Suikoden I 108 Stars of Destiny recruit list
I’m listing the 108 Stars of Destiny based on how early you can recruit any given character. This should make the walkthrough easier to follow as you go through the game recruiting stars. Generally speaking, character’s will be analyzed on their base statistics with attack power / magic power being probably hte prime categories for determining dynamic potential in battle.
1 – Tir McDohl – The very first Hero in Suikoden history. Naturally, Tir McDohl is good at just about everything. His attack is solid, but it is his technique that is otherworldly. McDohl is skilled with magic as well – he’ll get plenty of uses out of the Soul Eater Rune.
2 – Gremio – The caretaker for Tir McDohl. Constantly worrying about Hero’s wellbeing throughout their journey. Gremio joins automatically at the beginning, but is lost for a while in the middle of the game. Fear not. There is a way to bring him back, but you need all 108 Stars of Destiny recruited before taking on the last battles. You then get Gremio back in your army. Even more incentive to use this guide and make sure you recruit everyone…
In battle, Gremio is quite mediocre however. Not really capable with magic, and his attack is decent but not great. His 1.5 x damage Unite with Pahn helps, but still, Gremio’s ability is lacking by the time he ‘leaves’ at Soniere Prison. This is why I tend to stick him with a Holy Rune so he’s at least allowing us to run faster
3 – Cleo – Another companion of the Hero, one who seems to possess a more calm disposition compared to Pahn and Gremio. She joins automatically early on, and is given a Fire Rune. This is a good rune for her – she is decent using long-range physical attacks, but she has decent magic power so it’s good to make use out of it. Her Fire Rune is especially needed heading through Toran Lake to the castle.
4 – Viktor – The first member of the Liberation Army that Tir meets. You will see him in the Inn at Gregminster as you are attempting to leave. Gremio, Tir, Cleo and Viktor then flee Gregminster city and Viktor is at your side from that point on pretty much.
Viktor is good at one thing, utilizing his attack power. Early on at Mt. Tigerwolf, you will come across a Clone Rune. This is only used by Viktor, for about 2x damage except he’s unbalanced the next turn. Still, it is worth it to use all the time because it’s an automatic 100% hit. This is good considering Viktor’s skill is not that high. And second, it allows him to ‘defend’ the second turn to prevent damage.
5 – Mathiu Silverberg – Wise in war, but moved to the peaceful village of Seika to get away from it. As per Odessa’s last wish, Hero and friends are sent to Mathiu for help. After some pleading, Mathiu finally decides he cannot escape his fate and joins as the tactician for your army. He plays a heavy role in the story and the direction of your army the rest of the game. Not usable in battle, of course.
6 – Camille – Camille is at Kaku, a port town. She is in the southeast part of town, at the bar. Camille knows Gremio, and after the scene joins your party for the time being.
Not sure why, but I like Camille. She has about average strength with a medium ranged weapon, and provides some magic ability.
7 – Tai Ho – Here is my Suikoden I favorite. After recruiting Camille, you will hear about Tai Ho. Save first, then go downstairs at the bar and talk to Tai Ho. He will join you, but you have to be lucky and beat him in a game of Chinchirorin. You can either win in the 1st round or lose for a long time. It depends. Anyway, once you win, Tai Ho joins you on your way to Lake Toran.
A good officer. A great officer. Tai Ho has good strength and a medium weapon. Little magic ability. So why is he so good? The Fisherman Attack with Yam Koo takes off an astounding 3x damage!! Suikoden learned their lesson and stopped making dominant unites in later Suikoden’s, but take advantage of it with Yam Koo and Tai Ho. As said before though, Tai Ho is a strong character even without that unite.
8 – Yam Koo – Joins with Tai Ho above.
Not quite blessed with Tai Ho’s statistical dominance, but he is a bit above average with strength. Lacking in magic as well, but combined with Tai Ho, his 3x damage Fisherman Attack Unite is too good to pass up. Yam Koo and Tai Ho are one of my most used duo’s in the game along with Varkas and Sydonia.
9 – Luc – Joins automatically after liberating Toran Castle. Apprentice to Leknaat the Seer.
I used to despise this guy when I first played the game. It was much later when I realized sticking Luc in the back row was a better idea. Luc is not quite as ridiculous as he is in Suikoden II, but he is a strong magician in this one nonetheless. Luc starts with a Wind Rune, though I usually switch to a Lightning Rune (The Shredding is nice but the rest of the Wind Rune spells leave a bit to be desired).
10 – Chandler – You first meet Chandler after escaping Ain Gide’s clutches at Kwaba Fortress. He is at the south end of the fortress.
Once you acquire Toran Castle and are told to go recruit Lepant, make a trip to Kwaba Fortress quick (among other places). Talk to Chandler and have him open up his item shop at your HQ. Chandler’s item shop will have items that you have looked at around the Suikoden World, at other item shops.
11 – Sergei – A Kaku resident. You will find Sergei at the southeastern bar. Talk to him after you have Toran Castle and he will join you. Sergei’s main contribution is the elevator he creates at your headquarters.
Sergei can be used in battle, but starts off at an extremely low level and is terrible statistically anyway.
12 – Marie – Marie is the Gregminster Innkeeper, who helps hide Tir McDohl. After it is found out, she is banished from the city. You then find her at Seika Village. After you have your own castle on Lake Toran, talk to Marie and have her open up her Inn at your HQ. Marie is recruited.
13 – Onil – The gossip character in Suikoden I. She is in a house in the middle of Seika, and joins willingly. Talk to her at HQ if you wish to get some random gossip.
14 – Maas – A blacksmith at the Great Forest. Hopefully you went to the Great Forest to build up before Lake Toran. It is to the far southeast of Kaku, Seika, etc. Enter the blacksmith shop at Great Forest after you have your Toran Castle, and Maas will be recruited.
He can only sharpen weapons to level 5, but he can be used in battle. Granted, Maas can only really do regular attacks and he’s not that strong, so you can do much better. Maas is up there with Moose as the worst Blacksmith in battle.
15 – Sansuke – The bath guy at Great Forest. His house is just west of Maas’ Blacksmith place. Enter and talk to Sansuke, and have him join to make baths at your HQ. Sansuke starts off on level 1, and really never gets that great anyway.
16 – Kai – The last character to recruit before going to get Lepant. You can find Kai to the far southwest of this region, at the Fortress of Garan. Talk to him, he is Tir McDohl’s old master. He will gladly join.
Kai is actually quite skilled. His Unite Attack with Hero does 1x damage on all enemies, much like Riou / Jowy’s Unite in Suikoden II. Kai is not especially skilled except in technique, but still may provide some value early on considering his unite and decent overall ability.
17 – Krin – Wow, what a personality. You meet him at Kouan, after you realize it’s not going to be easy getting into Lepant’s Mansion. Krin is sneaky and devises a plan to get in. He tries to get you drunk later, but it’s all good. Krin joins after all this.
Krin is a long ranged character, who is fast but very weak. Funny part is, I actually use him. Even funnier, the games makes you use Krin real late in the game at Moravia Castle.
18 – Rock – Shortly after sneaking into Lepant’s Mansion, you see Rock in his own room. Talk to him and have him join you. He opens up a vault at your HQ, which is useful because it lets you strip armor off of characters not in your active party so it is easy to manage your roster and have the best armor on whoever you like.
19 – Juppo – The goofball trickster who has set stuff up at Lepant’s Mansion. Towards the end of the mansion you’ll run into him. Be nice to him and have him shut down the machines. He joins after this.
Juppo is a true joker. His unite with Meg is halfway decent (attacks all enemies), but of course that means you actually have to use them both. Juppo’s strength is poor, and despite his high magic count it’s irrelevant thanks to the Trick Rune that he is forced to have. His other stats aren’t that bad though, as he’s lucky and skilled.
20 – Lepant – After getting Kirinji, Lepant storms off to save his wife. Go to Commander Kraze’s building in northeast Kouan, and aid Lepant. After saving his wife and the rest of the events, Lepant will join you.
Lepant is a strong front line character. Defense could be a bit more stiff, but what can you do. He also has one of the best melee units in War Battles, once you are able to recruit Sheena. Oh, and Lepant has a unite attack with Eileen for 2x damage. Which is good, except Eileen is not skilled with physical attacks so it’s usefulness is limited.
21 – Eileen – Joins automatically with Lepant after the events.
Eileen is weak, but a good magician. I believe she starts off with an Earth Rune, and this is good. Earth Runes get worse in later Suikoden’s…but in Suikoden I, Earth Rune is powerful especially the level 2 earth rune spell. Earthquake can take out a large group of enemies. So she is a good long-range option with her magical ability, and even better if you have Lepant to take advantage of their unite attack. Not in the upper-tier of magicians but on that next level.
22 – Giovanni – The greeter at Lepant’s Mansion. He too joins after the above events.
Giovanni is just the greeter at Lepant’s Mansion. He doesn’t do much for you, certainly not in normal battles. He does act as a ‘thief’ in War Battles; he either steals Potch or (hopefully) can tell you what the enemy is going to do next.
23 – Pahn – One of the more significant characters in Suikoden. One that goes through many transformations at least. After Pahn’s betrayal at Gregminster, you meet him again at Kouan. This time, he sides with you and takes out Kraze. Pahn then joins, if you forgive him (which the game makes you do, anyway).
Pahn plays an even more important role with acquiring all 108 Stars of Destiny. There is a point in the game where Pahn is likely to die, unless he is built up tremendously. So pretty much before taking down Milich at Scarleticia, you will need to have Pahn in the low 30′s for level and a level 11 or 12 weapon (thanks to the Teien Blacksmith). Not to mention elite armor – Pahn has a tough duel to win, and he must do so.
In battle, Pahn is quite good. He lacks technique so he will miss, but his power is one of the highest in the game. Combined with Gremio, his 1.5 x damage unite is nice in that it’s an automatic 100% hit in addition to the extra damage. Once you recruit him at Kouan, use him often so he is prepared for the above incident. We can’t have him die if we want all 108 Stars.
24 – Varkas – Bandit who you meet really early in the game. Varkas is falsely accused of stealing from Grady of Rockland, and after you apprehend Varkas you end up freeing him for the aforementioned reason. A bit later in the game, after you have your castle and recruit Lepant, you will find Varkas and Sydonia back at your HQ. They both join automatically, before the banquet.
Varkas in battle is like Tai Ho. Not that they are similar in what they do, but they’re both underrated. Varkas can equip the heaviest armor (and is versatile enough to attack in the back row too, but keep him in the front to soak up damage). Varkas cannot use magic but his 2.5 x damage unite attack with Sydonia is one of the very best in the game, doubly so considering they are not ‘knocked down’ the next turn. Varkas and Sydonia get the call for me all the time and often are two that I use against one of the tougher bosses in the entire game, Neclord.
25 – Sydonia – See above. She is recruited with Varkas after the Lepant events.
Sydonia is a powerful long-range attacker. Quick acting and can dodge attacks well too. Not skilled with magic, but when she has that 2.5 x damage unite attack with Varkas, who cares? They are a formidable duo – decent characters by themselves but pair them to get the most out of them.
26 – Kirkis – Kirkis is found after returning from Lepant’s Mansion. You will see an elf passed out by the boat at your castle – this is Kirkis. He tells of Kwanda Rosman’s behavior, and eventually your army decides to go help and Kirkis joins to act as the guide.
Kirkis is okay, but like most long-range users, he has a weaker attack. Give him some versatility with a Water Rune. You will need to have Kirkis leveled up to near 40 to get a recruit later on.
27 – Meg – Meg is in Kaku, remember? Now that you have Juppo, put him in your squad as soon as you leave with Kirkis to the Elve’s place. As you sail to Kaku, go by the Inn with Juppo. Meg will annoy him, and eventually want to come with. Let her, and you will recruit Meg.
Meg is feeble, not at all unlike her uncle. Average power, defense, speed and magic. Slightly above average skill and a super high luck stat. Oh, and they do have their own little unite, which is decent.
28 – Sheena – Sheena is a normal looking guy, hanging out at Seika Village. As you leave with Kirkis, put Lepant in your party and drop by Seika. Lepant will knock some sense into Sheena and force him to join your army.
Pretty solid overall, actually. Not great at attacking or magic, but decent at both. He’s a bit vulnerable defensively though. Sheena has a 2.5x family attack unite with Lepant and Eileen.
29 – Gaspar – The gambler guy who appears in the Kaku bar basement after you recruit Tai Ho and Yam Koo. If you talk to him as you are going to Lepant’s Mansion, he won’t join you but complain about you taking away Tai Ho. But after the Lepant stuff, go there on the way with Kirkis and Gaspar will challenge you. If you make 5000 potch he joins. Save before starting the game since it is so unpredictable.
Gaspar cannot be used in battle, but you can make a horde of potch by saving and then playing his game for a max bet.
30 – Antonio – Antonio the cook is at the Seika Inn. Talk to him after the Lepant Mansion events, and he will mention he wishes he had a place to cook. Now return to your Lake Toran Castle. Speak with Marie until she mentions she could use a cook. Then go back to Seika and you can recruit Antonio.
Antonio is a in battle. He’s up there with Sergei and Sansuke as far as characters that are really, really bad in battle. Only use him if you want to entertain yourself (However, it should be said Antonio’s weapon actually gets quite powerful by level 16).
31 – Viki – Viki makes her first of many appearances in Suikoden I. You find her at the Great Forest, as you make your way through with Kirkis. Viki will eventually teleport in – have her join you.
Despite being a powerful magician in other Suikoden’s, Viki cannot be used in battle in Suikoden 1. Viki is in the basement at your HQ, able to teleport you to places you have been before. Once you acquire the Blinking Mirror, you will also have a way to return back to your HQ, allowing you to go around and recruit characters very easily.
32 – Valeria – Valeria is a good one. You meet her at the Elve’s place, as you are thrown in jail with her. You get out, and she joins you automatically.
At the time you get her, few will be as useful as she is in battle. Her Falcon Rune is unfair – basically acts like the Clone Rune without the user getting imbalanced (2x damage to single enemy). Her weapon is also sharp when you get her. You’ll come across front line fighters with higher attack power, but her automatic 2x damage Falcon Rune is one of the best.
33 – Meese – When you get to the Dwarve’s City, check out the blacksmith. They can level you up to 9, plus you can recruit Meese. But you have to have recruited Maas earlier.
Meese is much like Maas in battle – slightly above average power / technique / hp, but can’t really offer anything but regular attacks.
34 – Templeton – Templeton is at the Elve’s Village, after the Burning Mirror incident. You have to enter, exit, and re-enter to see Templeton. He gives you the Suiko Map, making world travel much easier on you.
35 – Kuromimi – You see this kobold as soon as you get to the Great Forest. He joins you automatically at Kobold Village after the incidents with the Dwarve’s Vault and then the Elve’s Village.
Kuromimi is okay in battle, but nothing flashy. Probably has an attack slightly above average, and has a decent defense with shields. Oh, and he can equip Gold Necklaces which are some of the best accessories in the game. His skill is not great though and he tends to miss / get countered, not to mention he has no magic ability.
36 – Sylvina – Kirkis’ elf lady. She joins automatically after fighting the Empire Soldiers at Great Forest.
Unfortunately, she’s quite mediocre. Her magic is good enough that she’ll get some spells, but she’s certainly not elite. Her attacks are weak – she’s at least accurate, fast and lucky though.
37 – Stallion – The speedy blue elf. He also joins automatically after fighting the Empire Soldiers at Great Forest.
Terrible in battle, since he cannot equip a second rune. He’s fast and accurate enough, but his power is low. His only value is that True Holy Rune, which acts as a normal Holy Rune in towns and dungeons, but on the world map it also allows him to burn all over the place. Having him in your party thus saves a lot of time.
38 – Humphrey Mintz – The big guy who you initially meet with Odessa early on. Eventually he joins at the Great Forest after defeating some Empire Soldiers.
Humphrey is a true tank. High defense, good attack power, and can equip the strongest pieces of armor around. In particular, you will want to give him a Windspun Armor, as you can transfer that Windspun Armor to Humphrey in Suikoden II. It’s pretty much the best piece of armor but you won’t get it until the end of Suikoden I. A few negatives about Humphrey – of course, no magic value, and his skill is quite low so he’ll miss often.
39 – Kwanda Rosman – Kwanda Rosman the Insurmountable has been protecting Barbarossa for a long time, and he is the first Imperial general you clash with. After beating him in a war battle, traverse through Pannu Yakuta Castle. You will then have to heal up and duel Kwanda at the top of the castle. After the duel, be sure to spare Kwanda and you can then recruit him.
Kwanda is naturally very stout defensively. Plus, he can equip heavy armors. His attack is good, and even though his skill is not great, his defensive brilliance more than compensates.
40 – Gon – After defeating Kwanda Rosman, tell Mathiu you want to walk back to the castle. Since you have Kuromimi in your party, stop by the Great Forest and go to the southern house. Gon is inside. Kuromimi is pretty much his hero, so let him join your army.
Not much we can say about Gon that sticks out. Well, except his absurdly high luck stat. His attack is quite average, and he can’t provide anything magically. He has a 2x damage unite with Kuromimi that doesn’t result in being imbalanced. Can’t imagine many use both of them for prolonged periods of time though.
41 – Fu Su Lu – An absolute terror. You meet him at the Great Forest Inn. You can recruit him, but you have to pay his 10000 meal ticket. Do so though, and not just because you want all 108 stars of destiny. Fu Su Lu is one of the strongest allies in the entire game, and his HP total is monstrous too. Nothing in terms of magic / skill / speed, but few can get close to his raw power.
42 – Lorelai – The Sindar seeker who you met at Kouan Inn earlier. She doesn’t join that early. But after returning from the Kwanda Rosman campaign, she should join you. You need to be about level 25 to get her to join (you can actually backtrack and recruit her before disposing of Kwanda).
Lorelai unfortunately is not that good in this one. She is powerful in the second one though (plus her level in S1 might transfer over too, so more incentive to use her). Lorelai in this can has a high skill, can attack in the back row, and has a slightly above average attack power. Her low magic power does her in.
43 – Apple – On your walk back from Pannu Yakuta after the Kwanda events, make a stop to Seika. Go to Mathiu’s classroom to see Apple. Talk to her for a bit and have her join you. She doesn’t really do much except go around and admire Mathiu. She can be used in War Battles alongside Mathiu to build up your attack power, but that’s about it. She has a larger role in the next two Suikoden’s, actually.
44 – Flik – Flik is the immature guy who throws a fit when he gets back to your headquarters after the Kwanda events. Go to Kaku and talk to him and have him join you (he has to join to continue on anyway).
Flik is unlike anyone you have seen to this point. He is a front line, sword-wielding brute. But at the same time he can cast high level Lightning Magic. His defense is a bit low, but his combination of Speed / Skill / Attack Power / Lightning Magic is great. Definitely one of the best characters statistically, which is good since you are forced to use him early and often.
45 – Hellion – Hellion is at Teien after you take over Garan. Go to the Inn and talk to her and have her join. You also get the Blinking Mirror from her, which allows you to teleport back to your HQ (along with Viki, you can go places really fast now).
A personal favorite in the mage class. Like Luc, she is best used in the back row despite her short weapon. Her value is in that Mother Earth Rune. Compared to the greater magicians like Crowley she is inferior statistically besides defense, but her Mother Earth Rune can dominate early on.
46 – Lotte – Lotte is at Rikon, looking for her cat Mina. Hmm. There is a cat running around Kaku – equip a Holy Rune, and go catch that cat. Bring it back to Lotte and she will join you.
Lotte is more of a magician than anything else. Not a great one, but her magic is in that tier below. She does have good overall stats, making her attacks marginally better than what you’ll get from other mages.
47 – Jabba – Jabba is the appraiser at Rikon Village. He can be one of the most annoying characters to recruit in the game, because you have to fight Holly Boys forever until they drop a Nameless Urn. People around Rikon and Antei give some hints, but I don’t think they make the Nameless Urn any more likely to be dropped.
48 – Mina – There was Mina the cat, now there is Mina the dancer. She is at Antei, west of Teien. Go to the Inn, and make sure you have the Toe Shoes equipped on McDohl (Hero). Your first pair of Toe Shoes should have been found at Castle Toran when you initially stormed it and fought the dragon. I’m sure you can run across another pair somewhere. Anyway, have the pair on and talk to Mina, and you will dance with her. She joins afterwards.
Mina is a short ranged character, with high luck and slightly above average magic. Her power is weak and she’s not that skilled, leaving her vulnerable on the front lines. Probably best kept as a mediocre back-row magician option.
49 – Chapman – As you first get to Antei, go to the Item Shop. Chapman is here and you can recruit him. He opens up an armor shop at your HQ which collects armor that you’ve seen at other towns.
50 – Jeane – Like Chapman, just go to Jeane at her rune shop and you can recruit her. She opens up a rune shop at your HQ. And unfortunately, like Viki, she is a future elite magician who can’t be used in battle in this one.
51 – Gen – Gen is at Teien, in the left-most house on the north end of town. After you check out the rapids south of Rikon, return to your HQ and people will talk about trying to clear the rapids. This is your cue to go to Teien and to Gen’s house. He has an idea, to go to Kamandol’s house, so he joins.
This guy is no good. His attack is poor for a front line fighter. His skill is his best stat but that won’t do us much good when he can’t do much damage anyway. And no magic ability.
52 – Kamandol – After you get Gen above, go east to Kamandol’s house and he will be recruited.
Kamandol is very bad. He is a front line fighter, but is weak defensively and with his attack power. He is extremely skilled, but again, he just doesn’t do enough damage to warrant a front line spot. Not to mention he can’t cast magic. Let the poor guy hang out at your HQ instead. But he does have a Fatal Attack Unite with Gen.
53 – Kimberly – Liukan will get flown away to prison, and after you fail trying to enter the prison, go back to HQ. Mathiu sends you to Kimberly at Antei, and she joins.
Kimberly is not great in battle. A short ranged character with poor defense, no magic ability and weak attack. Not much she can do to help you in battle as her high luck and skill don’t compensate.
54 – Tesla – Joins with Kimberly after some hassling by Viktor. He does not do much, just forges some stuff for you.
55 – Dr. Liukan – You first go by the rapids to see him at his Hermitage. He is carried away to prison, so break into Soniere Prison and rescue him at the very bottom.
Liukan is very similar statistically to Kamandol. Liukan is actually weaker, but is luckier by a lot and has more skill slightly. But they both stink at magic so they can’t really do damage, and are both forced to be in the front lines.
56 – Esmeralda – She is like Jabba in that you have one of those crappy pray-the-enemy-drops-an-item quests. For Esmeralda, it is the Opal and it is dropped at Soniere Prison. Hopefully with little effort you can find it as a random drop. Esmeralda can be found on the second floor of the Antei Inn.
57 – Milich Oppenheimer – This flamboyant imperial general is often missed as a recruit. That’s because most people choose to have him killed, but choose to spare him after his defeat at Scarleticia.
Milich is solid overall. Not great, but he has a good magic, slightly above average attack and defense, and decent enough skill.
58 – Ivanov – A Painter at Scarleticia. After you defeat Milich, return to Scarleticia and talk to Ivanov to recruit him.
Not much he does. Just bring the different colored paint you find to him and he’ll have a huge portrait eventually.
59 – Kasios – Kasios is the singer obsessed with Milich. She is at Scarleticia. After you defeat Milich and spare him, put Milich in your party and go back to Scarleticia. You need Milich in your party as you talk to Kasios to recruit her.
60 – Qlon – She is the greeter at Antei. Return to her after defeating Milich and she’ll be glad to join your army. She does the same thing at your castle. However, she is a part of the Maximillian Knights which is the strongest war battle group.
61 – Anji – One of the pirates northwest of Castle Toran. After the events at Scarleticia, bring Tai Ho and Yam Koo over there. Have a good party, because you will have to fight the three pirates. They are tough, but if you have someone to heal you should be fine. Focus on one of them at a time to reduce the amount of enemies you have to fight quickly.
Weak defensively and with magic, but he’s strong and skilled. His Pirate attack with Kanak and Leonardo does 2.5 x damage to an enemy.
62 – Kanak – Joins with Anji above.
Probably the weakest pirate to join you. He is lucky, fast, and skilled, and his attack power is not bad, but his defense is weak and terrible magic.
63 – Leonardo – Joins with Anji above.
Tougher than Kanak for sure, defensively and with attack power. Not as skilled by far though. Overall it’s close between Leonardo and Kanak, but it’s clear Anji is the only pirate worth using..
64 – Kasumi – Once you return to HQ after Scarleticia, at the meeting room you will meet the Ninja Kasumi. She joins automatically.
Much better than she is in Suikoden II. She is not constricted to the front row with a short-range weapon in Suikoden I. Her attack power is higher and her speed is off the charts, not to mention her Shrike Rune is nice. That said, her decent magic count is wasted by having the Shrike Rune on (a fair price to pay for a good rune). So you’ll have to make sure her weapon is sharpened if you are using her since that is Kasumi’s only recourse.
65 – Sarah – The girl washing clothes with the blue dress in Kirov. She is running out of Soap so you need to find that for Sarah. Thus begins a chase going all over the village talking to seemingly every random villager, getting one item and delivering another. After about 5-6 deliveries you finally get the Soap for Sarah, and she is recruited.
Sarah is better than you would think. Her attack is stronger than just about every other long-range character except Clive. And her magic ability is good enough to competently wield her own rune. She is vulnerable defensively but she’d be in the back row if you used her anyway.
66 – Georges – The goofball at the Kirov Inn. You have to play a card game with him, but this one is easy compared to the luck based Chinchirorin. Just get a card match in the middle of the cards, and watch how the other opens fan out and get many more matches. This should allow you to win easy and recruit Georges. Georges cannot be used in normal battles.
67 – Lester – Lester is a cook at Kirov. Go into the Kirov houses and check the fire pots aka the stew. After you test it in a few houses, return to that big center house in the far south of Kirov. Lester will be inside. Recruit him since he can tell you appreciate his soup.
Lester is like Antonio in battle – terrible in every way. His frying pan can level up to 170 attack power that’s about the best thing (and with the crappy attack power, he is still bad).
68 – Blackman – Farmer at the destroyed village of Kalekka, north of Kirov. At the northwest end is Blackman and his crops – whatever you do, don’t step on his field (at least until after you recruit him). Talk to Blackman and he will be recruited.
A medium-ranged attack-only character. Probably best suited with the Killer Rune since he has no magic ability whatsoever. Strong defensively (much like other medium-ranged attacker Kwanda). But his skill and speed are not up to par, and his power is not that great for someone that just uses regular attacks. Granted, his sharpened weapon reaches 170 attack points at level 16! Still, just average at best.
69 – Melodye – Melodye is at the southwest part of Kirov. We need to find the Sound Crystal for Melodye, and we just have to go north to Kalekka. In the northeast part of Kalekka is a building a lot of people forget about – inside is a Sound Crystal. Bring the Sound Crystal to Melodye at Kirov to recruit Melodye. Give Melodye all of your Sound Settings that you have found from treasures or battles. Melodye cannot be used in battle.
70 – Ledon – Crazy looking innkeeper from Mt. Tigerwolf. After poisoning you at Mt Tigerwolf, you will run into him at the Liberation Army’s Secret Factory, which is north of Kalekka. You have to go here through the story anyway, and you’ll see a scene with Kessler and Ledon as you enter. Let Ledon join. He will not be used in battles but acts as another Thief in War Battles.
71 – Kessler – Or Boss Kessler as Ledon would say. He joins at the Secret Factory, just ask him.
Kessler is like a poor man’s version of Varkas. A tad more skilled than Varkas but by level 60 Varkas has Kessler on power by 30, defense by 20 and hit points by almost 100. Not to mention, no unite attack for Kessler. He will only be effective if you sharpen his weapon often (it does go up to 170 attack power) and / or give him an attack based rune like the Killer Rune.
72 – Kage – Ninja you see earlier at Sarady. Kage is at the northwest part of the Secret Factory – you have to pay him 20000 bits to join the rest of the war, so do so.You have recruited Kage.
Kage is not that good in normal battles. His power is mediocre, skill is good but only average for long-range types. Good speed, but his weak attack and no magic ability make him a liability in battle – he simply doesn’t do enough damage. However, Kage has immense value in War Battles as a Ninja, who can automatically see what type of attack the enemy will use.
73 – Ronnie Bell – Also joins automatically after leaving Secret Factory for Kirov with you and Mose.
Ronnie is like a female version of Pahn. She is weaker than Pahn, but Pahn has one of the highest attack power in the game. She is stronger and more skilled than the other martial artists like Eikei and Morgan. Her Hate Rune takes off good damage and doesn’t cause her to go unbalanced the turn after. Like the other martial artists her magic ability sucks, but at least she has the best rune.
74 – Mose – Joins along with the other half-dozen characters above at the Secret Factory.
Mose is your third blacksmith, and he can sharpen your weapons to 12 or so (I think). Mose is actually the best Blacksmith besides the final one. At least in terms of attack power, defensive power and hit points (which are the three most relevant stats for blacksmiths). Still, you can find better characters who can attack-only.
75 – Kun To – Kun To is the ship warlord at Kirov. Tai Ho knows him. Eventually, KunTo is convinced and gives you plenty of boats to bring the Fire Spears to HQ. Kun To then joins. He cannot be used in regular battles but acts as a unit to bribe enemies in War Battles.
76 – Grenseal – After the defeat of Teo, Hero then recruits Grenseal.
Grenseal is one of those front-line magicial-type fighters. Like Flik but more versed in magic ability and defense, and less capable with attack power and skill. One big advantage is having a Thunder Rune locked in for some of the best attack magic in the entire game. Flik / Alen / Grenseal have a Pretty Boy Unite attack but it’s not that great and probably rare that you have all three on your front line at once (though not a bad idea).
77 – Alen – After the defeat of Teo, you recruit Alen.
Alen is more like Flik than Grenseal (not as magic-heavy, but more competitive in the attacking abilities). Alen does have a higher defense and Magic ability compared to Flik, and a slightly higher attack power (though they’re basically equal there). Alen also has a Rage Rune embedded, as he is lucky to have a high-level rune like Grenseal. One of the best all around characters in the game.
78 – Kirke – Once you defeat Teo, your army will go after the Fortress of Lorimar. Take Lorimar Fortress and then leave / re-enter. You will see the gravedigger, Kirke. Ask him to join.
This guy is really generic. Very similar to Griffith, Gen, Gon, etc. Average attack power, skill and defense. But no magic ability, mediocre hit point total and a horrendous luck make him only usable if you’re experimenting.
79 – Moose – After taking Lorimar, put all three blacksmiths in your party (Maas, Meese, and Mose). Southwest of Lorimar is the Warrior’s Village – enter the northeast blacksmith building. Talk to Moose with the above three blacksmiths, and Moose will be recruited. Now that you have recruited Moose you can level your weapons up to level 15.
In battle, Moose is actually one of the worst blacksmiths. Tied for the worst attack power with Maas. Worst in magic (though they all stink), and really only has skill to his credit.
80 – Marco – You met Marco at Rockland, and hopefully abused the pattern in his game to win tens of thousands of bits. Anyway, you meet him again later in the game at the Warrior’s Village. Win just 10000 bits and you will recruit Marco, and can play his game at your HQ. Problem is, the trick used before to abuse the game even on the highest speed, you cannot do anymore. Doesn’t matter, you can make more potch with Gaspar anyway.
81 – Rubi – Once you reach Warrior’s Village and recruit the blacksmiths, return to HQ and put Kirkis in your party and return back. Fight around Warrior’s Village until you reach the high 30′s in level for Kirkis. Now return back to HQ and go to the Burnt Elve’s Village, and walk north to the Kobold’s Village / Great Forest. Go to the Inn and talk to Rubi. Now that Kirkis is in the high 30′s for a level, Rubi now respects Kirkis. You then recruit Rubi.
Rubi’s stats are eerily similar to Cleo’s in terms of attack power, magic power, skill, and speed. Rubi’s defense is a tad worse and Rubi has a horrendous luck, but overall his comparison to Cleo is a good thing. Rubi is one of the more effective long-range users because of his overall ability – decent attack but good magic skills for his class.
82 – Quincy – Quincy is the red-head over at Garan Fortress. He won’t join you for a while after you first meet him. You can probably recruit him earlier but I usually swing by there after entering the Warrior’s Village area.
Great skill and good luck. Strong defense for a long-range character, but only a mediocre attack with no magic ability. Quincy has some use as a long-range attacker but just doesn’t offer much dynamic offensive potential.
83 – Zen – Find Zen at Qlon Temple. He is in the northeast part of the temple exterior, planting some stuff. However, he needs some Red Seeds, Blue Seeds and Yellow Seeds. You can buy these seeds at Rikon, Teien and Warrior’s Village. Bring all three back to Zen and you can recruit Zen. He cannot be used in battle, just plants stuff at your HQ.
84 – Morgan – Morgan is a blind fellow at Qlon Temple. Talk to him to recruit Morgan.
In battle, Morgan is like a poor version of Pahn. Morgan is much weaker than Pahn and a tad weaker than Ronnie Bell (not to mention her rune is much better than the Boar Rune). His biggest problem though is his awful skill – he will miss quite often. This is why the Boar Rune is actually effective for him since it will connect at least. Terrible magic but that’s to be expected from this class. Morgan does have a unite with Pahn and Eikei for 3x damage.
85 – Fukien – Fukien shows you the way into the Qlon Cave. He then joins automatically.
Fukien is an interesting character in battle since he comes with the rare Resurrection Rune. Rare in Suikoden I at least, it becomes more mainstream in Suikoden II. Anyway, his rune has a low level attack spell, a revival spell (very useful), Scream for 300 HP healed for everyone and Charm Arrow for 500 damage to all. Pretty versatile rune, though the down point is that Fukien’s magic power isn’t really that high for a magician – not to mention the two best Resurrection Rune spells by far are the level 3 and 4 ones. Fukien has a high defense for a magician but is still better in the back row.
86 – Hugo – The librarian at Qlon Temple. Inside the Qlon Cave, you will find a passage that leads to a room with the War Scroll. It is near where you walk through the wall to get to Crowley, but you go northeast into the room instead. This is near the end of the cave / the Hidden Rune Village. Return to Qlon Temple and talk to Hugo by the bookshelves. Hugo will now join once you give him the War Scroll. Hugo is on the third floor of your castle and you can give him your Old Book Volumes.
87 – Window – Window the Window Setting guy. He needs a Window Crystal, naturally (just like Melodye and the Sound Crystal). The Window Crystal can be found in the Qlon Temple – it is near the beginning, in one of the first rooms. You have to walk south through a winding passage in the wall to get there.
88 – Eikei – Eikei is at the Teien port. He tells you how many levels you need to gain to be able to recruit him. You will have to get to level 40 with the Hero to recruit him, which is either after going through the Qlon Cave (or going to Neclord’s Castle immediately after Lorimar).
Eikei is over-rated anyway. The worst attack power out of all the martial artists, somehow. You’d think he’d be a lot more formidable than that. He does have the Double-Beat Rune which helps but still, his value is not what you would think it is.
89 – Hix – I hate this guy. Definitely one of the most annoying characters in any Suikoden. Hix joins automatically at Neclord’s Castle and you have to use Hix on the front line for this mission. Terrible.
Outfit him so at least his defense is decent – his attack and skill are slightly above average at best. No magic ability. Hix isn’t any better in Suikoden II.
90 – Tengaar – The real prize from the Neclord and Warrior Village quest. She joins after you save her at Neclord’s Castle (ie have defeated Neclord).
Tengaar is like a Cleo-type, but more of a magician. Still somewhat gifted physically, but her low HP count and weak defense mean she has to be in the back row. Her attack is serviceable at least, but her real value is her magic ability. 180+ magic power in the high 50′s! She’s one of the best long-range attackers / magician hybrids. A good choice for a magician that can at least provide some value with physical attacks.
91 – Leon Silverberg – Leon is the reknowned war tactician now hiding out at the destroyed village of Kalekka. You need about 90 recruits to recruit Leon (which is basically right after Neclord / before the Dragon Knight’s side quest). Return to Kalekka after Hix and Tengaar join (along with everyone else on the list above them), and Leon will say something like ‘My, how the Liberation Army has grown. Tell Mathiu’. So go to Mathiu on the fourth floor in his room, and he will have a letter for you to give to Leon. Return to Kalekka and with the letter and Mathiu’s appearance, Leon Silverberg will join your army. Make absolutely sure you do this early because otherwise Leon is an easily miss-able recruit (because Mathiu is involved in story functions, it is important to get him before or after the Dragon Knights section).
Leon acts as a third tactician with the power-boosting ability Mathiu has. Make absolutely certain you get Leon after the Dragon Knight episode. There are not many opportunities where Mathiu is free to get the letter to send to Leon.
92 – Clive – Clive may or may not be available this early in the game. He is at Rikon, at the Inn (1st floor). It may be difficult to get him to show up – keep entering and exiting Rikon and checking back if he’s not showing up. With 90+ recruits he should eventually start showing up.
Clive is not quite as powerful as he is in Suikoden 2, that said he is still an asset as a powerful long-range attacker. Good hit points, great skill, decent speed. Terrible defense and luck, but oh well. Just use him for regular attacks in the back row.
93 – Crowley – The hermit-looking Magician at Qlon Cave. He is near the end of the cave – in the third area or fourth area, you will enter a room and go south and you can walk through a big wall – much bigger than the one with the Window Crystal earlier. This winding path leads to Crowley at the far south – if you have enough recruits (90-100+) you should be able to recruit Crowley.
Crowley is absurd in battle. It’s too bad you can only equip 1 rune in Suikoden I, or he’d be even better. Still, give him a Thunder Rune or keep that Cyclone Rune on him – he can do massive damage with the highest magic attack in the game not to mention he has a million spells to use. Stick him in the back row to hide his attack / defense.
94 – Pesmerga – You have to travel to the top of Neclord’s Castle to recruit Pesmerga. Having a Champion’s Crystal helps to do so since you won’t be fighting random battles then. Like the last few characters above, you need 90+ characters to even get Pesmerga to show up and be recruited. Anyway, meet him at the top by the piano and he will join your army in search of Yuber.
Pesmerga is a terror. Few have the attack power and hit point total that Pesmerga does. His defense is good and he can equip some of the best armor in the game – not to mention he looks cool. No magic ability, but he’s elite at what he does so that makes up for it. Some stats may carry over to Suikoden II but he’s so skilled in both Suikoden I and Suikoden II that that likely doesn’t matter.
95 – Kreutz – Kreutz is an old warlord that has battled against Humphrey Mintz. He now stays at the Dragon’s Den with Joshua. You will visit with Humphrey and Flik, so talk to Kreutz on the 1st floor of the Dragon Knight’s Castle. Humphrey will convince Kreutz to join.
A good fighter, but generic and passable at this point. Very close to Humphrey in most stats, but lacking a bit in the statistics that matter (attack power and defense by a little). Terrible magician and terrible luck – give him a Killer Rune to increase his value on the front line.
96 – Fuma – Fuma is another ninja. Fuma is at the Dragon Knight’s Fortress, on the east exterior – you can vaguely see his head sticking out. Talk to him after you find him and have him join you.
Fuma is terrible in battle just like Kage. Stronger and with more hit points than Kage, but lacking in skill and speed a bit. That said he’s probably better than Kage if you want to use one of them. Anyway, his value comes from War Battles, being able to see what the enemy will do next.
97 – Milia – Milia is one of the leaders at the Dragon Knight’s Fortress. She initially joins you to go to Seek Valley to acquire some ingredients, and then joins permanently a bit later.
Nothing flashy from Milia in battle, but she’s a personal favorite. Very fast for an attacker, and her attack power and defensive power are competitive with Humphrey, Kwanda and other brute-types. No value as a magician though.
98 – Joshua – Joshua is the leader of the Dragon Knight’s and the possessor of the True Dragon Rune, one of the 27 True Runes. After you save the Dragon’s after the Seek Valley events with Liukan, Joshua and the Dragon Knight’s join you automatically. He cannot be used in battle but his Dragon Knight’s attack in War Battles is quite powerful against non-bow-wielding units.
99 – Futch – Futch is the little Dragon Knight who takes you on the tour to see Leknaat very early in the game. You then see him later on at the Dragon Knight’s Fortress as he goes to acquire an ingredient. After the event and the Dragons being saved, Futch joins.
I don’t like Futch in Suikoden I or II either. Too mediocre – speed is his best asset, but it’s not that great, and it doesn’t make up for his relatively weak attack power and his lackluster magic abilities. He can equip some good armor but that’s about it – oh, but if you level him in Suikoden I some of his stats will transfer over to Suikoden II.
100 – Taggart – Taggart appears once you return from the Dragon Knight’s Fortress. He tells you Viktor and Warren are captured at Moravia. Then he joins automatically. He has no use in battle or anywhere else really.
101 – Mace – You need all the other blacksmiths recruited and in your active party when you go to visit him (Moose, Mose, Meese, and Maas). You also need 90+ recruits to recruit Mace. Your first opportunity for this is after returning from the Dragon’s Den events and then meeting with Taggart. You can then go to Mathiu and put in any 5 members of your choosing. Mace is at Seek Valley – travel through the first few areas and at the three-way split going north, take the northeastern path. This leads to Mace’s house. With all the blacksmiths and the right amount of recruits, Mace takes on this last job and you recruit Mace.
The master blacksmith that allows you to level your weapon up to level 16. If you are going to use a blacksmith in battle, Mace is the most gifted in terms of statistics. This makes him an average attacker, better than the below-average work we get from the other blacksmiths. Still, you probably don’t want to use Mace in battle. He can only have his weapon sharpened to level 15 (since Mace is the only one you can talk to and sharpen a weapon to level 16).
102 – Griffith – Imperial General who you meet as you travel through the Northern Checkpoint to Moravia. After Griffith’s defeat to Mathiu’s surprise attack, recruit Griffith. He aids you in getting through Moravia and joins afterwards. If you choose to assassinate him, Mathiu will instead suggest using him as a plan (even though Griffith himself will say he’s useless).
Mediocre character in battle. I kind of like him just for novelty sake and because he looks cool, but he’s not actually good. Defense, attack power, skill and hit points are all mediocre, and he’s an awful magician.
103 – Warren – Warren is Viktor’s Friend, and Viktor goes to visit him after the Neclord incident. Later on you find that they were captured by Kasim Hazil, so you have to break into Moravia to save them. At the top you save and recruit Warren.
Very much like Griffith actually, except he can fight in the back row (medium-ranged). Decent attack and defense, but not anything special for someone who just uses regular attacks. No magic ability. Pass.
104 – Kasim Hazil – Takes over Moravia castle, home of Warren. After reaching the top and saving Warren, you have Kasim Hazil surrounded by your troops. You then spare and recruit Kasim Hazil.
Great attack power for a swordsman, and good defense and HP too. Not as skilled as you would think, and no magic ability. But still, he is quite powerful and must be considered for a front-line spot accordingly.
105 – Max – Max is the leader of the Maximillian Knights. After saving Warren and recruiting Kasim Hazil, return to Northern Checkpoint. Max and Sancho run in – let them join. Be careful; if you say no, Maximilian will be gone.
Max cannot be used in regular battles. But look at his ‘Charge’ attack – it is the highest in the game!! Somehow it is. So you will certainly be using him in late War Battles.
106 – Sancho – Joins with Max above. Is a part of Max’s award-winning Charge Attack in War Battles.
107 – Vincent De Boule – The tricky aristocrat who you meet at Antei. He helps you get into the Dragon’s Den just northwest of Antei. Later on you see him with Warren at the top of Moravia – you can’t save him upon initially getting to the top, but go to the top again to recruit Vincent and get the Mother Earth Crystal.
Vincent cannot be used in battle, he just prances around with Milich.
108 – Sonya Shulen – Sonya is in love with Teo McDohl. She is the last character you can recruit, after the Fortress of Shasarazade battle. Once you defeat her in battle and return to HQ, visit her in her cell in the basement and keep asking her to join you. She will. Just make sure you do this right away so that you have all 108 Stars of Destiny before the Gregminster invasion.
Sonya is competent with the sword and magic, much like Flik / Alen / Grenseal.