Home › Forums › Destiny of an Emperor › New Mod: Hero of Chaos (Cao Cao Mod)
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January 16, 2014 at 3:50 pm #53008sonic.penguinModeratorJanuary 16, 2014 at 3:55 pm #53009sonic.penguinModerator
For some reason, guys with no weapons are getting a bar lengthening… is that intentional?
January 16, 2014 at 4:02 pm #53010MiDKnighTModeratorFor some reason, guys with no weapons are getting a bar lengthening… is that intentional?
Nope. Checking.
January 16, 2014 at 4:23 pm #53011sonic.penguinModeratorJanuary 16, 2014 at 4:48 pm #53012MiDKnighTModeratorGot it. Here’s the complete fix (I think):
0x385C0: 2019CCE8AD4F7E
0×78620: EAEA4C5086B930868503EAEA4C508600
0×78660: 8D4F7EA9004CA185January 16, 2014 at 7:22 pm #53021sonic.penguinModeratorOkay, codes in, going to test it.
January 16, 2014 at 7:30 pm #53022sonic.penguinModeratorThat was quite a bug to hunt down and finally root out. Make sure to put that into the latest IPS, phew, that was an all day job almost! Now what I am wondering is why in the Yuan Shao Mod was the guy @ the top of the formation healing the player party and attacking his own… yikes! Hope to have this up and running soon to get some battle testing. Here’s how it looks now, and I must say, it looks pretty cool :LiuBei:
January 16, 2014 at 11:07 pm #53028sonic.penguinModeratorJust tried playing and Xiahou Dun learns Musou (ambush), Cao Cao learns Negate and it displays properly in their profiles BUT when I go into a battle, the only tactic available is Negate for all officers…. Hmmm, I’m assuming the individualized tactic code is not active since it’s giving the tactics of the Strategist so I’ll give that a shot.
January 17, 2014 at 7:45 am #53031January 17, 2014 at 8:57 am #53034MiDKnighTModeratorJust tried playing and Xiahou Dun learns Musou (ambush), Cao Cao learns Negate and it displays properly in their profiles BUT when I go into a battle, the only tactic available is Negate for all officers…. Hmmm, I’m assuming the individualized tactic code is not active since it’s giving the tactics of the Strategist so I’ll give that a shot.
I need to put that in IPS 1.3 since the whole idea of profiles is so that officers can use their own tactics.
That said, was just testing in the ROM you sent and d*** James really cranked up the AC on these guys. It’s crazy! But I tested it without a strategist and the tactic learning works fine. But using Musou broke the game! 8-O
EDIT: I think it’s a problem with the text. I had to chop some text pointers to get the Cao Cao mod working with DoaEditor. Replacing the Fu Bing, Duel, etc… text in DoaEditor should fix.
- This reply was modified 10 years, 2 months ago by MiDKnighT.
January 17, 2014 at 9:40 am #53036sonic.penguinModeratorYeah, I realized that last night. I posted that on the rh guide yesterday. A whole slew of text is messed up. I posted bugs of DOAEditor also on the DOAEditor thread. The AP on those guys is also insane for agility based attacks, people were getting one shotted almost without a second attack and the second/third attacked wiped out the party post-haste! Made some major changes last night, going to auto-start Xiahou bro’s with unique starter weapons, stronger than daggers, but not better than clubs and they’re unique to them, aka unpurchasable (curved sword “Jian” and Bow “short bow” along with sprite colors, soldier bars adjustments and tactic re-alignment: I must’ve been 1 value off because all tactics had to be fixed in the way they targeted.
January 17, 2014 at 10:26 am #53037MiDKnighTModeratorThe text thing might have been unique to the Cao Cao mod, I’ll have to try it on another mod. I take it you already fixed it? Are you still having a problem with pre-equipping? The code you need depends on which items you are pre-equipping. I know we’ve been down this road before so there’s a post somewhere on it.
For the “Turban” thing I can check on that but you can also edit the name directly in the ROM.
January 17, 2014 at 11:36 am #53039sonic.penguinModeratorThe text thing might have been unique to the Cao Cao mod, I’ll have to try it on another mod. I take it you already fixed it? Are you still having a problem with pre-equipping? The code you need depends on which items you are pre-equipping. I know we’ve been down this road before so there’s a post somewhere on it.
No, I didn’t fix the text thing, I was editing at like 12:00am and had to go to work in the morning. I know that those text sections can be funny and I didn’t want to overflow something or put in the wrong wording. If you can copy paste me the hex for fixing that it would make my life easier.
The pre-equip code has a problem with this mod. It works fine on the other mods, and yes it is in the RH guide, however, I tried 3 different types copying the code:
Add 0×80 to the item ID to pre-equip it. But if you want the weapons pre-equipped your gonna have to add a bit of code to make that happen when the game starts. You can do this with:
0×35447: 4CC0B5EAEA
0x357D0: A90A8DF861A9018DC0608DC160A9028DC260A9148DB4608DB5604C3C94and it locks up upon starting a new game, just a black screen. Give it a try, maybe you’ll have different results.
Also DOAEditor had issues whenever browsing through the places tab as I was hoping to edit shop data with the new weapons that is going to have to be done… I wonder if all shops can be expanded to 8 weapons like Chang An because with the new weapon code
January 17, 2014 at 11:42 am #53040MiDKnighTModeratorI believe you but that code has to be modified depending on what items you are trying to pre-equip. It doesn’t work for every type of item. Tell me exactly what item IDs you are trying to pre-equip and I’ll give you the new code.
January 17, 2014 at 12:19 pm #53042sonic.penguinModeratorNew weapons, 53 for Xiahou Dun and 54 Xiahou Yuan so D3 and D4 respectively
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