Home › Forums › Destiny of an Emperor › DoaE IPS Patch Bundle
- This topic has 123 replies, 8 voices, and was last updated 14 years, 2 months ago by
sonic.penguin.
-
AuthorPosts
-
November 20, 2011 at 11:45 pm #41137
sonic.penguin
ModeratorIf Life is 3BB5B like I think it is… its set to 00, shouldnt it be 01?
November 20, 2011 at 11:47 pm #41138MiDKnighT
ModeratorIt's in the spot of Tui Lu / Escape (1D). I know I set the patch to be targeting… Hmm…
November 20, 2011 at 11:48 pm #41139sonic.penguin
Moderatornope, i changed it to 01, now it targets… now to see if it works O_o
November 21, 2011 at 12:18 am #41140MiDKnighT
ModeratorOK maybe I changed it in the Yuan Shao mod but forgot to change it in my IPS patch version. Will fix.
November 21, 2011 at 12:42 am #41141MiDKnighT
ModeratorNew patch…fixes soldier count issue, weird life text issue, rearranges tactics a little bit, fixes life targeting thing…
http://www.4shared.com/file/mXYd3bLp/DoaE_IPS_Patch_11.html
Known issues:
– Weird random recruit rebel force issue
– Run to Qing Zhou with no fights super rebel force issue
November 21, 2011 at 1:46 pm #41142MiDKnighT
ModeratorFixed a minor bug with Bei Ji targeting. When almost everybody has negate it makes sense to do Bei Ji on all allies at a higher cost like penguin's mod.
EDIT: New link, I fixed the recruiting rebel forces bug. It was because of a typo in my 8 new chapters enhancement *sigh*. It was writing the chapter number into billeting instead of where it was supposed to… Fixed now:
EDIT: Hold up, I was using that spot as a temporary place to store. Need to find somewhere else… Just a min…
November 21, 2011 at 3:02 pm #41143sonic.penguin
ModeratorQuote:Fixed a minor bug with Bei Ji targeting. When almost everybody has negate it makes sense to do Bei Ji on all allies at a higher cost like penguin's mod.Darn straight!
November 21, 2011 at 3:25 pm #41144sonic.penguin
ModeratorArgh, curses! I was just about to download that patch since bugs have made me lose the last week of editing -_-
November 21, 2011 at 3:34 pm #41145MiDKnighT
ModeratorIPS patch didn't break your ROM right? I fixed the billeting issue and now know why the initial rebel forces thing happens. Patch that fixes everything coming soon.
November 21, 2011 at 3:41 pm #41146sonic.penguin
ModeratorHow about a patch that restores corrupted games hehe
Good thing DOAEditor still opens to rom even though it is corrupted, just taking some time to re-transfer everything into a new rom. Maybe I'll post some pictures soon or something.
November 21, 2011 at 3:52 pm #41147MiDKnighT
ModeratorOK new patch ready. This one fixes all known issues including rebel force recruit and super rebel forces at Qing Zhou. Please find me some more bugs penguin :-P
November 21, 2011 at 4:03 pm #41148sonic.penguin
ModeratorQuote:OK new patch ready. This one fixes all known issues including rebel force recruit and super rebel forces at Qing Zhou. Please find me some more bugs penguinSeems to be my specialty lol
November 21, 2011 at 4:21 pm #41149sonic.penguin
ModeratorJust a thought, should people that have Revive also have raise? J/w Would it make more sense for the Jin Xian people to have one, and the Wan Fu people to have another? or Just changing tactic priority and some int adjustments, but I would probably lower the amount Raise gives HP wise, havent checked if youve done that yet.
Im still only seeing 6 tactics in the 'general' screen, is that right?
November 21, 2011 at 4:26 pm #41150MiDKnighT
ModeratorQuote:Just a thought, should people that have Revive also have raise? J/w Would it make more sense for the Jin Xian people to have one, and the Wan Fu people to have another? or Just changing tactic priority and some int adjustments, but I would probably lower the amount Raise gives HP wise, havent checked if youve done that yet.I haven't done that in the patch as everyone might have a different opinion on how much to change the revive/raise HP restore. I think it is fine if an enemy has both revive and raise. When their HP is low they will either heal themself or bring someone else back. I would actually rather have a tough opponent use Raise than Revive because the guy they are bringing back is probably not as nasty and you get another shot to take out the Revive/Raise guy as he has used a turn not healing himself.
For allies raise costs twice as much TP as revive so you still have incentive not to let your guy die!
Quote:Im still only seeing 6 tactics in the 'general' screen, is that right?I have had no problems with this and have been testing this a lot. You won't see 8 tactics until you've learned enough tactics. That won't happen until you learn Negate and Life.
November 21, 2011 at 4:53 pm #41151sonic.penguin
ModeratorI think were talking apples and oranges on the general screen. I mean the one under the Menu screen like talk, check, formation, GENERAL, item. I click on general, and it only shows 6 tactics.
-
AuthorPosts
- You must be logged in to reply to this topic.

