, but being that Alex has never been there he has to go to the Cave of Trials.
Alex is alone for this and like the Meribian Sewer, physical attacks don’t help so use spells like Flamer to handle enemies. The priest-like guy at the entrance will restore your status if you’d like to build up for a while. To continue, head west and get the Calm Herb. Going east you’ll be left with an unmovable door to the north and the west path, which is windy and leads to the next level. On this next level, you’re going to want to head west and take the second southern path all the way down for a Starlight. From here, go east and work your way until you can go south and then west along the southern wall. This will lead to a Silver Light and a battle against four Bronze Dogs. Two Flamers did the trick for me against those four. Grab the Holy Flute and the Silver Light and go to the next floor.
On this floor Alex should head north, skipping the first east exit but taking the second. After taking the second quickly go north and then west, following this path for a Chain Mail. In the very south part of the room you’ll get another Calm Herb and northeast of here is a Starlight. Continue north and go west when you can for a Jasmine and then take the south path. Take it all the way down and then west for an Herb and then north for a long long path that ends with another “boss”, the Truffle Troubler. If you’re rested and you take advantage of the flee option to keep some space between you and the monster, you should be able to burn it to death with the Blazing Fire without even getting touched. If you only have Flame it’ll take some more manuevering and buying time. Talk to the guy there at the end to get 50 EXP and when you leave an FMV of Vane.
Nash greets you and you’ll have a chance to go off and explore the vast city of Vane. In the library (with the book symbol) you will be able to get a Cascade Ring. To advance go to the very northwest and enter, grabbing the Herb and talking to Mia.
Return to the Magic Guild and find Nash. Get the Music Box and talk to the blue guy, and then talk to Nash to get him to join you on this quest to Lann Village.
In the south of Vane is the teleport device, and a long distance west (and a little north) is the lakeside village of Lann (above). If you happened to have the chance to get a Long Sword in Vane your path will be much easier. Talk around in Lann and the second house to the west will be three people including Jessica, a great healer. The guy in the house will give you the ok to investigate in Lann and Jessica will then join you. At the docks to the west, she’ll beat up the guy until he lets you take the boat to Lann Isle, which has a Magic Recovery Point.
Inside the isle’s cave, go all the way south and a little west for a Jasmine. Back north, work your way west a bit and then take a path north for a Wood Shield, useful for Jessica probably. A little west of here and all the way on the north wall is a staircase, which leads to a Chain Helmet, great armor for Alex. Back out and a bit further west are a Mint Essence and a Wind Essence. Further south and a little west is a Starlight, and a staircase to the east. Go back and recover or at least heal up, as a boss battle looms.
Dragonmaster Zoc will be here and will battle you with four dragon type creatures. With Alex attacking and Nash using his best magic spells, you should be okay. Jessica may need to use Calm Litany a few times but nothing too tough. Afterwards Zoc will confess regarding his false identity and you can then leave. You may wish to un-equip Jessica before you sail back, as she’ll leave your party when you return to Lann. Go to the Vane Magic Guild now and Nash will split as you talk to Ghaleon. Back in the central area you should to Mia and the guy next to her a few times and Lemia will throw you in jail afterwards. Mia will save you and you’ll in turn have to help her save her mother. With the Dragon Ring, you can enter the Silver Spire in northwest Vane with Mia.
This place is straightforward, very much like the Lighthouse earlier in the game. There are plenty of items along the way though. On the second floor is a Magic Robe and Mint Essence, on the third floor is a Jasmine,
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on the fourth floor is a Tiara, on the fifth floor is a Starlight and Seed of Vigor, and on the sixth floor is a Calm Herb. On the last floor (floor seven), is three more treasures; Herb of Althena, Vigor Peach, and Althena’s Mirror. As you get there Mia will ask for your help through the Crystal Tower and Cave of Trials.
Back in Vane you may wish to purchase a Fire Staff and some defensive gear for Mia, but otherwise just head southwest and into the Cave of Trials exit. This place will be familiar; you’ve been here before and are to work your way back to the beginning where there was the light green wall that you couldn’t pass earlier. With Mia along you can pass the wall and continue. Take the north path in this next section, and then continue out of the cave.
Nash will join you outside and you can enter the Crystal Tower now. Go north to the stairs in the first room, and west in the second floor. On the third floor is a Calm Herb in the middle room and the staircase on the opposite end. Same with the next floor except the treasure is a Silver Light. On the fifth floor, go south and north in the first room for a Thunder Essence and go to the opposite end for the exit. Same for the next floor, and then you’ll be on the Star Chamber level with Ghaleon and Lemia. Mia will use the Althena Mirror to expose “Lemia” as an impersonator, a member of the Vile Tribe. You’ll fight two bosses, The Pipers. Have Alex attack and use Thunder Fang with Nash and you should be able to take them out in four or five turns. Mia and Nash will leave you but Ghaleon will join you as he wants to see the White Dragon’s Lair. Talk to the guy in the floor under the star chamber to be teleported out. Now, to Meribia!
When you get to Meribia you’re going to want to go east and into Mel’s Mansion. It really is a mansion. On the first floor, the west part nets you Special Rations and Smoked Fish. Circle around via the north and then northeast, and you’ll be on the second floor. Grab the Thunder Essence and go to the center and talk to the group of Ghaleon, Jessica, and Mel. You’ll spend the night there and Ghaleon will be waiting at the wharf in the morning. Before that head to the northwest to re-enter the Meribian Sewers. Grab the Jewel along the way and you’ll eventually get to a dude and a bunch of treasure chests. You can play blackjack with him but he’s swindled money out of me every time so I don’t suggest it. The treasures however include Starlight, Fire Cane, Diamond Ring, Magic Hand and the Jasmine. Exit out now.
At the wharf, Alex and Ghaleon will leave for Saith. Not much to do here or in the entire Caldor Isle besides see Quark at his lair. So go there (un equip Ghaleon), and when you do you’ll initially hear Ghaleon voice his displeasure over Dyne and when you meet Quark, he’ll have a scene with Ghaleon. You’ll acquire the Dragon Wings and Dragon Bolt spell for Alex in the west room of Quark’s Lair.
Outside you should head back to Burg, where you will see the springs have dried out. As you enter Luna will scream for you and further north is that Vile Tribe woman who was impersonating Lemia. You’ll be thrown into a battle against three Pipers and three Gargoyles. Very tough battle, with Alex alone. Use that Dragon Bolt spell and you may need to replenish your MP a few times to keep casting it depending on your level. Them Gargoyles are a real pain. Luna will be kidnapped unfortunately. You can use the Dragon Wings to teleport to any town you’ve been, but head to Burg and talk to what look to be your parents outside your house. After a while they turn out to be a Gargoyle and a Piper. Nothing too tough if you’re prepared. Burg has been ransacked and the villagers kidnapped.