Home › Forums › Destiny of an Emperor › Hi, new to forums. Working on a Dong Zhuo mod
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Lord Yuan Shu.
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July 14, 2010 at 12:00 am #37495
cabalpapa
ParticipantDoes anyone know how to turn off the gemsword recruitment event? I expected to see an event in the text, but I haven't located any yet. Is there some way, using the text editor, that I can get rid of that event? I've altered some of the text, but am hoping to remove some of the event completely. Any suggestions?
July 14, 2010 at 12:22 am #37496cabalpapa
ParticipantAlso, simply removing the event at Yuan Shu's defeat seems to corrupt the file. Didn't lose hardly any info from a prior successful save, so no harm done. Am I correct in this analysis?
July 14, 2010 at 12:24 am #37497cabalpapa
ParticipantHmmmm, maybe not. Perhaps it was the voiding of characters on the subsequent lines that the event likely pertains to. I was doing that to free up character space. Hmmm, i'll keep learning by trial and error here until someone can help me. The gemsword thing I would like to clear up.
July 14, 2010 at 12:42 am #37498MiDKnighT
ModeratorOne idea re: the gemsword is to swap the treasure box that contains the gold key for something else. No gold key = no gemsword. You'll also have to change all the game text that refers to the gemsword, key, etc…
July 14, 2010 at 1:55 am #37499Lord Yuan Shu
KeymasterDefinitely have to be careful with the 'events' in the Text Editor. All kinds of things can happen. Just experiment by switching various events around based on what you're trying to do.
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Huo Hu's Adventure started Destiny of an Emperor hackingJuly 14, 2010 at 3:03 am #37500cabalpapa
ParticipantMidKnight, I have no clue how to do that. I have no hex editing experience or knowledge
July 14, 2010 at 3:08 am #37501cabalpapa
ParticipantSo far I am down through the editor to the group of text starting with the Luo castle battle text. I do not have a corrupted file thus far, but am not doing any testing as I go through to see if it crashes or anything. Not sure if that type of error seems to happen. I am so far just trying to avoid having a corrupted file. So far so good in that regard.
I know I said I would send it in tonight, and perhaps I still will, but am enjoying making progress on the text so much that I feel like I can get it done very soon. Then I could send it in.
Midknight, after I get that done, if you wanted to do some portrait editing for me, that'd be great, or I could try and work through your explanation. I'm a fast learner, so maybe I could manage.
July 14, 2010 at 3:13 am #37502MiDKnighT
ModeratorYa I know it can be done…would just take me a bit to figure it out.
July 14, 2010 at 3:58 am #37503MiDKnighT
ModeratorOK I found it. To change the gold key treasure chest to something else. Open the rom in a hex editor. At line 0x30930 change "23" to another number (another item). Possible items are:
01 ~96 coins
02 ~237 coins
03 ~592 coins
04 ~1013 coins
05 ~1533 coins
06 ~4028 coins
07 ~29 food
08 ~125 food
09 ~821 food
0A ~2011 food
0B ~5902 food
0C ~10151 food
0D ~2098390 food
0E ~2148799 food
0F ~*86607 food [glitch]
10 [blank] ->
16 [blank]
17 Silver Key ->
18 Silver Key
19 Gemsword
1A Ma Letter [???]
1B Gun Powder
1C Intro Letr
1D Iron Ore
1E Dead Wood
1F Saltpeter
20 [glitch]
21 Chi Tu Ma [Red Hare]
22 Zhou Letr [Zhang Ltr]
23 Gold Key
24 Gullwing ->
28 Gullwing
29 [blank] ->
2A [blank]
2B Smoke Pot
2C Steed
2D Resurrect ->
30 Resurrect
31 Elixir A
32 Elixir B
33 Elixir C
34 Elixir D
35 Power Pill ->
38 Power Pill
39 Dagger ->
40 Dagger
41 Flail [Club]
42 Ax [Ax]
43 Club [Mace]
44 Spear [Flail]
45 Sabre [Spear]
46 Trident
47 Bow
48 Sword
49 Battleax [Great Ax]
4A Scimitar
4B Crossbow
4C Lance [Dadao]
4D Wan Sheng [Wansheng]
4E Bo Ye [Boye]
4F Qing Guang [Qingguang]
50 Nu Long [Nulong]
51 Qing Long [Qinglong]
52 Halberd
53 Robe ->
59 Robe
5A Leather ->
5B Leather
5C Padded ->
5D Padded
5E Ring M ->
5F Ring M
60 Chain M ->
61 Chain M
62 Splint M ->
63 Splint M
64 Plate M ->
65 Plate M
66 Bandana ->
68 Bandana
69 Cap
6A Hood
6B Wood H
6C Copper H
6D Bronze H
6E Iron H
6F Steel H
So if you wanted to trade the gold key for 96 coins you would change the "23" to "01".
I haven't tested it but it should work.
July 14, 2010 at 4:02 am #37504cabalpapa
ParticipantNo clue where to get or how to use a hex editor
July 14, 2010 at 4:04 am #37505MiDKnighT
ModeratorYou're gonna need one if you're gonna change the battle lineups and other stuff. There are plenty out there. I'm using "Hexecute" but there are probably better ones out there.
July 14, 2010 at 4:11 am #37506cabalpapa
ParticipantI've already got all the battles changed successfully and providing great challenge and stories well within the restraints of the DoaEd. More updates coming to it very soon. I have a bunch of testing to do, but also hoping for another round of others looking for things to.
July 14, 2010 at 4:16 am #37507MiDKnighT
ModeratorOh…I guess you can change it up by changing the generals? But you won't be able to add or subtract generals from battles that way…
July 14, 2010 at 4:26 am #37508cabalpapa
ParticipantAye, creativity in other forms are needed. I've worked hard on my battles
July 14, 2010 at 4:38 am #37509MiDKnighT
ModeratorWell, going back to the original question. I don't know of any way to change the gemsword event without editing the hex.
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