Home › Forums › Destiny of an Emperor › DoaE IPS Patch Bundle
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sonic.penguin.
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November 13, 2011 at 1:26 am #41077
MiDKnighT
ModeratorUnless I get a lot of objections I'm going to include "Life" and "Raise" in the IPS patch too. I think it will add a lot more dynamics to the game than Escape and Return did… It will also save you from buying 432535352 resurrects on tougher mods.
November 13, 2011 at 2:11 am #41078sonic.penguin
ModeratorQuote:It will also save you from buying 432535352 resurrects on tougher mods.Hey hey now! :cactuar:
Also, will an IPS patch REPLACE text changes/officer changes?
November 13, 2011 at 4:09 am #41079MiDKnighT
ModeratorQuote:Also, will an IPS patch REPLACE text changes/officer changes?No, it's only adding the "enhancements". It's not replacing any generals or storyline text.
November 13, 2011 at 5:58 am #41080DragonAtma
ModeratorAlthough it's mainly enhancements, you may wish to hunt down and fix the Guo Si bug. I'm sure most of the people here remember it, but if anyone doesn't, too much indecisiveness (canceling on the first officer's turn) causes Bahamut to brutally slay Guo Si (which is why he often doesn't show up!)
Unfortunately, I don't know the code that fixes that; I do know that http://www.gamefaqs.com/boards/563402-destiny-of-an-emperor/47999342?page=2 must be helpful, though.
There's also the treasure chest bug; fortunately, it can be fixed by changing 3B604 from 20 7C B7 to 4C FB B5. Thanks go out to MeteorStrike & kongming.net.
November 15, 2011 at 3:47 am #41081MiDKnighT
ModeratorThe main patch is done but all-out battle is broken. Trying to track down which change broke it.
November 15, 2011 at 3:47 am #41082MiDKnighT
ModeratorThe main patch is done but all-out battle is broken. Trying to track down which change broke it.
November 15, 2011 at 1:15 pm #41083MiDKnighT
ModeratorFound it, seems to be this code from the "Life" and "Raise" stuff but not sure why it is freezing all-out battle yet:
0x3A7FA: AAA91E2082C48A1800
0x78360: A90C2082C44CEBA7
0x7A7FB: A90E2082C44C5083
0x30360:
A91E2082C4188AA6789DE46184BEBC00
62C01DB00CAAE678A4BEA90085BE4C50
83A8ADFA01690585BFC8C00AD002A005
B9A960C900F0F2B99E60C900F005C6BF
4C9983989DE461C6BFA5BFC900D0DABD
E461A8A90085BEE6784C5083 <– Enemy target selection code (the hard part)
EDIT: OK I see the problem, some other game code is jumping right into the middle of my jump off code at A7EF.
EDIT2: FIXED! Guide updated.
November 15, 2011 at 3:25 pm #41084MiDKnighT
ModeratorJust started a new game with the patch applied. Looks like there are still some bugs to work out. Yikes… :?
EDIT: Got it, a typo in the guide now fixed…
November 15, 2011 at 3:25 pm #41085MiDKnighT
ModeratorOK looking for some testers. Enhancement/fixes added:
Iron Ore Bug Fix
Portrait Expansion Code
Sprite Expansion Code
Pre-loaded sprite bank(s)
8 tactics
Agility on status page
Critical hit formula changes (subtle increase in number of critical hits)
Agility Based Multi-attacks
Modified soldier bars to support more troops
25 soldier gain level up patterns
Modified TP gains at level-up
Change food usage (subtle decrease in amount of food used)
DoaE2 like damage
8 New Chapters
"Life" and "Raise" tactics
Tactic slots and order changed to support 8 tactics, life, and raise.
Instructions:
1. Download the DoaE IPS Patch 1.0 from: http://www.4shared.com/file/0vGQvxCN/DoaE_IPS_Patch_10.html
2. Back up your ROM!
3. Expand your ROM with DoaEditor if you haven't done so already.
4. Use an IPS patching tool (I used Lunar IPS) to patch your ROM with the IPS patch in the zip file.
5. Replace the tables in DoaEditortables with the 3 table files in the zip file. This will allow you to assign new sprites, assign new soldier growths, and assign tactics in the new order in DoaEditor.
6. Play the game… Obvious changes are the general status page, agility based multi-hits, tactic list if you are using a save state and enter battle, and more.
Let me know how it's working! Please give any feedback on the enhancements.
November 15, 2011 at 4:43 pm #41086MiDKnighT
ModeratorIPS patch is ready for testing! Looking for some testers. Enhancements/fixes added:
– Iron Ore / Treasure Chest Bug Fix
– Portrait Expansion Code
– Sprite Expansion Code
– Pre-loaded sprite bank(s)
– 8 tactics
– Agility on status page
– Critical hit formula changes (subtle increase in number of critical hits)
– Agility Based Multi-attacks
– Modified soldier bars to support more troops
– 25 soldier gain level up patterns
– Modified TP gains at level-up
– Change food usage (subtle decrease in amount of food used)
– DoaE2 like damage
– 8 New Chapters
– "Life" and "Raise" tactics
– Tactic slots and order changed to support 8 tactics, life, and raise.
For more information on these enhancements see:
http://www.lordyuanshu.com/forums/topic/destiny-of-an-emperor-rom-hacking-guide-1
This patch will not overwrite your generals, portraits, or custom text. It is only designed to add the new enhancements to your ROM that are in the above list. If you have played with moving tactic levels learned and slots in your ROM, you may want to re-do your changes after applying the patch as the patch does change tactic slots and levels learned to accommodate the 8 tactics, life, and raise enhancements.
Instructions:
1. Download the DoaE IPS Patch 1.0 from: http://www.4shared.com/file/2-UVxn8h/DoaE_IPS_Patch_10.html
2. Back up your ROM!
3. Expand your ROM with DoaEditor if you haven't done so already.
4. Use an IPS patching tool (I used Lunar IPS) to patch your ROM with the IPS patch in the zip file.
5. Replace the tables in DoaEditortables with the 4 table files in the zip file. This will allow you to assign new sprites, assign new soldier growths, use new chapters, and assign tactics in the new order in DoaEditor.
6. Play the game… (Note that FCE Ultra is the emulator that works best with DoaE expanded ROMs). Obvious changes are the general status page, agility based multi-hits, tactic list if you are using a save state and enter battle, and more.
Let us know how it's working! Please give any feedback on the enhancements or report any bugs.
November 15, 2011 at 8:52 pm #41087sonic.penguin
Moderatorerr…. something went wrong. LOL Whenever an enemy uses a tactic, this happens!
Sprites started walking backwards across the screen, it was amusing :D
Also, it appears that the tactic screen also doesnt extend down to the bottom of the screen.
November 15, 2011 at 9:02 pm #41088MiDKnighT
ModeratorQuote:Sprites started walking backwards across the screen, it was amusingWow…that's what you call breaking the game in spectacular fashion. I'll let some bad guys critical hit me and use tactics on me and see what happens.
November 15, 2011 at 9:04 pm #41089sonic.penguin
ModeratorI reapplied the patch, will keep you posted… one sec
November 15, 2011 at 9:05 pm #41090sonic.penguin
Moderatoryeah, enemies using tactics is totally breaking it…
November 15, 2011 at 9:05 pm #41091MiDKnighT
ModeratorQuote:yeah, enemies using tactics is totally breaking it…Weird it's not breaking mine. Can you send me your ROM?
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