Home › Forums › Destiny of an Emperor › [MOD] Rise of Lu Bu 3.0 – Downloadable!
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- This topic has 534 replies, 19 voices, and was last updated 7 years, 4 months ago by Meng Da.
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October 5, 2011 at 7:26 pm #38885MiDKnighTModeratorQuote:In the Cao Cao mod, James actually knows how to modify level system to get your army past 60.000 soldiers.
I'm doing this in the Gongsun Zan mod too. You can change the level growths at 0x3b51b in the ROM and it is documented in this post:
http://www.gamefaqs.com/boards/563402-destiny-of-an-emperor/47999342?page=11
See the post that starts with "I've looked over the level up formulas…"
Quote:The old man in JiZhou also pleases to give you 3-4 levels bonus ( not just one in the original )
I would guess that you do this by repeating the level up event in the text but I haven't tested it.
Quote:I tried getting in contact with him about some stuff like that, particularly about adding new officers to battlesThat is documented here:
October 5, 2011 at 7:38 pm #38886sonic.penguinModeratorWell thanks for those addresses but… I dont know how to patch them in even with the codes you gave me! Im learning as I go… but the only hex i know if is what a witch will do to you on halloween! or maybe a mummy from FF5…
Perhaps you would be kind enough to patch the latest upload of the game (at the top of the page) with the TP update from 3-5 to 4-6?
October 5, 2011 at 9:10 pm #38887MiDKnighTModeratorI'll show you how to do it as you will need to make a lot more hex edits. Do you have your hex editor? If so, open the rom with a hex editor then scroll down until you get to the line 3B660. Then starting at the 7th entry you should see this pattern: 03 04 05 03 04 05 04 05 04 05 04 05 04 05 04 04.
Then just bump up each number by 1 and you are good.
October 5, 2011 at 9:14 pm #38888sonic.penguinModeratorAm using XVI hex editor
it goes down to 3b6f maybe im looking in the wrong spot. Line or address? it goes to 3b657 when i search for an address. And ive got a bunch of strange symbols in the right side box.
October 5, 2011 at 10:02 pm #38889MiDKnighTModeratorDon't worry about the right side box. On the left side do you see this pattern? 03 04 05 03 04 05 04 05 04 05 04 05 04 05 04 04. In fact, if you search for that pattern it should take you to the 3B660 line.
October 5, 2011 at 10:44 pm #38890sonic.penguinModeratoron 3B668 I see that pattern 05 03 04 05 04 05 04 05 04 05 04
the only line before that is line 3B657
October 5, 2011 at 10:57 pm #38891sonic.penguinModeratorI think I just figured out how to edit officers in battles :-)
October 5, 2011 at 11:09 pm #38892sonic.penguinModeratorAh okay, I see now, it give the hex address in the bottom of the UI screen even though on screen it says something else. Okay, go it, now let me see if I can edit those TP values ( i think a lightbulb just came on!)
okay, so lets see if ive learned hex fast enough..
Quote:03 04 05 03 04 05 04 05 04 05 04 05 04 05 04 04two 3's so 2/16 of getting that amount of tp
eight 4's, so 1/2 of getting that amount of tp
six 5's so 1/3 of getting that amount of tp
so what if i change one number to 9 lol. Crazy tp gain w/ a 1/16 chance
October 6, 2011 at 12:13 am #38893MiDKnighTModeratorYep, that's right. When you learn all the tricks you can do in hex that's when the fun really begins :)
October 6, 2011 at 12:18 am #38894sonic.penguinModeratorThink im starting to get it. Do you know if there is any info on merchant shops and where in the hex are the values to change what they sell in each city? and a list of hex values for items?
October 6, 2011 at 12:34 am #38895MiDKnighTModeratorQuote:Think im starting to get it. Do you know if there is any info on merchant shops and where in the hex are the values to change what they sell in each city? and a list of hex values for items?Here's a list of item codes from http://the-scholars.com/viewtopic.php?f=3&t=19872&st=0&sk=t&sd=a&start=20:
00 ~*006038 coins [glitch]
01 ~96 coins
02 ~237 coins
03 ~592 coins
04 ~1013 coins
05 ~1533 coins
06 ~4028 coins
07 ~29 food
08 ~125 food
09 ~821 food
0A ~2011 food
0B ~5902 food
0C ~10151 food
0D ~2098390 food
0E ~2148799 food
0F ~*86607 food [glitch]
10 [blank] ->
16 [blank]
17 Silver Key ->
18 Silver Key
19 Gemsword
1A Ma Letter [???]
1B Gun Powder
1C Intro Letr
1D Iron Ore
1E Dead Wood
1F Saltpeter
20 [glitch]
21 Chi Tu Ma [Red Hare]
22 Zhou Letr [Zhang Ltr]
23 Gold Key
24 Gullwing ->
28 Gullwing
29 [blank] ->
2A [blank]
2B Smoke Pot
2C Steed
2D Resurrect ->
30 Resurrect
31 Elixir A
32 Elixir B
33 Elixir C
34 Elixir D
35 Power Pill ->
38 Power Pill
39 Dagger ->
40 Dagger
41 Flail [Club]
42 Ax [Ax]
43 Club [Mace]
44 Spear [Flail]
45 Sabre [Spear]
46 Trident
47 Bow
48 Sword
49 Battleax [Great Ax]
4A Scimitar
4B Crossbow
4C Lance [Dadao]
4D Wan Sheng [Wansheng]
4E Bo Ye [Boye]
4F Qing Guang [Qingguang]
50 Nu Long [Nulong]
51 Qing Long [Qinglong]
52 Halberd
53 Robe ->
59 Robe
5A Leather ->
5B Leather
5C Padded ->
5D Padded
5E Ring M ->
5F Ring M
60 Chain M ->
61 Chain M
62 Splint M ->
63 Splint M
64 Plate M ->
65 Plate M
66 Bandana ->
68 Bandana
69 Cap
6A Hood
6B Wood H
6C Copper H
6D Bronze H
6E Iron H
6F Steel H
6F [glitch] ->
7F [glitch]
80 "I found a small keyhole." ->
FF "I found a small keyhole."
So all you need to do to find the Xu Zhou weapon store is to:
1. Find the order of the items sold. That would be:
Dagger
Flail
Bandana
Robe
Leather
then
2. Find the item codes in the ROM. I found them at 390BD:
40 41 68 59 5B
Wanna change an item? Just change the code. For example if I wanted to change a dagger to a halberd I would make it:
52 41 68 59 5B
I'll find prices in a little while. I think I remember how to find it.
October 6, 2011 at 1:42 am #38896NiahakModeratorAren't prices right before the item names in the ROM? Little-endian, starting at 2FAF0?
It's two bytes before each name. If you want to see the base price, flip the bits and enter them into calc in hexadecimal mode, then convert to decimal.
Smoke Pot, for example, is at 2FBAA and has a price of C8 00 -> 00 C8 -> 200.
You can change the price pretty easily, just reverse the process. To halve the price, 100 in hex is 64 so 00 64 -> 64 00 to replace C8 00.
It'll be really easy to find them if you have the table loaded.
October 6, 2011 at 1:54 am #38897MiDKnighTModeratorEDIT: You beat me to it Niahak. I was busy making my post when you wrote.
For prices…
1. Open your ROM in a Hex Editor where you can load tables.
2. Load the doaetable.tbl from Destiny of an Editor.
3. Now in that right side box you were ignoring before you can now see some English words. If you look down from 2FAF0 to 2FD40 you can see item names. If you highlight the item name right before it is 2 entries that have the price. For example right before "Dagger" I see "32 00". Note that these numbers are backwards. Ie… The price would be 0032 in hex, not 3200.
4. Now open your windows calculator and view scientific mode. Click on Hex, put in "32" then click on Dec and wala, there's your price. 50. Let's say I want to make a new price…say…300 for a dagger. All I do is open my calculator, put in 200, convert to Hex, then wala, the value is C8. So now in my ROM I replace "32" with "C8" and now daggers just got a lot more expense… Damn inflation…
Which brings us to one of your main questions. Max price. Let's find something expensive… Like the Steel helmet. If I highlight the steel helmet and look at the 2 entries before it I have "40 9C". Now I flip it around so that it is 9C40 and convert to Dec and get 40,000. That's the price of a Steel Helmet…
As for max price, the highest hex value is F. So the super max price would be FFFF. Converting that to Dec I get 65,535. That is the maximum price in the game. To get a price any higher would require assembly skills beyond mine.
October 6, 2011 at 10:26 am #38898sonic.penguinModeratorQuote:Damn inflation…aint it the truth hehe,
okay, gonna see what I can do.
October 6, 2011 at 7:56 pm #38899sonic.penguinModeratorUpdated the mod w/ a number of changes.
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