Home › Forums › Destiny of an Emperor › [MOD] Rise of Lu Bu 3.0 – Downloadable!
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- This topic has 534 replies, 19 voices, and was last updated 9 years, 5 months ago by
Meng Da.
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June 21, 2013 at 7:07 pm #39327
sonic.penguin
ModeratorQuote:Are you still having the mismatch list issues or did you fix that? You wouldn't happen to have a save state handy for that would you?It wasn't really an issue, I just wanted to know how I can modify the effect of the mismatch list. IE: If you are on the mismatch list you automatically get hacked to pieces and removed from the game 100% rather than just the standard defeat/stat gain.
The only *OTHER* issue I am having is the freezing of the game whenever the last guy goes first.
Quote:That pic looks amazing! What settings do you use to get your sprites that smooth?I use HQ 3X Video Setting in FCE Ultra 2.2.0
June 22, 2013 at 1:41 pm #39328MiDKnighT
ModeratorQuote:I use HQ 3X Video Setting in FCE Ultra 2.2.0Just tried that, it's nice!
June 23, 2013 at 2:51 am #39329sonic.penguin
ModeratorOkay… having an issue where the enemy is using life/raise on my guys…
3BB5C and 3BB5D are set to 01 so I don't know what the issue is…
Using patch 1.2 on ROLB
June 23, 2013 at 4:03 am #39330unfy
ModeratorWas never a fan of the super sampling stuff for upscalers and what not. I prefer nice square hard edges myself. Dunno why, heh.
New font and colors stuff might be cool.
June 23, 2013 at 11:18 pm #39331sonic.penguin
ModeratorQuote:Was never a fan of the super sampling stuff for upscalers and what not. I prefer nice square hard edges myself. Dunno why, heh.New font and colors stuff might be cool.
To each his/her own. I like the blending options as I build my pictures to work well with those and create more-realistic avatars that resemble top line SNES .
MiDKnighT, I emailed you the latest ROLB mod. Do you think you can check out WHY the enemy is using life/raise on my guys rather than their own? The targeting hex must be messed up somehow…
June 24, 2013 at 1:39 am #39332DragonAtma
ModeratorPersonally, I like the pixellated version, as they look awesome unfiltered. If you try and use an edge-rounding filter, they look almost as bad as PS3 graphics, and nobody wants that. :(
On a random note, the seven most recent topic names are increasingly longer as you get more recent… :paranoid:
June 24, 2013 at 4:05 pm #39333MiDKnighT
ModeratorQuote:MiDKnighT, I emailed you the latest ROLB mod. Do you think you can check out WHY the enemy is using life/raise on my guys rather than their own? The targeting hex must be messed up somehow…Sigh…the last few save states you've sent me haven't worked because of memory corruption. I'm on FCEUX 2.2.1 now so it should work. This save state e-mail thing doesn't seem to be working for us anymore. I'll have to mess with this ROM some to see if I can get the enemy to use Raise.
June 24, 2013 at 5:12 pm #39334sonic.penguin
ModeratorThe savestate was made on 2.2.0
June 24, 2013 at 5:51 pm #39335sonic.penguin
ModeratorSee if these work. Its a savesate and save
June 24, 2013 at 6:44 pm #39336MiDKnighT
ModeratorI got it. There was a place where the life/raise targeting code might not have been called. To fix:
0x7A950:
0000A90E2082C46868BD0062C91DF004
C91ED008A9019DD0614C50834C008000
June 24, 2013 at 7:25 pm #39337sonic.penguin
ModeratorOkay, will try it. Was this an issue due to my editing or the patch?
June 24, 2013 at 7:26 pm #39338MiDKnighT
ModeratorSeems like it may have always been there but certain A.I. patterns might have caused it to manifest itself more.
June 24, 2013 at 7:36 pm #39339sonic.penguin
ModeratorYou'll have to update 1.3 then…
June 24, 2013 at 8:12 pm #39340MiDKnighT
ModeratorYep, I updated 1.2 and 1.3 in my local copy. This change will be in both in the next upload.
August 15, 2013 at 8:25 pm #39367sonic.penguin
ModeratorVersion 3.0 will be released soon, TBA! Will need a person or two to beta-test the latest version which is EXTENSIVELY CHANGED from the original Rise of Lu Bu 1.0 and 2.0.
MK, I'm still having issues with is locking up in battles and I know we've been through the ringer on that one already. Plus, I think some guys were having issues with using life/raise on the wrong party, but I haven't been able to test that other than in the copy I emailed you. My party works fine but the enemy targeting was doing weird things.
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