Home › Forums › Destiny of an Emperor › Hi, new to forums. Working on a Dong Zhuo mod
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Lord Yuan Shu.
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July 14, 2010 at 4:41 am #37510
cabalpapa
ParticipantI think I have it fixed currently. But I won't really know until I go through and try it. Luckily, its relatively near the beginning!
July 14, 2010 at 5:15 am #37511zhaoyun
ParticipantQuote:OK I found it. To change the gold key treasure chest to something else. Open the rom in a hex editor. At line 0x30930 change "23" to another number (another item). Possible items are:01 ~96 coins
02 ~237 coins
03 ~592 coins
04 ~1013 coins
05 ~1533 coins
06 ~4028 coins
07 ~29 food
08 ~125 food
09 ~821 food
0A ~2011 food
0B ~5902 food
0C ~10151 food
0D ~2098390 food
0E ~2148799 food
0F ~*86607 food [glitch]
10 [blank] ->
16 [blank]
17 Silver Key ->
18 Silver Key
19 Gemsword
1A Ma Letter [???]
1B Gun Powder
1C Intro Letr
1D Iron Ore
1E Dead Wood
1F Saltpeter
20 [glitch]
21 Chi Tu Ma [Red Hare]
22 Zhou Letr [Zhang Ltr]
23 Gold Key
24 Gullwing ->
28 Gullwing
29 [blank] ->
2A [blank]
2B Smoke Pot
2C Steed
2D Resurrect ->
30 Resurrect
31 Elixir A
32 Elixir B
33 Elixir C
34 Elixir D
35 Power Pill ->
38 Power Pill
39 Dagger ->
40 Dagger
41 Flail [Club]
42 Ax [Ax]
43 Club [Mace]
44 Spear [Flail]
45 Sabre [Spear]
46 Trident
47 Bow
48 Sword
49 Battleax [Great Ax]
4A Scimitar
4B Crossbow
4C Lance [Dadao]
4D Wan Sheng [Wansheng]
4E Bo Ye [Boye]
4F Qing Guang [Qingguang]
50 Nu Long [Nulong]
51 Qing Long [Qinglong]
52 Halberd
53 Robe ->
59 Robe
5A Leather ->
5B Leather
5C Padded ->
5D Padded
5E Ring M ->
5F Ring M
60 Chain M ->
61 Chain M
62 Splint M ->
63 Splint M
64 Plate M ->
65 Plate M
66 Bandana ->
68 Bandana
69 Cap
6A Hood
6B Wood H
6C Copper H
6D Bronze H
6E Iron H
6F Steel H
How would you able to figure this out ? Learning hex editor is an exciting thing.
July 14, 2010 at 1:18 pm #37512MiDKnighT
Moderator>> How would you able to figure this out ? Learning hex editor is an exciting thing.
Very difficultly. I just figured out how to do this last night. Trying to understand and change the hex in a game is rocket science.
July 14, 2010 at 3:16 pm #37513Lord Yuan Shu
KeymasterYea ultimately for updating the Yuan Shu Mod and Liu Zhang Mod I'm going to need to add / subtract officers from battle. You can create more epic battles this way instead of 2-3 generals (which is what it is in 90% of the gate / castle battles).
What I'm wondering, when you add a new general to a spot through Hex, how do you determine if that general fights in the field / are recruitable afterwards?
Welcome to Lord Yuan Shu Walkthrough Guides ·
Huo Hu's Adventure started Destiny of an Emperor hackingJuly 14, 2010 at 3:34 pm #37514MiDKnighT
ModeratorQuote:>> What I'm wondering, when you add a new general to a spot through Hex, how do you determine if that general fights in the field / are recruitable afterwards?I used 2 different methods for this. I had "Li Ru" in 3 battles and Hua Xiong in 2 battles. For them I turned on the "No Random Encounter" flag in DoaEd. If you do that they won't be recruitable and you can stick them in 20 battles if you want to.
For Cheng Pu, Zhou Yu, and Taishi Ci I did something different. I made a smaller soldier version of them and set the "No Random Encounter" flag. Then I made a 2nd copy of them with more soldiers and had them roam Wu. The 2nd/roaming copy was used the last time you fight them. So basically you get the nasty/2nd version when walking around Wu, the lighter version when you fight an early castle battle, and they are only recruitable after you beat the last/nasty one in a castle battle.
July 14, 2010 at 3:34 pm #37515zhaoyun
ParticipantQuote:Very difficultly. I just figured out how to do this last night. Trying to understand and change the hex in a game is rocket science.As such, are you planning on making a detail guide for us like what you did in FEIDIAN ?
It'd be very useful too.
July 14, 2010 at 3:37 pm #37516MiDKnighT
ModeratorQuote:As such, are you planning on making a detail guide for us like what you did in FEIDIAN ? It'd be very useful too.There are *tons* of different things to figure out about the game in hex. If I was an assembly God I could write a guide on how to change everything but I'm not. I learn bits and pieces through reading up and trial and error. You can learn a lot by reading this thread but it's very very hard to read and understand.
July 14, 2010 at 8:26 pm #37517cabalpapa
ParticipantOk all, I have sent a new version in to LYS. Hopefully, he will have it up soon. Even the couple of you who have played the initial version will want to go back to the beginning. Due to changing officers around, the dynamics have changed a good deal. I have changed a bunch of text, including some good old humor and a bunch of storyline.
I have encountered a couple text things I need to go back and fix. One line goes a character too far, and somehow the pre-battle taunt at Hu Lao Guan is now connected to the defeat taunt. The defeat taunt still triggers when you win, and no problem seems to exist, but its odd nonetheless. I'll have to figure out where the error is on that one.
As for changes, lets see if I can list them all here (I may forget a few):
– Li Ru and Lu Bu are no longer in the starting party. They come in after Shu.
– Cai Yong and Hua Xiong are bumped into the main roles. Hua's Str has been upped and he now levels.
– Fan Chou now levels
– Man Chong has been replaced with Niu Fu, and the stats switched.
– Lu Bu will be un-AnSha-able once he finally joins
– Jia Xu will return to the party at Jiang Wei's spot.
– Zuo Ci's Int upped to include Jin Xian
– Wang Yun and Zhong Yao replaced the roles previously occupied by Hua and Cai, neither levels.
– many texts have been changed up til about Luo castle… still working on the rest
– many portraits are still out of place, including ones that got misplaced due to recent changes
– Sima Yi's defense has been decreased to 200 from 244
– Guanqiu Jian has replaced Jia Xu at Chin Castle
July 14, 2010 at 8:28 pm #37518Lord Yuan Shu
KeymasterQuote:>> What I'm wondering, when you add a new general to a spot through Hex, how do you determine if that general fights in the field / are recruitable afterwards?I used 2 different methods for this. I had "Li Ru" in 3 battles and Hua Xiong in 2 battles. For them I turned on the "No Random Encounter" flag in DoaEd. If you do that they won't be recruitable and you can stick them in 20 battles if you want to.
For Cheng Pu, Zhou Yu, and Taishi Ci I did something different. I made a smaller soldier version of them and set the "No Random Encounter" flag. Then I made a 2nd copy of them with more soldiers and had them roam Wu. The 2nd/roaming copy was used the last time you fight them. So basically you get the nasty/2nd version when walking around Wu, the lighter version when you fight an early castle battle, and they are only recruitable after you beat the last/nasty one in a castle battle.
Ah I see…I was confused at first, I thought you were adding officers (more than what the Editor has)..
I've read through that thread before. Interesting stuff how he can find where treasure chests are, many that I never knew about that are in random locations in towns.
Uploaded the new Dong Zhuo rom, download link on the first page of the thread.
Welcome to Lord Yuan Shu Walkthrough Guides ·
Huo Hu's Adventure started Destiny of an Emperor hackingJuly 14, 2010 at 8:30 pm #37519cabalpapa
ParticipantThis right now gives a possible look at a final party including Zuo Ci, Jia Xu, Lu Bu, Li Ru, and someone else… perhaps Gongsun Zan or a recruited general, or even Cai Yong.
Jia, Zuo, and Li can do some pretty good tactics at that point, and Lu will obviously be a heavy hitter. Much to do to get to that point, however. The beginning game dynamics are amazing in my intial testing.
July 14, 2010 at 8:39 pm #37520MiDKnighT
ModeratorHua Xiong would be a good final party guy but then you'd have to figure out who else to put at the beginning. Zuo Ci, Jia Xu, Lu Bu, Li Ru, Hua Xiong sounds very balanced and cool to me. Maybe swap Hua Xiong for Fan Chou at the beginning?
July 14, 2010 at 9:39 pm #37521cabalpapa
ParticipantThere are plenty of great options for late game. Gongsun Zan is actually a storyline guy in this. Fan Chou comes in Huo Hu's spot, but he now levels, so he'd be available for late game. 220/80 would get chewed up, though.
July 14, 2010 at 11:09 pm #37522cabalpapa
Participant
Thought this would be a nice screenshot… just barely snuck this one out… tough battle!
July 14, 2010 at 11:10 pm #37523cabalpapa
ParticipantHmmm, trying to figure out how to attach screenshots.
Woot, figured it out!
July 14, 2010 at 11:51 pm #37524cabalpapa
Participant
Here is a look at Chang An. Good luck!
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