Home › Forums › Destiny of an Emperor › [MOD] Rise of Lu Bu 3.0 – Downloadable!
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- This topic has 534 replies, 19 voices, and was last updated 9 years, 5 months ago by
Meng Da.
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November 6, 2011 at 1:13 am #39140
unfy
Moderatorupdated.
was referring to first lou yang battle. can get into it now….. Ooouummmm!
November 6, 2011 at 1:18 am #39141sonic.penguin
ModeratorQuote:Ooouummmm!lol
The bonus battle you wont be able to get though. FYI i stripped pointers from the Hua Xiong battle which you already beat, sorry, but tough banannas, wont be accessable unless you start a new game. It is REALLY a surprise as to its location :). The Zuo Ci one is the only other one I have in place atm but youre just a glutton for punishment if you already whooped him.
I have been thinking about removing the Luo yang gate fights upon your first trek through Dong Zhuo area as some people have suggested there is too much walking back and forth for that area. Let me know what you think.
I dont know HOW you beat the Sima Yi battle, I actually went back and changed it to make it easier by lowering their DEF, otherwise it'd just be praying for a lucky AnSha or a savestate fest :P
Im gearing up to start a second ROM but only once MidKnight gets me set up with some good software to load more neat-o portraits and LYS explains to me how to use some new sprites :)
I appreciate your input for this ROM and look forward to your thoughts as a whole on it.
November 6, 2011 at 6:33 pm #39142unfy
Moderatorre: no bonus battle
:(
I will possibly play through it again after a bit. While waiting for an update, I started the Yuan Shao mod. Am up to the Yuan Shu area in it.
re: Zou Ci
He was actually one of the easiest bonus fights, outside of coming back to huangsongfu after entering wei.
re: lou yang gates first DZ trek
as a kid it was a lot of back and forth treking. and i'll admit that i still usually end up having to make at least one trip to refill. while it's kind of handy as a forced grind, it is a tad irritating, kinda like the wei castle fights (or possibly mid shu). i guess, also, with some of the ambushes you've set up, the mid to late wu can also require some back tracking… but… having gullwings by those points makes it less annoying.
Lou Yang is the capital. While it doesn't serve as a major point in the game, it's important otherwise. It should be well guarded. Maybe reduce it to one more difficult gate ?
if midnight is paying attention – you can always run from a fight you surprise the enemy with, right? can you find the code that checks for that bit and just always take the 'surprise bit was set' jmp ?
being able to always run makes the treks back and forth not so bad. i've also re-noticed in this game how the rng for RE's loves to troll you. Going somewhere? That'll be an encounter ever 1-4 steps. Looking for a fight? It'll take 5 screens worth of movement to get one.
re: sima yi battle
lu xun or jiang wei's 255 agility means putting them in the van and getting an early thwart. lu xun being preferred for his higher int in hoping the thwart lasts longer. i will admit the sima yi battle was one of the hardest so far… although the second final fight looks to be rough as well :).
it took a few tries, and i stuck to thrwart / zeal / pp's. i believe you had just updated to multizeal which made it friendlier. after clearing out ansha generals (if any?) …not sure if i tried to keep thwart up the entire time, or only when it was time to kill someone who had revive.
so far, hardest fights that stick out are the scarves wizards at blacksmith's house (possibly hardest required), spirit guys at the wei shortcut, the water elementals gave me some trouble as well, tiger wang (even when doing YS first), and re-capturing jingzhou was a serious pita.
fights that were supposed to be hard that are indeed hard would be the current sima yi fight, end of wu, and much of wei. so that'd good.
blacksmith and jingzhou recapture were only few i'd even remotely suggest as toning down just a tiny bit… but… since i'm not a pro player and i beat'em without save state abuse… they're prolly fine.
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hopefully within the next 12 hours i can Ooouummmm! the last fight into submission.
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edit: Oouummmm … is that the 'took damage' sound, btw ? just wanna make sure i got right with first guess when reading it :P
beat the game. stabby stab bwahahahaha! i was laughing for a while :) … same with the souvenir guy.
I'll definitely have to give it another play through later. See how the different changes affect things and such.
Love the writing :)
November 6, 2011 at 11:55 pm #39143sonic.penguin
ModeratorSlight update to fix a bug w/ the first appearance of Xiahou Yuan and some minor balance tweaks
November 8, 2011 at 12:39 am #39144sonic.penguin
ModeratorUpdated!
Tactics got re-arranged, now Tui Lu is acquired, then Gui han pretty much the next level, no more Fu Bing until later and only a few SPECIFIC strategists will acquire it!
New town colors too, well slightly…
Quote:ding yuan's portrait is kinda weird… his hat is flying ?As a matter of fact… it is! :D
Quote:so far, hardest fights that stick out are the scarves wizards at blacksmith's house (possibly hardest required), spirit guys at the wei shortcut, the water elementals gave me some trouble as well, tiger wang (even when doing YS first), and re-capturing jingzhou was a serious pita.Actually, I tested this myself and it wasnt actually too bad. Using Pang Tong and Fa Zheng really makes it easier.
Quote:edit: Oouummmm … is that the 'took damage' sound, btw ? just wanna make sure i got right with first guess when reading itbeat the game. stabby stab bwahahahaha! i was laughing for a while … same with the souvenir guy.
I'll definitely have to give it another play through later. See how the different changes affect things and such.
Love the writing
Hehe, glad to hear it was a good ending. It felt appropriate considering the protaganist and everything.
Ooooouuuuum! Yeah! I was trying to go for what a fanatical guy like that might say.
Ah the infamous souvenir guy, I wanted to replace a bunch of different texts in towns but was trying to stay away from stuff like "Hurrah Liu Bei" or "Go south to XY castle" which seemed rather bland and actually filled a lot of peoples text. Glad it was good choice :)
November 12, 2011 at 11:35 am #39145sonic.penguin
ModeratorMod is nearly complete! With MOST of the bugs gone other than the strange level up glitch, I would say that unless anyone had some last minute input that I will making a *Final* release shortly. The only thing I probably wont fix would be the long walk to Luo Yang from Xu Zhou.
November 12, 2011 at 10:50 pm #39146unfy
Moderatorlooking forward to it :)
November 26, 2011 at 2:58 am #39147sonic.penguin
ModeratorUpdated Link! Can someone update the mod download page w/ the mod @ the front page? Thanks :)
November 26, 2011 at 7:13 am #39148Zhuge Liang
ParticipantHehe allow me to play it again, hoping new features would be added.
DoaE gave birth to Huo Hu.
November 26, 2011 at 2:42 pm #39149sonic.penguin
Moderatorno agi based multi attacks or 8 tactics for this one, would take WAY too much work rebalancing :/ Will do this for the rise of Ieyasu mod though. Did you update the download link though?
November 27, 2011 at 6:29 am #39150Zhuge Liang
ParticipantWhy yes, I have time to kill while waiting your Ieyasu mod
DoaE gave birth to Huo Hu.
November 28, 2011 at 12:49 am #39151Jiang Wei
Participantam i able to make a party of
battle members
Lu Bu, Wu Tugu, Taishi Ci, Deng Ai, Xiahou Ba
strategist
Zhuge Liang
back up
Zhang Bao
December 4, 2011 at 7:27 am #39152Jiang Wei
Participantwhat is with zhuge liang and dong zhou fights after you take zhou or what ever i mean sderiously they are impossible
December 4, 2011 at 7:28 am #39153Jiang Wei
Participantzhuge liang-60000troop
dong zhou-60000
December 5, 2011 at 3:15 am #39154sonic.penguin
ModeratorQuote:what is with zhuge liang and dong zhou fights after you take zhou or what ever i mean sderiously they are impossible:cactuar: Alright! Yeah, those are meant to be very tough. I wanted to have a few "surprise" battles so that battles wouldn't be so progressive in difficulty where everyone could anticipate the difficulty. Plus since ZGL battle gives you the smartest guy in the game, I made it tough and something a player may have to revisit later. Dong Zhuo is easy if you stay near water and use ji mian :)
Did you say they have 60,000 troops? O_o
That wasn't like that in the one I made haha, maybe a bug I will have to check…
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