Home › Forums › Destiny of an Emperor › [MOD] Rise of Lu Bu 3.0 – Downloadable!
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- This topic has 534 replies, 19 voices, and was last updated 9 years, 6 months ago by
Meng Da.
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August 17, 2013 at 8:09 pm #39383
Grundy
ParticipantQuote:If you can get me a save state right before a freeze I can work on it. This bug has been so hard to catch.That would be near impossible seeing as it's very random. If it freezes, and I load state, it won't freeze at the same point.
August 17, 2013 at 9:26 pm #39384Grundy
ParticipantAugust 17, 2013 at 10:45 pm #39385sonic.penguin
ModeratorIt's a black screen?
August 18, 2013 at 1:49 am #39386cabalpapa
ParticipantSonic, if you are asking about the freeze bug, no. Once the last officer's choice is activated, the text box dissapears, the officer's picture stays there, and nothing else happens. It isnt a black screen, just doesn't proceed forward, like maybe something is causing it to miss an indicator to a phase to execute the actions.
August 18, 2013 at 3:58 am #39387sonic.penguin
ModeratorYeah, I know what you're talking about now and is avoidable by putting a slow person at the bottom of the formation so they don't go first. The bug actually exists in everyone;s mods currently…
MiDKnighT, can you download the latest Rise of Lu Bu Mod from the front page, apply patch 1.3, then try and open it with DOAEditor and let me know if you can open it?
August 18, 2013 at 6:51 pm #39388Grundy
ParticipantQuote:It's a black screen?Yeah it was a counter that I didn't know how to get rid of. Ended up being the frame counter I guess. My controller fell off my desk and hit the key to activate it (which is the period)
August 20, 2013 at 6:29 pm #39389Grundy
ParticipantI like the colour choice for the final solider bar…thing? I don't know the actual name. lol
August 20, 2013 at 7:53 pm #39390Grundy
ParticipantDoes Redhare increase the Agility of everyone in the party?
August 21, 2013 at 12:53 am #39391sonic.penguin
ModeratorNo, just the person whose inventory it is in.
Quote:I like the colour choice for the final solider bar…thing? I don't know the actual name. lolThanks, and I think it changes to that at like level 48 or so. I figure people will be at max level for a while so no sense getting the last bars too early.
September 2, 2013 at 1:50 am #39401Shingen01
ParticipantYou have done an amazing job with this mod! The script is well written, the pacing is good, and most importantly It feels like a Lu Bu game with all the stabbing betrayals. I took notes looking out for bugs and detailing my thoughts as I progressed.
Chapter 1 – Yellow Turbans
The surprise before the cave was not expected but was beatable. Lu Bu (and Zhang Liao) was an all star for this and for the remainder of the battles in Chapter 1. Zhang Yang and Li Su were virtually useless without weapons, but proved adequate in soaking up damage. Your 2nd surprise was BRUTAL! Party wipe in the first turn. After the debacle, I walked around in circles till I learned heal. After focusing to max TP tried battle again and hammered out a victory.
Xuzhou – I ditched Zhang Yang in favor of the slim and trim new friend. Found myself at level 7 at this point. Picked up a couple clubs (they seem powerful at this stage of the game). I like how Bu and Liao have superior weapons at this point (who needs team work when you're LU BU WAHAHA!)
Tore through the first Yellow Turban/Scarves battles. Then I met blaze at Tiemen pass…. Yikes! 1st time Jue went first and party wiped me. This battle was all about luck. If Jue goes first before I have a chance to get protect… over. After the battle Gao Shun was a great addition (As I continued playing he was my steady eddy for three chapters). The final battle in the chapter was similar. I hate to admit, but I loved the forced party change at the end of the chapter 3:)
I did not discover any new bugs.
It would be nice to have access to weapons (like a Jian or two) for Li Su and Zhang Yang before the beatdown outside the cave LOL! The access to clubs (the painful ones, not the fun ones…) in Xuzhou also made the section seem too easy from that point on (cept when Pyroman decided to kirk out)
Great Job, and a very unique experience for DOAE! I'll post my further experiences if it will help.
September 2, 2013 at 3:36 am #39402sonic.penguin
ModeratorQuote:You have done an amazing job with this mod! The script is well written, the pacing is good, and most importantly It feels like a Lu Bu game with all the stabbing betrayals. I took notes looking out for bugs and detailing my thoughts as I progressed.Cool. In version 1.0 and 2.0 I still had players starting out with Liu Bei and his gang. In version 3.0 I rewrote the script for chapters 1-5 completely so players actually played as Bad Mr. Bu just like in history (or close to it!) Flames of Wu gave me the know-how on how to manipulate game events and sprites so I'm glad it's at least "believable".
Quote:I did not discover any new bugs.Actually there is a bug that was found by a member @ the-scholars and it was done found by billeting Ding Yuan which technically shouldn't be possible as he is flagged as non-billetable, but at any rate, it messed up his game down the road by making the guy on the throne not appear in order to activate the Zhuge Liang visit quest line which allows access to Shu. I've gotta have MiDKnighT figure out where the non-billeting list can be found.
Quote:(who needs team work when you're LU BU WAHAHA!)Heh, of course :twisted:
Quote:Tore through the first Yellow Turban/Scarves battles. Then I met blaze at Tiemen pass…. Yikes! 1st time Jue went first and party wiped me. This battle was all about luck. If Jue goes first before I have a chance to get protect… over. After the battle Gao Shun was a great addition (As I continued playing he was my steady eddy for three chapters). The final battle in the chapter was similar. I hate to admit, but I loved the forced party change at the end of the chapter 3:)Indeed. The problem with some battles is that they are either WAY too hard because of a particular tactic and without it, they are WAY too easy. I also had to think down the road, especially with the Yellow Turbans, that you encounter Zhang Jiao 2x and that the second time is probably another level or two later so keeping it still difficult can be a challenge sometimes. I thought Gao Shun would be a great addition and a more 'steady' party member as you said but not
Quote:It would be nice to have access to weapons (like a Jian or two) for Li Su and Zhang Yang before the beatdown outside the cave LOL! The access to clubs (the painful ones, not the fun ones…) in Xuzhou also made the section seem too easy from that point on (cept when Pyroman decided to kirk out)overpowering.Quote:A few things on this. One is that like above, giving a few more weapons early on is tough because I restricted access to specific towns in order to allow the staged plot line where players wouldn't "go around" certain areas so it had to be kept pretty tight early on.
In terms of difficulty, some people here on the LYS forums recall my first 1.0 version of ROLB and everyone claimed it was almost ALL luck and turned into a save-state hacking fest reminiscent of Destiny of an Emperor Cao Cao Edition which was so impossible that there was no gameplaying but just cheat code/save state loading training. If I removed the clubs then I'd have to have someone retest it to see if it was still possible to complete the area WITHOUT tons of level grinding. Balancing the mod takes a LOT of time but playing as Lu Bu I wanted players to also feel like they were trouncing people early on with a progressively harder difficulty after Chapter 3 which technically would have been where Lu Bu met his demise.
Great Job, and a very unique experience for DOAE! I'll post my further experiences if it will help.
Quote:It does and helps me to refine certain gameplay aspects and balancing issues. It;s why I'm up to version 3.0 and people keep playing it as it has grown so much over the past 2 years. Keep em' comin' BWAHAHAHA!
September 2, 2013 at 7:35 pm #39403unfy
Moderatorhm, don't recall what version of RoLB i started with, but i don't recall the difficulty ever being stupid high.
BWAHAHAHAHA!
September 2, 2013 at 7:40 pm #39404Shingen01
ParticipantChapter 2
This chapter had an awesome feel to it! Nothing beats the old march to the capital (unless of course you are Yoshimoto)! Initial party setting out was Lu Bu, Dong Zhuo, Gao Shun, Zhang Liao and Guan Hai (who is surprisingly strong, but he was pretty tough before getting cut down by Guan Yu in the book).
Initial battles weren’t too tough. Took one look at Cao Xing’s stats and sent his ass to billeting (But hey… If you shoot someone in the eye with the end result being your death by said person… you deserve those stats lol!). Now.. Diao Chan… She is awesome! Great way to introduce her, and she played a role of a white mage (good old FF) in my party for several chapters! This finally freed up Zhang Liao to open up his can of whoop ass (up until this point he was primarily a support character casting Protect/Haste/Heal etc.) When encountered, I Sent down the traitorous Hou Cheng.
Your quasi-boss battle was fun. You set up Yuan Shu’s personality perfectly. I enjoyed seeing some familiar faces from the book that are not usually given any love. The Liu Chan clone was great! Zang Ba was shipped out right away (He was more effective for Cao Cao anyway). Huo Hu almost made the cut but Chan won out.
Repelled coalition with Dong Zhuo, Lu Bu, Zhang Liao, Diao Chan, Gao Shun (level 13). Thank GOD I saved those power pills! That plus Haste saved me from your surprise.
I think I did encounter a glitch in the cave. Xun Yu and Zhong Yao (along with a couple Rebels) appeared as random encounters 4 times in a row! I kept running since those two together can be BRUTAL! The 4th time I stood and fought them and encounters became random again. Chen Gong is a Godsend (I wish he gained troops, but I can’t complain. Fight fire with fire wahahahaha!).
Loved the Gemsword replacement. Gave me 3 beefcakes with punch (Lu Bu, Zhang Liao, and ummmmmm… Dong Zhuo LOL!). Great surprise forcing Gao Shun back into the 3 beefcakes. The ambush totally wrecked me and punished me for using a lean and mean 5 man party.
Xia Pi… Holy Cow… I understand why you did this… This is his end… but WOW! The no namers in this region are brutal and the castle battle wiped me out. I grinded to level 15 (when I received Recover) and tried again. After a few more attempts I greased out and won. Musou, Blaze… Shudder… Chen Gui did not make the cut.
Possible bug…Zhang Fei was mentioned during the Inn scene. LOL! Lu Bu in chains? I’d like to see them try Wahahahahaha!
Again, amazing mod! Beating Xia Pi was exrtremely tough, but of all the battles this makes sense. Ended Chapter two with a Party of Zhang Liao, Lu Bu, Gao Shun, Chen Gong, and Diao Chan. I imagine you put the fixed troop limit on Chen Gong to prevent shenanigans later (probably too early to have wicked tacticians blazing their way to victory in the next chapter.)
September 2, 2013 at 7:53 pm #39405Shingen01
ParticipantQuote:Actually there is a bug that was found by a member @ the-scholars and it was done found by billeting Ding Yuan which technically shouldn't be possible as he is flagged as non-billetableWow! I assumed he was the Liu Bei replacement and never tried sending him down. I never… would have… sent Ding Yuan… down… ummmmmm… yeah… hehe…
Quote:reminiscent of Destiny of an Emperor Cao Cao Edition which was so impossible that there was no gameplaying but just cheat code/save state loading trainingI remember that one… Fun mod, but I started cheating like mad around the Yuan Shao area (I'd get killed during the random encounters let alone the castle battles).
Some of your battles are extremely challenging, but make sense in the context of the story (Zhang Jue, and Xia Pi should be tough).
Another bug I caught was facing my daughter in the Zhang Fei battle in Shao's chapter. I imagine it's suppossed to be Liu Bei (which would make the battle tougher…). I'll get to work on my in depth chapter 3 experience in a bit! Wahahahahaha!
September 2, 2013 at 8:12 pm #39406sonic.penguin
ModeratorQuote:hm, don't recall what version of RoLB i started with, but i don't recall the difficulty ever being stupid high.BWAHAHAHAHA!
Here are some SS of the original Rise of Lu Bu with fights that people hated. The first is the Hu Lao Gate fight, the second is what you had to fight in Jing Zhou, and the 3rd is when you acquired Lu Bu to your party (Zhuge Liang replacement). In all cases, everyone felt his 1-shot hits were just too much and ridiculous as battles were essentially luck-based battles.
and some pictures of my first photo editing attempts found in Rise of Lu Bu that I spliced together, before I knew how to draw them better >_>, freaky stuff:
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