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sonic.penguin
ModeratorDoesn't RHDN do something like that for uploading files? I believe so…
sonic.penguin
ModeratorNew version uploaded that fixes a number of issues:
1. No more gunpowder sucking up inventory space as it is unneeded in Flames of Wu
2. Minor dialogue fixes
3. Upped TP cost of Powder as it was abusable and spammable at 5 TP. New cost is upped to 10 so it will take a little more strategy to balance tactic conservation and damage output.
4. He Qi gets a slight soldier boost + a good stat boost to make him more of a viable option vs. the likes of Taishi Ci and Zhang Zhao
sonic.penguin
ModeratorI guess what I'm saying is is could you past the default code for dual colored text used in IPS 1.3 here?
sonic.penguin
ModeratorOkay, here is a SS of the event. Download my latest version of FOW, apply the 1.3 IPS patch to it, and try to equip some basic equipment to an officer and it won't work. See below.
sonic.penguin
ModeratorSeems to be working. I actually rolled back and discarded all of my work on Flames of Wu w/ the 1.3 IPS patch as it currently has so many issues that need to be resolved that I couldn't really work with it in its current version. Having the freezing issues resolved will help a lot, but the armor issue still needs to be resolved for it to really be more user-friendly.
I just couldn't find in the romhacking guide information about changing text color exclusively. can you point me to the addresses which alter the hex to IPS 1.3 specs? I can't find the thread where text dual color editing was posted.
sonic.penguin
ModeratorTesting in FOW now w/ the fix
sonic.penguin
ModeratorYes, that was in ROLB, but this other bug was from Flames of Wu. But like I said, the targeting was working for the player, just not the AI. You can check the file I emailed you a few weeks ago and it has a savestate.
sonic.penguin
ModeratorWell, I was having some issues in Rise of Lu Bu with the life/raise tactic when used by the enemy. Essentially, whenever they used it, it was saying "failure", because from what I found they were using it on my party, but whenever I used it it targeted perfectly fine. Maybe some newer code somehow befuddled the life/raise targeting code?
sonic.penguin
ModeratorAll I did was use "attack" for each officer and the last officer in my formation went first. I didn't do anything special. The AI didn't go first, it was the bottom guy of my lineup.
sonic.penguin
Moderator….I just got the last guy going first freeze bug again…. I managed to replicate it with a log file but it's a little bigger than the last one.
I managed to replicate it with a log file but it's a little bigger than the last one.
sonic.penguin
ModeratorYes, it's THAT epic to earn 4 climbing marios…
sonic.penguin
Moderatorsonic.penguin
ModeratorMod updated on the front page with the Last Guy Going First = Freeze Bug Fixed!
sonic.penguin
ModeratorMod updated on the front page with the Last Guy Going First = Freeze Bug Fixed!
sonic.penguin
ModeratorMod updated on the front page with the Last Guy Going First = Freeze Bug Fixed!
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