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sonic.penguin
ModeratorQuote:Zhuge Liang though, I'd love to see you get a video of defeating him fair and square, which consequently is why you said nothing specific about that battleZealed + Power pills, battle was only 3 turns. Got lucky and he didnt cast any tactics
The point was to either make him unavailable until after Shu or for those hard core gamers and/or SS cheaters, that made it an interesting option to pursue
Due to the battle difficulty as well, Ma Liang makes an excellent replacement after the loss of Xu Shu.
I am also dropping Dong Zhuo's HP by 10,000 anyways to reduce XP gains and make the fight a little less "over the top" :)
Update coming within the hour… i'll post you when it is.
sonic.penguin
ModeratorQuote:Man, I'm playing this mod and I don't believe my eyes. Lu Bu has 15,000 soldiers at Gui Yang lol. So I put Xu You as my tactician since he is 179 so that's the best INT I have for a tactician that also has Mislead (Li Jian). So I get Li Jian on Lu Bu…he takes off 3400 with a regular attack on his allies! He even had a crit on himself for 7200 or so. It was pretty amazing. But anyway yea, that battle was a joke because of Mislead.It was supposed to be a joke. Even the intelligent Chen Gong can't hold a candle to Lu Bu's stupidity and ability to be manipulated. However, did you fall for the trap before Save State reloading? Now if he only he got schmarter…
Also, I CANNOT find the Halberd's price tag. Anyone know what line it is on? Save your money, i might be downing gold gains soon…
sonic.penguin
Moderatoractually, minus the Lu Bu fight, I myself did the subsequent 3 with Xu Shu as a strat and no save stating so as to make them challenging but not impossibleu. Like I said, you will have to switch your strategists around. You're just a save state abuser :D Guilty as charged!! Evade + Swords + Zeal+ +Torrent + power pills on DZ and he goes down fast without needing to abuse Mislead and save state hack :) This is why I removed 180-239 int officers.
Actually, now that I have played through again, I find the whole game is a lot more fun than it used to be because I'm not just AnShaing everyone. It really dwindles down the fun factor when you just keep SS-reloading until they work on everyone.
sonic.penguin
ModeratorI've really got to sit down and learn how to use fedian and/or tile maker. I just can't seem to get the installation down
sonic.penguin
Moderatorupdated mod one last time before bed :)
sonic.penguin
ModeratorWhere can I find Halberd price ie: what line?
Quote:He's your first social link in Persona 3. He's not a bad guy, but he gets really annoying because he keeps calling you about hanging out on the weekends.Creepy >_>
sonic.penguin
ModeratorQuote:I also wanted to say, checked page 1 of this thread again and your portraits are looking good! Good job on that! If you change the battle/critical hit algorithm I might have to start this over from the beginning and give it another whirl.Got some new ones too, maybe I will add a few more
sonic.penguin
ModeratorAlso, tried upping attack dmg ratio to 1F aka 31 and you really start getting wild ranges of dmg. Changing them too drastically might really unbalance a game when Zhang Jiao pulls a crazy 250pts of dmg on a normal hit >_>
Will look into the crit code as well and play with it.
sonic.penguin
Moderator14 17 17 17 19 19 19 19 19 19 19 19 17 17 17 14
So to increase the possibiltiy of critting, you would change these anywhere from 0-99? aka up to 63 in hex?
Also I wasnt sure exactly what to do still when Niahak mentioned changing item prices. Does the price come BEFORE or AFTER the Item #. And are those item #'s the hex numbers? I think I'm still confused on how you are searching DOAE tables from Niahak. I have been searching through the hex strings box by box in section 2FAF0 and cant seem to figure out how prices work there and where the items are other than in 390BD. X_x
sonic.penguin
ModeratorQuote:More on this. this is from Meteorstrike's Gamefaqs post:Now pick a random number between 0 and 255, and if the number is greater than or equal to 240, this is an excellent blow, so damage potential is 51. Otherwise, pick a random number between 0 and 15, and use this number to extract the damage potential from an array. The end resulting damage potential will be one of the following:
51 = 1 in 16 chance, excellent blow. Otherwise, damage potential is one of the following 3 values:
20 = 2 in 16 chance
23 = 6 in 16 chance
25 = 8 in 16 chance
I found the table that has the 20, 23, and 25 in it (14, 17, and 19 in hex). It works the same way as that tactic MP gain table and lives at 0x39948:
14 17 17 17 19 19 19 19 19 19 19 19 17 17 17 14
I'll have to find that 240/51 value for the critical hit. Would likely need to use a debugger to trap it.
Wouldn't this adversely affect the rest of the game though? Particlarly at the end of the game where everyone has 200+ AP? Wouldn't endgame evemies be crushing you then by always critting?
BTW, who the heck is Kenji?
sonic.penguin
Moderator
Revenge. These guys were looking at you like you look at like a dog looks at bacon ;P
sonic.penguin
ModeratorQuote:The new maps really take the game to a new level.Yeah, but really easy to screw up something. Especially since Niahak is still adjusting the editor. Its actually a real pain to make sure everything is lined up to make things accessible.
I'm debating on making a bridge from above Lui Kui's fort straight to the gate before Cheng Du. Granted your chances of winning are like -47, but I also don't know how this would affect the castles before it… might have to test that in my next run through.
Hehe, found another bug and updated again. Phew, most of them are text changes due to officer name changes, its really helpful sometimes, but most often it screws things up royally
I also checked on adjusting those algorithms, I think the page in the posts got deleted
sonic.penguin
ModeratorUpdated Link again* Fixed a major spoiler + Some wierd text changes (stupid Gongsun Yue messing up the game):S
sonic.penguin
ModeratorQuote:Yea true, I suppose the 170 range for INT naturally has Mislead too. But they also have Tong Xian instead of Yin Xian (a borderline cheap healing tactic for that part of that game, fully healing everyone). Plus Mi Zhe / Chen Deng don't have Ji Rou, another essential tactic for staying alive. I need to find a tactician like Ma Liang in the ~210 range that has Yin Xian, Hong Shui, Ji Rou, Yi Xin and Li Jian.But having a tactic like Recover + Mislead + Guard would make you undefeatable at that point of the game.
Quote:But anyway, just took out Chang Sha. Wei Yan 2200 soldiers 236 str 170 int, this should be good to have. Not sure I'll even use Huang Zhong, at least not yet – 5 person party of Wei Yan Zhang Fei Guan Yu Zhao Yun and Xu Shu (been having a 5 person party since I got Xu Shu so he can be tactician and in battle at the same time).Maybe, but Huang Zhong got a stat boost to make him less likely to get riffed at first chance.
Good idea with Xu Shu, I actually did this myself and while it is perhaps putting your eggs into 1 basket, these are some of the things I wanted people to get out of this mod, that there are many ways to make a party.
Quote:Nice route on the way to Chang Sha. Wacky looking bridge.Been trying to utilize more of the map. SO much of the map you never even see.
Quote:The portraits look fine. Yan Liang and Ji Ling were some memorable ones. Some of them look slightly un-natural but they're unique at least.Yeah, I know its not perfect, but I tried to make officers that the player will probably recruit or see a lot/are somehow significant more interesting.
sonic.penguin
Moderatorupdated the mod. Have fixed misc bugs and rebalanced some stuff. Haven't worked on that crit. ratio yet though.
Quote:The only downside to Destiny of an Emperor is buying items, buying weapons and armor, equipping, etc… The interface is slow and cumbersome. The final fantasy interface is much easier where you can buy say 20 potions at once or equip everybody's weapons on one screen at the same time. If buying 10 resurrects was as easy as it was in Final Fantasy then it might be ok but to do do click…click…scroll…click…scroll…click for every resurrect several times per battle. Ya that gets old.actually I edited this for battles/merchant menus/and equip menus. It actually should go faster and with less keystrokes than the original DOAE. (no breaks)
Quote:Do you have Liu Ye in random fights? I didn't see him once but I wanted to find him since his INT was 211 and he would be a sweet pre-Xu Shu tactician. But I have a feeling you took him out of random fights for that reason.No he is not encounterable
Quote:Tiger Wang and Jin Xuan, what a duoI tried to add a little humor to the game :D
Quote:The problem is that An Sha doesn't work every time.It's called, "the attack was repelled" hehehe. I'll see what I can do about it without making it 100% winnable.
Quote:I personally don't like all the one hit kills. I mean Lu Bu has a friggin halberd in the Dong Zhuo area.Didn't Lu Bu always have a halberd anyways? j/w. I could downgrade him to Qing Guang >_>
ALSO
**Good lineup on your battle formation BTW. Keeping the strong 1000+ char at the back to reduce attacks on them so you can do more dmg; ie; Zhou Cang. ^.-
**How were the new portraits? Were they really annoying or tolerable vs. the old ones? Let me know!
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