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December 15, 2011 at 6:58 pm in reply to: Happy New Year! Special 2012 Rise of Ieyasu Mod Updated Again for MidKnighT #41510
sonic.penguin
ModeratorOmi? sounds like that cartoon that was on years ago called samurai showdown with Jack spicer or something… anyways, I doubt this will be out before the new year for a beta, but Im working hard on getting the glitches out and making it semi-playable.
Sounds like shogun is based off of the portugeuse that landed in Japan and introduced firearms…
Anyways, I've made some HUGE terrain modifications, although it still resembles and keeps the integrity of some areas. The most difficult part is going to be chapter 7 particularly beceause there arent exactly a LOT of memorable generals for that chapter… and almost too many for chapter 8 >.>
sonic.penguin
Moderatorthe portraits are taken from a koei simulation game, but each portrait I have hand modified every pixel to make them colorful and better than just irfranviewing each one which makes them look pretty crappy. The Lu Bu is completely original though
sonic.penguin
ModeratorI played it and he had 1000+. All the other characters were stats of 255 STR 240 INT or vice versa. Doesnt seem like the game would be that balanced but… Im generally wrong
sonic.penguin
ModeratorIve done a lot of custom work for the new portraits. Tons of them will be used in the upcoming Rise of Ieyasu mod. I set up the ambush battles b/c going to the same old "gates" just made every battle so obvious…
No Diao Chan wasn't in the 1st version, I just made her smart but w/out tactics so as to not overpower the party early on. But it does make her less susceptable to tactics.
sonic.penguin
ModeratorQuote:yeah i need more portraits and like i said hacking nes games not my forte, and need more sprites as well, and bahamut is suppose to be OP beginning is suppose to be easyGenerally with mods, people tend to want something on the moderate -> difficult side because they tend to know the game mechanics already. Just a suggestion :)
sonic.penguin
ModeratorQuote:Pretty wacky that we can walk all the way around there. Even though the map changes aren't exactly aesthetically pleasing and natural-looking, it still shows how map changes will make these roms so much more open-ended and un-expected (which is key, to make these adventures feel somewhat different).These were my first map edits ever, so think of it as a practice run.
Quote:Tough gates. Luo Yang was tricky too, but I'm getting the hang of the Resurrection strategy (ie not wasting time healing weakened officers, just blitzing away and using Resurrects when the characters die).I left it this way b/c of the weapons upgrades via xuzhou. Glad you picked up that nugget on the resurrects too :)
Quote:Lovely SlaveJust one among many more unique officers in there now :)
Quote:woah way diff then version i am playing, one diff sprite colors and 2 zeal effected everyone, and ZL had 60000 troopsThis is an older vid. Zeal works different than in the video.
Quote:Hua Xiong one-hit kills. Even with Ye Huo that was damn hard. Needed a lot of resurrects for that and Hu Lao Gate.This is skippable now, but…
Quote:Huo Hu. Nice portrait dude, and I'm surprised you have a tactician over 179 INT now?Yeah, didnt want an uprising on my hands…
Quote:I like what you did with the Xiahou Dun and Lu Zhi / Huangfu Song battles. Sort of act as gates until you get around to that level to unlock them, then they are just shortcuts.There are more of these. I tried to give the player actual 'options' rather than just a linear playing game. The Rise of Ieyasu mod takes this a step further.
sonic.penguin
ModeratorWay over powered Bahamut… to make this mod more believable, you need to get some custom-portraits for such a different theme.
sonic.penguin
ModeratorQuote:Perhaps a STR and AGI threshold could be made as well? That way superstar generals can't be An-Sha'd. I'm thinking something like:I dont like this as INT already acts as a deterrent. I prefer just expanding the un-anshable list only.
sonic.penguin
ModeratorI do, every day I make one, but usually @ the end… so sometimes I lose a whole day's worth :crybaby: Fortunately, I have made a few off-site backups just in case the HD decides to die.
sonic.penguin
Moderatoractually its fixed now. I must have had the first release of the code and it was still buggy (it didnt have all the EA's) But its back in functioning order now. Phew, thought I was going to lose everything there for a minute…
sonic.penguin
ModeratorFor some reason, I keep getting a horrible game crashing error when I get to the part where Guan Yu and Zhang Fei leave the party… Its right after I select Yes and the screen goes black, it then goes bonkers!? Maybe a typo in the leave party code i made… have to check into it.
sonic.penguin
ModeratorThen he's just a hacker q.q
sonic.penguin
Moderatorlol, 1 sec, im gonna get you your update…
sonic.penguin
ModeratorJust a little spoiler, the only people who will reach that kind of PWR, INT, and AGI all 230+ will be officers such as Oda Nobunaga, Takeda Shinge, Uesugi Kenshin, Tokugawa Ieyasu, and a few select others….
Of course, you'll get the chance to fight them all :twisted: FLEXX
sonic.penguin
ModeratorQuote:i will always win every fight just give me some one with 240+ str/int and high troop counthehe, well creating someone that godly would be limited to maybe 1 or 2 people but you should have power to blast through effectively enough.
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