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Fallout
Participanttrying to go to higher levels, are we? :D
Fallout
Participanti’ll take a look. i’m having a couple of glitches with names and stuff. also, i’m having troubles saving for some reason. i think these glitches lead to that really high tactical point level i got that one time…
May 23, 2008 at 9:26 pm in reply to: DoaEd text-editing edition (Alpha 0.04 released 7/07/08) #34564Fallout
Participantawesome! i was having difficulty squeezing in some text with that space. it’s going great with my rom! there are some references to our forumites in it and some funny lines. i can explain the plot a whole lot better as well!
Fallout
Participantwait…you can’t armageddon reaper’s dumb ass??
May 23, 2008 at 12:55 am in reply to: DoaEd text-editing edition (Alpha 0.04 released 7/07/08) #34562Fallout
Participantit’s really awesome, no doubt!! but, the whole part from conquering shu and throughout is missing. no text at all from the jing zhou area and on. no shu, no wu, no wei….
May 22, 2008 at 9:52 pm in reply to: DoaEd text-editing edition (Alpha 0.04 released 7/07/08) #34560Fallout
Participanti’ve managed to change a good portion of the game already, but there are still key conversations that i need fixed. hopefully, all of the script can be uncovered with the next version… :D
Fallout
Participantwell, i have begun the text changing version of my wu mod with surprising results. i can finally explain the three kingdoms split-up with realistic lines. i also have a part where sun ce gets poisoned and must rely on that taoist to heal him. in this version, he doesn’t kill him, so he can live on.
i’m trying to historically make this flow. any suggestions on courses of action? i currently have sun ce attacking zhang lu in the shu portion, but that’s up for debate.
i gotta create a timeline…
btw…villagers now say some funny shit while staying close to their original lines! now it’ll be fun to talk to them! :lol:
May 22, 2008 at 6:08 pm in reply to: DoaEd text-editing edition (Alpha 0.04 released 7/07/08) #34558Fallout
Participantthere are missing pieces of dialogue in the hex editor. namely, the beginning sequence when the generals float across the screen with descriptions of who they are. will you include this in another version, i hope?
May 20, 2008 at 10:03 pm in reply to: DoaEd text-editing edition (Alpha 0.04 released 7/07/08) #34553Fallout
Participantfinally!! thanks a million, niahak! i have a lot of work to do…
Fallout
Participanti’m gonna yongify your ass if your not careful, chief!
Fallout
Participantthis looks like a gameboy game, and yes, very similar to doae. i wonder if it’s a new release nes game, or if they made it around the same time as the great doae…?
what’s the title of the game in english?
Fallout
Participantwelcome back! remember, huo hu constantly has a tube up his nose… :D
Fallout
Participantspiked bra, too?
Fallout
Participantsorry, chief. writing about men would downright creep me out… :???:
Fallout
Participantowings has a bat, too! that’s a heck of a deal! he just hit a pinch hit home run to win the game tonight! a pitcher!!! :lol:
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