Zerard
You start off in the streets of Zerard. Return south and enter the Zerard Spaceport. Go forward and take a left to see two treasures (one a Star Key treasure and the other a Divine Healing). Further south until you get outside and then west a little for Max Heal x2 and Silver Bangle.
Three more chests south, a Dreamflower Ash, Spirit Bell and Absolute Zero Stone x2. At the very south is the landing gondola and then a transporter. Make your way back north and to a shop. Not much new here, so continue north until you reach an insection, where you should go west for Ruby x3. Back to the fourway and go north.
Now you’re at a bigger fourway. Go west a long ways to the West Side. There are two treasures nearby, a Tri-Heal and Lapis Lazuli. Another weird shop near these two treasures. Save at the transporter. The shop further down has weapons and is generally more valuable. Buy a Shining Blazon, Burning Blaster DX, and some others. Rosencaster Prison is farthest to the west. There is a Ranger Pod I treasure east of this prison entrance. Great for Simon.
Back east to that fourway, and then take the east path. You’ll come across a Geo Hands treasure. This goes to our buddy Steve. A bit farther down the path and you’ll see Retro Boombox x3. Go in the nearby shop. There is an Earth Key treasure if you climb up in this shop, but you can’t get that. Some interesting items here if you’re in the spending mood. Outside and further along, take the south fork and you’ll see a Hard Candy x2 treasure. Another great weapon shop here. Try to head east from this shop but you’ll be blocked. Instead head north and east until you get to a new transporter. Past this is the Insectron Stadium. You can buy some stuff here or an Insectron Tournament Pass if you’d like. Head north in it to speak with the little guy we met at the Juraika Planet.
Back to the fourway intersection and then north to yet another shop and transporter. North some more and then east for Sticky Gum x5 and Tri-Charge. North and through the door.
Galaxy Corporation
Use the transporter and get the treasure ahead. I disarmed it by choosing the thieve’s approach (the transporter would be there to replenish you anyway) and it is Ancient Scroll I. Go counterclockwise (head east) and look around the corners and you’ll see Thunder Stone x2, Flame God’s Stone x2, and then Energy Charger a little farther down. Head west from here and start going north, counterclockwise. You’ll see two treasures, one is a Star Key chest and the other Dreamflower Ash. Continue your way to the yellow star.
You’ll have a long and weird scene with Mio. Basically you’ll be thrown in prison. It seems someone plotted for this to happen. You’ll meet the warden.
Rosencaster’s Prison
Talk to the prisoner and then go to the gate. Some scenes and you’ll be leaving with him. Go east and to the transporter to save, and then further east to the elevator. You are on Prison Level 3 now. Go through the red door and then start going down a bit to find Paralysis Cure x5. You’ll have to go much farther down now and you’ll see two green treasures, a Heal Potion x4 and Resurrection x2. Return all the way up and across the door you entered to another red door. There are two treasures to grab before going through, a Dragon God Skull and Tri-Heal x2.
You’ll come to a guard who acts as a shop. How corrupt, but he actually has good stuff (if you can afford it). Go through and you have yourself another transporter. In the next room a Protobeast attacks so mow him down.
After a scene with the warden, go ahead a little and left to get Recharge Drink x4. Start heading down now and look for treasures along the way. Anyway as you start you’ll see Heal Potion x2. Turn south down the ramp and look east to see a Prison Barrier Key. Before using the Prison Barrier Key on the ? circle ahead of you, go down further to the caged bottom. You’ll see two treasures, a Binding Frost and Silver Bangle. That should be about it for treasures so good back up to the transporter to heal up and save, and then go through that door with the Prison Barrier Key.
In this new area, start heading up and you’ll see a Magic Lipstick treasure. Further along and you’ll see Dreamflower Ash x2 and Cursed Mask. At the top is a door to the elevator. Make your way through and you’ll get a Triton Hatchet for Lilika. Nearby is the elevator.
You are at Prison Level 2. Rest up at the transporter. Another shopkeeper but he just has simple items. Look to your right as you enter this area and you’ll see an area you can jump to to get Flame God’s Stone x2. At the other side of the room is Smoked Rainbow Newt x3. Go ahead and take that door leading south now. Now just follow the path up as you get a Dragon God Skull, Electro Nozzle (for Simon), and a door leading west.
Continue west to a door and two treasures. Heal Potion x3 and Dream Mushroom. Now you’re in a large area. Start heading north right away and drop down to get Ancient Scroll I and Medusa’s Locks. On this bottom floor if you go west a little and face north you’ll see an Absolute Zero Stone x2. Start going up ramps now and you’ll come to two treasures – Max Heal x2 and Antidote x2. At the top is a door you can go through, but look across first to see a glowing treasure. It’s a Flame God’s Stone. Follow this door through and you’ll be at Prison Level 1.
Start going up the ramps. You’ll see two treasures to your west, Heal Potion x2 and Resurrection x3. Across from these two is a Mimic which you may want to avoid since they’re always fun. Continue up the ramps and take a right to get an Absolute Zero Stone x1. Go back to the bottom now and through the north door. Two treasures await you. One is Max Heal x3 and the other is Ancient Scroll I.
In the next room you’ll come to three treasures. The middle one is Tri-Resurrection x2, the farthest one away from you is Tri-Heal x4, and the one closest to the entrance is a Mimic. Go through the south door to continue. You’ll see some Killer Grenades east of you on the ground level. Begin traveling up and you’ll get Silver Bangle x2. As you get all the way up there near the door you’ll acquire a Ruby and Prison EV Startup Chip. Go inside and finally, a transporter and a shop. Use that Prison EV Startup Chip and you’ll be able to use the elevator.
You will be at the Interior Pathway A3. Take a left in the little sideroom for a Sea Gazer Bow. Run along now and you’ll see another transporter. Go through a door for some more scenes. You’ll see that beast you slayed back in Rosa. Run up to it and then go right to get a Cursed Mask treasure. Keep running along and you’ll see two treasures in the northeast corner of a path. The closest one to you is a Mimic and the one next to that is Lubricant. Go south of here for a scene with the jailkeeper.
You’ll get to an intersection. Go south and keep south and you’ll see a small room. Inside is Divine Blessing x2. If you took the east part of the intersection you would have ran across a Pirate’s Grog treasure. Besides that they both lead to the same route. There is a side room along the way, but nothing inside. You’ll come to another transporter so save. Use the elevator ahead.
You are on the Interior Pathway A2 now. You can try to head through the northeast door but it’s closed, so go southeast to a transporter. Past this is a boss battle against Rosencaster. He is not an easy fella. Your best strategy is to stay away from his up close, brute attacks and work on shooting him with arrows or guns from afar. Use your best buffs and abilities that you have on your revelation chart. Rosencaster will try to shoot you if you stay away from him, or he’ll charge after you. If you’re going to attack him with Flash Sword 2 or something, make sure one of your other characters is ready to heal. After the battle, well, something unfortunate will happen to Mr. Rosencaster.
Zerard
You are finally out of prison. Go back west through the prison though to find two treasures, Dreamflower Ash x2 and Mirror Unit. Save at the transporter and then go towards the center of Zerard.
You’ll see a huge gathering among the people of Longardia. Admiral Banarge is the guy making the announcement and he was the one in prison with you. Further along and you see Chie and Miyoko. Simon then bails out on you and Steve is here, so it’s time to go to the Galaxy Corporation.
Galaxy Corporation
Mio is a little more helpful this time. You have to go to the factory (go outside and take a left at the fountain). You’ll meet Inspector Starr and he wants you to apprehend this criminal Jupis.Save at the transporter behind you and head in.
You’ll begin against several Max Robots controlled by Jupis. Head on up the elevators into a sideways T room where you can go north east or south.
Start going northeast and you’ll come to a transporter. If you go south you’ll get to the same transporter, it’ll just take longer. Go inside the door nearby to get to Assembly Line 1.
Look to the left and get the Lapis Lazuli. Go south now and use the elevator. There is a treasure to your left, a Factory Key. Run to the end and you’ll have to time your jump to the other side when the platform is there. In this northeast corner you’ll find Dreamflower Ash x3 and Energy Charger x2. Go to the southeast corner now and use the Factory Key to enter.
You can go east right away but it’s basically an endless loop so head southeast. You’ll reach a door with two robots fighting. One of them is on your side. Donald is then destroyed as he’s talking to you.
Jaster and friends are in Assembly Line 2 now. Take a right for Ancient Scroll I. Work your way across the hot platforms and head south and look for a chest. It is Earth Key only though. See an elevator to the south that takes you to the first floor. You can fall down also. There is a Super CPU and Revolva Alloy in the northwest corner. Northeast has the door.
Take the north path and it’ll wrap around south and east until you reach a transporter. Inside is Dr. Pocacchio and he gets hit by some Attack Walkers. These are dangerous creatures, stay a good distance from them and get your buffs up to lessen damage. Try to focus on one of the three to get the fight down to three on two fast. Afterwards, go through the scene.
There is a Sun Key chest in Picacchio’s Room. Save at the transporter outside. Work your way southwest and then southeast to a transporter. Before we go this way, go directly west back into Assembly Line 3A. There is a shop nearby to get restorative items or Steel Hammer Fists for Steve. You can fall down and get a Mimic and Mirror Unit 2 and use the elevator to get on the floor with the shop. There is an AP trap as you get off the elevator but you get Tri-Elixir. Return to the southeast transporter.
You will now be in Assembly Line 3B. You’ll meet some enemies. After the fight take a left from the entrance to see a Dragon God Skull. Go to the middle of this floor to get the Factory Key. Get on the northern elevator and then get on a moving platform and take it south. There is a Mimic and Lubricant x2 here. Get on the other side (northeast platform) for Tachyon Motor x3. Go through that door with the Factory Key (look for the red question mark).
In this area, go east to a transporter. Either way gets you there.
You are in the mainframe room. Jupis Tooki is here. He’s got a machine named Johnny. Prepare for Jupis’ Robot Johnny. He is huge. As you’ll find out, you cannot hurt him at first. Try to destroy the things around him on the ground. Eventually Doctor Picocchio comes by and throws Jaster the Barrier Break Shot. Shoot Jupis Robot with it and start doing damage. Soon enough you’ll have him defeated.
Or so you thought. He turns into Jupis Robot DX. He is now on fire. Use the same strategy (Flash Sword 2) and pummel him, but be more wary of his attacks as they are more powerful. You get a Space Compressor and Moebius Battery for winning.
You’ll talk to Jupis Tooki for a bit. Your reward from Starr is use of the Factory. You can create and buy items here for revelation use / to equip.
Galaxy Corporation
Teleport here by the nearby transmitter. Go talk to Mio. You will have renewed your Galactic Travel Visa. In addition you get MIO Fan Club member’s card. Finally you can get back on your Dorgenark and leave.
Dorgenark
Teleport to the Dorgenark Control Room. Jupis joins you. Go to the deck and hang around and Steve and Simon come by. They tell you to go meet Dorgengoa at the bridge.
Dorgengoa is a nice looking captain. His ultimate goal is to get to Eden. That’s why he needs the Ancient Great Tablets. One was in a Vedan mine. Jaster is to look into this.