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January 14, 2012 at 7:26 pm in reply to: Update 1/12/12 [MOD] Destiny of an Emperor; Rise of Ieyasu #41752Jiang WeiParticipant
i'm running into same problem with my def buffing tactic iron will
the enemies keeps using it on empty slots
Jiang WeiParticipantgah what bout guan xing and zhang bao don't they become playable after all they were more importent then xing cai
and i liked taishi ci in DW6 cause i hated the stupid duel clubs and loved his trident fighting style which resembeld keiji's from SW2
January 11, 2012 at 10:06 pm in reply to: Update 1/12/12 [MOD] Destiny of an Emperor; Rise of Ieyasu #41746Jiang WeiParticipantit could be that the computer isn't registering that no one is there if you could figure out how to make it register
Jiang WeiParticipantQuote:And, of course, people like Lu Bu and Wei Yan are assumed to have zero war (when assigning soldiers, anyway) because they are umm… uhhh… members of the tea party?members of the tea party lol lol
Jiang WeiParticipanti wanna beta test lol any way i played the rotk series for awhile now and notices the computer never takes war into account
in rotk6 the computer will only consider lead and troop count unless the big guns like
xiahou dun, guan yu, zhao yun, zhang fei, wei yan, ma chao, huang zhong, jiang wei, deng ai, xiahou yuan, xiahou ba, xu zhu, dian wei, cao ren, zhang he, zhang liao, gan ning, zhou tai, lu bu, hua xiong(oddly), dneg feng, lu xun, ling tong, taishi ci, sima yi, zhuge liang
if the computer has any of them availible for attack or def it will use em but other then that i saw dong zhou pick li ru over gou si and li jue to defend his keep simply cause li ru had higher troop count
also peopl like zhang shao and ma liang are used more often on the firld then as strategist…. this is a problem that shoild be fixed
Jiang WeiParticipanti forgot the old damage formula's and inserted my own already should of written em down somewhere
January 3, 2012 at 6:00 am in reply to: Happy New Year! Special 2012 Rise of Ieyasu Mod Updated Again for MidKnighT #41523Jiang WeiParticipantyou stole zhuge liangs guan yu zhange fei and sima yi's portraits from romance of three kingdoms 6 awaking of dragon lol why not just down load em of line >.<
Jiang WeiParticipantO: can you make a destiny of an editor 2 plz or an editer for dwiv (love this game)
or away to extract the sprites from doae2 for use in doae cause that would be cool
and is there way to add more officer slots so i can add more officers into the game?
December 24, 2011 at 11:52 pm in reply to: Destiny of an Editor (permanent beta test mode active) #27196Jiang WeiParticipantok i can't figure out text moding nor warp moving or battle moving, and i can't figure out how to edit effects/names of spells…….. i hate editing text…… and can you add a city editing function?
December 24, 2011 at 8:40 pm in reply to: Destiny of an Editor (permanent beta test mode active) #27195Jiang WeiParticipantwas a new color index added in?
Jiang WeiParticipantor maybe because he is replacing ZL's original code he is getting ZL's special ability
Jiang WeiParticipantwell i thought wu tugu battle was easy just take out wu tugu last, don't know why but when lu bu is in front enemy tactics work less often
Jiang WeiParticipantworking on enemies lol end game enemies all have 60k+ troops and 195-255 str ans 185-255 int in final product just looking for better officer placement
Jiang WeiParticipantwell bahamut is only 650 troops and 200 str/int
and i'll get you some pics though it will be hard find decent ones
Jiang WeiParticipantwoah way diff then version i am playing, one diff sprite colors and 2 zeal effected everyone, and ZL had 60000 troops
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